cog/Frameworks/libsidplay/sidplay-residfp-code/.svn/pristine/f2/f24cb0befe219ba0471838d0f6c...

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/*
* This file is part of sidplayfp, a console SID player.
*
* Copyright 2000 Jarno Paananen
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef AUDIO_MMSYSTEM_H
#define AUDIO_MMSYSTEM_H
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_MMSYSTEM_H
#define HAVE_MMSYSTEM
#ifndef AudioDriver
# define AudioDriver Audio_MMSystem
#endif
#include <windows.h>
#include <mmsystem.h>
#include "../AudioBase.h"
class Audio_MMSystem: public AudioBase
{
private: // ------------------------------------------------------- private
HWAVEOUT waveHandle;
// Rev 1.3 (saw) - Buffer sizes adjusted to get a
// correct playtimes
#define MAXBUFBLOCKS 3
short *blocks[MAXBUFBLOCKS];
HGLOBAL blockHandles[MAXBUFBLOCKS];
WAVEHDR *blockHeaders[MAXBUFBLOCKS];
HGLOBAL blockHeaderHandles[MAXBUFBLOCKS];
int blockNum;
int bufSize;
bool isOpen;
private:
static const char* getErrorMessage(MMRESULT err);
static void checkResult(MMRESULT err);
public: // --------------------------------------------------------- public
Audio_MMSystem();
~Audio_MMSystem();
bool open (AudioConfig &cfg);
void close ();
void reset ();
bool write ();
void pause () {}
};
#endif // HAVE_MMSYSTEM_H
#endif // AUDIO_MMSYSTEM_H