cog/Frameworks/OpenMPT.old/OpenMPT/soundlib/Load_stm.cpp

389 lines
10 KiB
C++

/*
* Load_stm.cpp
* ------------
* Purpose: STM (ScreamTracker 2) module loader
* Notes : (currently none)
* Authors: Olivier Lapicque
* OpenMPT Devs
* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
*/
#include "stdafx.h"
#include "Loaders.h"
OPENMPT_NAMESPACE_BEGIN
// STM sample header struct
struct STMSampleHeader
{
char filename[12]; // Can't have long comments - just filename comments :)
uint8le zero;
uint8le disk; // A blast from the past
uint16le offset; // 20-bit offset in file (lower 4 bits are zero)
uint16le length; // Sample length
uint16le loopStart; // Loop start point
uint16le loopEnd; // Loop end point
uint8le volume; // Volume
uint8le reserved2;
uint16le sampleRate;
uint8le reserved3[6];
// Convert an STM sample header to OpenMPT's internal sample header.
void ConvertToMPT(ModSample &mptSmp) const
{
mptSmp.Initialize();
mptSmp.filename = mpt::String::ReadBuf(mpt::String::maybeNullTerminated, filename);
mptSmp.nC5Speed = sampleRate;
mptSmp.nVolume = std::min(volume.get(), uint8(64)) * 4;
mptSmp.nLength = length;
mptSmp.nLoopStart = loopStart;
mptSmp.nLoopEnd = loopEnd;
if(mptSmp.nLength < 2) mptSmp.nLength = 0;
if(mptSmp.nLoopStart < mptSmp.nLength
&& mptSmp.nLoopEnd > mptSmp.nLoopStart
&& mptSmp.nLoopEnd != 0xFFFF)
{
mptSmp.uFlags = CHN_LOOP;
mptSmp.nLoopEnd = std::min(mptSmp.nLoopEnd, mptSmp.nLength);
}
}
};
MPT_BINARY_STRUCT(STMSampleHeader, 32)
// STM file header
struct STMFileHeader
{
char songname[20];
char trackername[8]; // !Scream! for ST 2.xx
uint8 dosEof; // 0x1A
uint8 filetype; // 1=song, 2=module (only 2 is supported, of course) :)
uint8 verMajor;
uint8 verMinor;
uint8 initTempo;
uint8 numPatterns;
uint8 globalVolume;
uint8 reserved[13];
};
MPT_BINARY_STRUCT(STMFileHeader, 48)
static bool ValidateHeader(const STMFileHeader &fileHeader)
{
if(fileHeader.filetype != 2
|| (fileHeader.dosEof != 0x1A && fileHeader.dosEof != 2) // ST2 ignores this, ST3 doesn't. Broken versions of putup10.stm / putup11.stm have dosEof = 2.
|| fileHeader.verMajor != 2
|| (fileHeader.verMinor != 0 && fileHeader.verMinor != 10 && fileHeader.verMinor != 20 && fileHeader.verMinor != 21)
|| fileHeader.numPatterns > 64
|| (fileHeader.globalVolume > 64 && fileHeader.globalVolume != 0x58)) // 0x58 may be a placeholder value in earlier ST2 versions.
{
return false;
}
// Tracker string can be anything really (ST2 and ST3 won't check it),
// but we do not want to generate too many false positives here, as
// STM already has very few magic bytes anyway.
// Magic bytes that have been found in the wild are !Scream!, BMOD2STM, WUZAMOD! and SWavePro.
