cog/Frameworks/vgmstream/vgmstream/src/decode.c

1608 lines
58 KiB
C

#include "vgmstream.h"
#include "decode.h"
#include "layout/layout.h"
#include "coding/coding.h"
#include "mixing.h"
#include "plugins.h"
#ifdef VGM_USE_MAIATRAC3PLUS
#include "at3plus_decoder.h"
#endif
/* custom codec handling, not exactly "decode" stuff but here to simplify adding new codecs */
void free_codec(VGMSTREAM* vgmstream) {
#ifdef VGM_USE_VORBIS
if (vgmstream->coding_type == coding_OGG_VORBIS) {
free_ogg_vorbis(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_VORBIS_custom) {
free_vorbis_custom(vgmstream->codec_data);
}
#endif
if (vgmstream->coding_type == coding_CIRCUS_VQ) {
free_circus_vq(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_RELIC) {
free_relic(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_CRI_HCA) {
free_hca(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_TAC) {
free_tac(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_UBI_ADPCM) {
free_ubi_adpcm(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_IMUSE) {
free_imuse(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_COMPRESSWAVE) {
free_compresswave(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_EA_MT) {
free_ea_mt(vgmstream->codec_data, vgmstream->channels);
}
#ifdef VGM_USE_FFMPEG
if (vgmstream->coding_type == coding_FFmpeg) {
free_ffmpeg(vgmstream->codec_data);
}
#endif
#if defined(VGM_USE_MP4V2) && defined(VGM_USE_FDKAAC)
if (vgmstream->coding_type == coding_MP4_AAC) {
free_mp4_aac(vgmstream->codec_data);
}
#endif
#ifdef VGM_USE_MPEG
if (vgmstream->coding_type == coding_MPEG_custom ||
vgmstream->coding_type == coding_MPEG_ealayer3 ||
vgmstream->coding_type == coding_MPEG_layer1 ||
vgmstream->coding_type == coding_MPEG_layer2 ||
vgmstream->coding_type == coding_MPEG_layer3) {
free_mpeg(vgmstream->codec_data);
}
#endif
#ifdef VGM_USE_G7221
if (vgmstream->coding_type == coding_G7221C) {
free_g7221(vgmstream->codec_data);
}
#endif
#ifdef VGM_USE_G719
if (vgmstream->coding_type == coding_G719) {
free_g719(vgmstream->codec_data, vgmstream->channels);
}
#endif
#ifdef VGM_USE_MAIATRAC3PLUS
if (vgmstream->coding_type == coding_AT3plus) {
free_at3plus(vgmstream->codec_data);
}
#endif
#ifdef VGM_USE_ATRAC9
if (vgmstream->coding_type == coding_ATRAC9) {
free_atrac9(vgmstream->codec_data);
}
#endif
#ifdef VGM_USE_CELT
if (vgmstream->coding_type == coding_CELT_FSB) {
free_celt_fsb(vgmstream->codec_data);
}
#endif
#ifdef VGM_USE_SPEEX
if (vgmstream->coding_type == coding_SPEEX) {
free_speex(vgmstream->codec_data);
}
#endif
if (vgmstream->coding_type == coding_ACM) {
free_acm(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_NWA) {
free_nwa(vgmstream->codec_data);
}
}
void seek_codec(VGMSTREAM* vgmstream) {
if (vgmstream->coding_type == coding_CIRCUS_VQ) {
seek_circus_vq(vgmstream->codec_data, vgmstream->loop_current_sample);
}
if (vgmstream->coding_type == coding_RELIC) {
seek_relic(vgmstream->codec_data, vgmstream->loop_current_sample);
}
if (vgmstream->coding_type == coding_CRI_HCA) {
loop_hca(vgmstream->codec_data, vgmstream->loop_current_sample);
}
if (vgmstream->coding_type == coding_TAC) {
seek_tac(vgmstream->codec_data, vgmstream->loop_current_sample);
}
if (vgmstream->coding_type == coding_UBI_ADPCM) {
seek_ubi_adpcm(vgmstream->codec_data, vgmstream->loop_current_sample);
}
if (vgmstream->coding_type == coding_IMUSE) {
seek_imuse(vgmstream->codec_data, vgmstream->loop_current_sample);
