8d10aa7e80
For one thing, the example code I followed was Swift and handled auto releasing handles in the background, while Objective-C requires manual handle reference management. For two, there was no autoreleasepool around the block handling the input audio chunks, which need to be released as they are pulled out and disposed of. This also contributed to memory leakage. Signed-off-by: Christopher Snowhill <kode54@gmail.com> |
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OutputAVFoundation.h | ||
OutputAVFoundation.m |