for(uint8 c : fileHeader.trackername)
{
if(c < 0x20 || c >= 0x7F)
return false;
}
return true;
}
static uint64 GetHeaderMinimumAdditionalSize(const STMFileHeader &fileHeader)
{
return 31 * sizeof(STMSampleHeader) + (fileHeader.verMinor == 0 ? 64 : 128) + fileHeader.numPatterns * 64 * 4;
}
CSoundFile::ProbeResult CSoundFile::ProbeFileHeaderSTM(MemoryFileReader file, const uint64 *pfilesize)
{
STMFileHeader fileHeader;
if(!file.ReadStruct(fileHeader))
{
return ProbeWantMoreData;
}
if(!ValidateHeader(fileHeader))
{
return ProbeFailure;
}
return ProbeAdditionalSize(file, pfilesize, GetHeaderMinimumAdditionalSize(fileHeader));
}
bool CSoundFile::ReadSTM(FileReader &file, ModLoadingFlags loadFlags)
{
file.Rewind();
STMFileHeader fileHeader;
if(!file.ReadStruct(fileHeader))
{
return false;
}
if(!ValidateHeader(fileHeader))
{
return false;
}
if(!file.CanRead(mpt::saturate_cast<FileReader::off_t>(GetHeaderMinimumAdditionalSize(fileHeader))))
{
return false;
}
if(loadFlags == onlyVerifyHeader)
{
return true;
}
InitializeGlobals(MOD_TYPE_STM);
m_songName = mpt::String::ReadBuf(mpt::String::maybeNullTerminated, fileHeader.songname);
m_modFormat.formatName = U_("Scream Tracker 2");
m_modFormat.type = U_("stm");
m_modFormat.madeWithTracker = mpt::format(U_("Scream Tracker %1.%2"))(fileHeader.verMajor, mpt::ufmt::dec0<2>(fileHeader.verMinor));
m_modFormat.charset = mpt::Charset::CP437;
m_playBehaviour.set(kST3SampleSwap);
m_nSamples = 31;
m_nChannels = 4;
m_nMinPeriod = 64;
m_nMaxPeriod = 0x7FFF;
uint8 initTempo = fileHeader.initTempo;
if(fileHeader.verMinor < 21)
initTempo = ((initTempo / 10u) << 4u) + initTempo % 10u;
if(initTempo == 0)
initTempo = 0x60;
m_nDefaultTempo = ConvertST2Tempo(initTempo);
m_nDefaultSpeed = initTempo >> 4;
if(fileHeader.verMinor > 10)
m_nDefaultGlobalVolume = std::min(fileHeader.globalVolume, uint8(64)) * 4u;
// Setting up channels
for(CHANNELINDEX chn = 0; chn < 4; chn++)
{
ChnSettings[chn].Reset();
ChnSettings[chn].nPan = (chn & 1) ? 0x40 : 0xC0;
}
// Read samples
uint16 sampleOffsets[31];
for(SAMPLEINDEX smp = 1; smp <= 31; smp++)
{
STMSampleHeader sampleHeader;
file.ReadStruct(sampleHeader);
if(sampleHeader.zero != 0 && sampleHeader.zero != 46) // putup10.stm has zero = 46
return false;
sampleHeader.ConvertToMPT(Samples[smp]);
m_szNames[smp] = mpt::String::ReadBuf(mpt::String::maybeNullTerminated, sampleHeader.filename);
sampleOffsets[smp - 1] = sampleHeader.offset;
}
// Read order list
ReadOrderFromFile<uint8>(Order(), file, fileHeader.verMinor == 0 ? 64 : 128);
for(auto &pat : Order())
{
if(pat == 99 || pat == 255) // 99 is regular, sometimes a single 255 entry can be found too
pat = Order.GetInvalidPatIndex();
else if(pat > 63)
return false;
}
if(loadFlags & loadPatternData)
Patterns.ResizeArray(fileHeader.numPatterns);
for(PATTERNINDEX pat = 0; pat < fileHeader.numPatterns; pat++)
{
if(!(loadFlags & loadPatternData) || !Patterns.Insert(pat, 64))
{
for(int i = 0; i < 64 * 4; i++)
{
uint8 note = file.ReadUint8();
if(note < 0xFB || note > 0xFD)
file.Skip(3);
}
continue;
}
auto m = Patterns[pat].begin();
ORDERINDEX breakPos = ORDERINDEX_INVALID;
ROWINDEX breakRow = 63; // Candidate row for inserting pattern break
for(ROWINDEX row = 0; row < 64; row++)
{
uint8 newTempo = 0;
for(CHANNELINDEX chn = 0; chn < 4; chn++, m++)
{
uint8 note = file.ReadUint8(), insVol, volCmd, cmdInf;
switch(note)
{
case 0xFB:
note = insVol = volCmd = cmdInf = 0x00;
break;
case 0xFC:
continue;
case 0xFD:
m->note = NOTE_NOTECUT;
continue;
default:
{
const auto patData = file.ReadArray<uint8, 3>();
insVol = patData[0];
volCmd = patData[1];
cmdInf = patData[2];
}
break;
}
if(note == 0xFE)
m->note = NOTE_NOTECUT;
else if(note < 0x60)
m->note = (note >> 4) * 12 + (note & 0x0F) + 36 + NOTE_MIN;
m->instr = insVol >> 3;
if(m->instr > 31)
{
m->instr = 0;
}
uint8 vol = (insVol & 0x07) | ((volCmd & 0xF0) >> 1);
if(vol <= 64)
{
m->volcmd = VOLCMD_VOLUME;
m->vol = vol;
}
static constexpr EffectCommand stmEffects[] =
{
CMD_NONE, CMD_SPEED, CMD_POSITIONJUMP, CMD_PATTERNBREAK, // .ABC
CMD_VOLUMESLIDE, CMD_PORTAMENTODOWN, CMD_PORTAMENTOUP, CMD_TONEPORTAMENTO, // DEFG
CMD_VIBRATO, CMD_TREMOR, CMD_ARPEGGIO, CMD_NONE, // HIJK
CMD_NONE, CMD_NONE, CMD_NONE, CMD_NONE, // LMNO
// KLMNO can be entered in the editor but don't do anything
};
m->command = stmEffects[volCmd & 0x0F];
m->param = cmdInf;
switch(m->command)
{
case CMD_VOLUMESLIDE:
// Lower nibble always has precedence, and there are no fine slides.