}
if (vgmstream->coding_type == coding_COMPRESSWAVE) {
seek_compresswave(vgmstream->codec_data, vgmstream->loop_current_sample);
}
if (vgmstream->coding_type == coding_EA_MT) {
seek_ea_mt(vgmstream, vgmstream->loop_current_sample);
}
#ifdef VGM_USE_VORBIS
if (vgmstream->coding_type == coding_OGG_VORBIS) {
seek_ogg_vorbis(vgmstream->codec_data, vgmstream->loop_current_sample);
}
if (vgmstream->coding_type == coding_VORBIS_custom) {
seek_vorbis_custom(vgmstream, vgmstream->loop_current_sample);
}
#endif
#ifdef VGM_USE_FFMPEG
if (vgmstream->coding_type == coding_FFmpeg) {
seek_ffmpeg(vgmstream->codec_data, vgmstream->loop_current_sample);
}
#endif
#if defined(VGM_USE_MP4V2) && defined(VGM_USE_FDKAAC)
if (vgmstream->coding_type == coding_MP4_AAC) {
seek_mp4_aac(vgmstream, vgmstream->loop_sample);
}
#endif
#ifdef VGM_USE_MAIATRAC3PLUS
if (vgmstream->coding_type == coding_AT3plus) {
seek_at3plus(vgmstream, vgmstream->loop_current_sample);
}
#endif
#ifdef VGM_USE_ATRAC9
if (vgmstream->coding_type == coding_ATRAC9) {
seek_atrac9(vgmstream, vgmstream->loop_current_sample);
}
#endif
#ifdef VGM_USE_CELT
if (vgmstream->coding_type == coding_CELT_FSB) {
seek_celt_fsb(vgmstream, vgmstream->loop_current_sample);
}
#endif
#ifdef VGM_USE_SPEEX
if (vgmstream->coding_type == coding_SPEEX) {
seek_speex(vgmstream, vgmstream->loop_current_sample);
}
#endif
#ifdef VGM_USE_MPEG
if (vgmstream->coding_type == coding_MPEG_custom ||
vgmstream->coding_type == coding_MPEG_ealayer3 ||
vgmstream->coding_type == coding_MPEG_layer1 ||
vgmstream->coding_type == coding_MPEG_layer2 ||
vgmstream->coding_type == coding_MPEG_layer3) {
seek_mpeg(vgmstream, vgmstream->loop_current_sample);
}
#endif
if (vgmstream->coding_type == coding_NWA) {
seek_nwa(vgmstream->codec_data, vgmstream->loop_current_sample);
}
}
void reset_codec(VGMSTREAM* vgmstream) {
#ifdef VGM_USE_VORBIS
if (vgmstream->coding_type == coding_OGG_VORBIS) {
reset_ogg_vorbis(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_VORBIS_custom) {
reset_vorbis_custom(vgmstream);
}
#endif
if (vgmstream->coding_type == coding_CIRCUS_VQ) {
reset_circus_vq(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_RELIC) {
reset_relic(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_CRI_HCA) {
reset_hca(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_TAC) {
reset_tac(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_UBI_ADPCM) {
reset_ubi_adpcm(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_IMUSE) {
reset_imuse(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_COMPRESSWAVE) {
reset_compresswave(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_EA_MT) {
reset_ea_mt(vgmstream);
}
#if defined(VGM_USE_MP4V2) && defined(VGM_USE_FDKAAC)
if (vgmstream->coding_type == coding_MP4_AAC) {
reset_mp4_aac(vgmstream);
}
#endif
#ifdef VGM_USE_MPEG
if (vgmstream->coding_type == coding_MPEG_custom ||
vgmstream->coding_type == coding_MPEG_ealayer3 ||
vgmstream->coding_type == coding_MPEG_layer1 ||
vgmstream->coding_type == coding_MPEG_layer2 ||
vgmstream->coding_type == coding_MPEG_layer3) {
reset_mpeg(vgmstream->codec_data);
}
#endif
#ifdef VGM_USE_G7221
if (vgmstream->coding_type == coding_G7221C) {
reset_g7221(vgmstream->codec_data);
}
#endif
#ifdef VGM_USE_G719
if (vgmstream->coding_type == coding_G719) {
reset_g719(vgmstream->codec_data, vgmstream->channels);
}
#endif
#ifdef VGM_USE_MAIATRAC3PLUS
