cog/Audio/Chain
Christopher Snowhill d563617998 [Audio Output] Stop immediately, and fix deadlocks
Stop output when requested, except on natural completion of the last
track in the play queue. Also fix deadlocks with stopping and
restarting.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-24 19:14:48 -07:00
..
AudioChunk.h Cog Audio: Implement support for channel config 2022-02-07 01:10:05 -08:00
AudioChunk.m Cog Audio: Implement support for channel config 2022-02-07 01:10:05 -08:00
BufferChain.h Replace Core Audio output with Core Media runtime 2022-06-23 23:23:13 -07:00
BufferChain.m Replace Core Audio output with Core Media runtime 2022-06-23 23:23:13 -07:00
ChunkList.h Now properly supports sample format changing 2022-02-07 19:18:45 -08:00
ChunkList.m Do not reset output sample rate automatically 2022-02-07 22:02:17 -08:00
ConverterNode.h Replace Core Audio output with Core Media runtime 2022-06-23 23:23:13 -07:00
ConverterNode.mm Replace Core Audio output with Core Media runtime 2022-06-23 23:23:13 -07:00
Downmix.h Replace Core Audio output with Core Media runtime 2022-06-23 23:23:13 -07:00
Downmix.m Replace Core Audio output with Core Media runtime 2022-06-23 23:23:13 -07:00
InputNode.h Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
InputNode.m [Audio Threads] Remove workgroup code 2022-06-18 15:43:40 -07:00
Node.h [Audio Threads] Remove workgroup code 2022-06-18 15:43:40 -07:00
Node.m Replace Core Audio output with Core Media runtime 2022-06-23 23:23:13 -07:00
OutputNode.h Replace Core Audio output with Core Media runtime 2022-06-23 23:23:13 -07:00
OutputNode.m [Audio Output] Stop immediately, and fix deadlocks 2022-06-24 19:14:48 -07:00