if(m->param & 0x0F)
m->param &= 0x0F;
else
m->param &= 0xF0;
break;
case CMD_PATTERNBREAK:
m->param = (m->param & 0xF0) * 10 + (m->param & 0x0F);
if(breakPos != ORDERINDEX_INVALID && m->param == 0)
{
// Merge Bxx + C00 into just Bxx
m->command = CMD_POSITIONJUMP;
m->param = static_cast<ModCommand::PARAM>(breakPos);
breakPos = ORDERINDEX_INVALID;
}
LimitMax(breakRow, row);
break;
case CMD_POSITIONJUMP:
// This effect is also very weird.
// Bxx doesn't appear to cause an immediate break -- it merely
// sets the next order for when the pattern ends (either by
// playing it all the way through, or via Cxx effect)
breakPos = m->param;
breakRow = 63;
m->command = CMD_NONE;
break;
case CMD_TREMOR:
// this actually does something with zero values, and has no
// effect memory. which makes SENSE for old-effects tremor,
// but ST3 went and screwed it all up by adding an effect
// memory and IT followed that, and those are much more popular
// than STM so we kind of have to live with this effect being
// broken... oh well. not a big loss.
break;
case CMD_SPEED:
if(fileHeader.verMinor < 21)
{
m->param = ((m->param / 10u) << 4u) + m->param % 10u;
}
if(!m->param)
{
m->command = CMD_NONE;
break;
}
#ifdef MODPLUG_TRACKER
// ST2 has a very weird tempo mode where the length of a tick depends both
// on the ticks per row and a scaling factor. Try to write the tempo into a separate command.
newTempo = m->param;
m->param >>= 4;
#endif // MODPLUG_TRACKER
break;
default:
// Anything not listed above is a no-op if there's no value, as ST2 doesn't have effect memory.
if(!m->param)
{
m->command = CMD_NONE;
}
break;
}
}
if(newTempo != 0)
{
Patterns[pat].WriteEffect(EffectWriter(CMD_TEMPO, mpt::saturate_round<ModCommand::PARAM>(ConvertST2Tempo(newTempo).ToDouble())).Row(row).RetryPreviousRow());
}
}
if(breakPos != ORDERINDEX_INVALID)
{
Patterns[pat].WriteEffect(EffectWriter(CMD_POSITIONJUMP, static_cast<ModCommand::PARAM>(breakPos)).Row(breakRow).RetryPreviousRow());
}
}
// Reading Samples
if(loadFlags & loadSampleData)
{
const SampleIO sampleIO(
SampleIO::_8bit,
SampleIO::mono,
SampleIO::littleEndian,
SampleIO::signedPCM);
for(SAMPLEINDEX smp = 1; smp <= 31; smp++)
{
ModSample &sample = Samples[smp];
// ST2 just plays random noise for samples with a default volume of 0
if(sample.nLength && sample.nVolume > 0)
{
FileReader::off_t sampleOffset = sampleOffsets[smp - 1] << 4;
// acidlamb.stm has some bogus samples with sample offsets past EOF
if(sampleOffset > sizeof(STMFileHeader) && file.Seek(sampleOffset))
{
sampleIO.ReadSample(sample, file);
}
}
}
}
return true;
}
OPENMPT_NAMESPACE_END