if (vgmstream->coding_type == coding_AT3plus) {
reset_at3plus(vgmstream);
}
#endif
#ifdef VGM_USE_ATRAC9
if (vgmstream->coding_type == coding_ATRAC9) {
reset_atrac9(vgmstream->codec_data);
}
#endif
#ifdef VGM_USE_CELT
if (vgmstream->coding_type == coding_CELT_FSB) {
reset_celt_fsb(vgmstream->codec_data);
}
#endif
#ifdef VGM_USE_SPEEX
if (vgmstream->coding_type == coding_SPEEX) {
reset_speex(vgmstream->codec_data);
}
#endif
#ifdef VGM_USE_FFMPEG
if (vgmstream->coding_type == coding_FFmpeg) {
reset_ffmpeg(vgmstream->codec_data);
}
#endif
if (vgmstream->coding_type == coding_ACM) {
reset_acm(vgmstream->codec_data);
}
if (vgmstream->coding_type == coding_NWA) {
reset_nwa(vgmstream->codec_data);
}
}
/* Get the number of samples of a single frame (smallest self-contained sample group, 1/N channels) */
int get_vgmstream_samples_per_frame(VGMSTREAM* vgmstream) {
/* Value returned here is the max (or less) that vgmstream will ask a decoder per
* "decode_x" call. Decoders with variable samples per frame or internal discard
* may return 0 here and handle arbitrary samples_to_do values internally
* (or some internal sample buffer max too). */
switch (vgmstream->coding_type) {
case coding_SILENCE:
return 0;
case coding_CRI_ADX:
case coding_CRI_ADX_fixed:
case coding_CRI_ADX_exp:
case coding_CRI_ADX_enc_8:
case coding_CRI_ADX_enc_9:
return (vgmstream->interleave_block_size - 2) * 2;
case coding_NGC_DSP:
case coding_NGC_DSP_subint:
return 14;
case coding_NGC_AFC:
case coding_VADPCM:
return 16;
case coding_NGC_DTK:
return 28;
case coding_G721:
return 1;
case coding_PCM16LE:
case coding_PCM16BE:
case coding_PCM16_int:
case coding_PCM8:
case coding_PCM8_int:
case coding_PCM8_U:
case coding_PCM8_U_int:
case coding_PCM8_SB:
case coding_ULAW:
case coding_ULAW_int:
case coding_ALAW:
case coding_PCMFLOAT:
case coding_PCM24LE:
return 1;
#ifdef VGM_USE_VORBIS
case coding_OGG_VORBIS:
case coding_VORBIS_custom:
#endif
#ifdef VGM_USE_MPEG
case coding_MPEG_custom:
case coding_MPEG_ealayer3:
case coding_MPEG_layer1:
case coding_MPEG_layer2:
case coding_MPEG_layer3:
#endif
case coding_SDX2:
case coding_SDX2_int:
case coding_CBD2:
case coding_CBD2_int:
case coding_ACM:
case coding_DERF:
case coding_WADY:
case coding_NWA:
case coding_SASSC:
case coding_CIRCUS_ADPCM:
return 1;
case coding_IMA:
case coding_DVI_IMA:
case coding_SNDS_IMA:
case coding_QD_IMA:
case coding_UBI_IMA:
case coding_UBI_SCE_IMA:
case coding_OKI16:
case coding_OKI4S:
case coding_MTF_IMA:
return 1;
case coding_PCM4:
case coding_PCM4_U:
case coding_IMA_int:
case coding_DVI_IMA_int:
case coding_3DS_IMA:
case coding_WV6_IMA:
case coding_ALP_IMA:
case coding_FFTA2_IMA:
case coding_BLITZ_IMA:
case coding_PCFX:
return 2;
case coding_XBOX_IMA:
case coding_XBOX_IMA_mch:
case coding_XBOX_IMA_int:
case coding_FSB_IMA:
case coding_WWISE_IMA:
case coding_CD_IMA:
return 64;
case coding_APPLE_IMA4:
return 64;
case coding_MS_IMA:
case coding_REF_IMA:
return ((vgmstream->interleave_block_size - 0x04*vgmstream->channels) * 2 / vgmstream->channels) + 1;/* +1 from header sample */
case coding_MS_IMA_mono:
return ((vgmstream->frame_size - 0x04) * 2) + 1; /* +1 from header sample */
case coding_RAD_IMA:
return (vgmstream->interleave_block_size - 0x04*vgmstream->channels) * 2 / vgmstream->channels;
case coding_NDS_IMA:
case coding_DAT4_IMA:
return (vgmstream->interleave_block_size - 0x04) * 2;
case coding_AWC_IMA:
return (0x800 - 0x04) * 2;
case coding_RAD_IMA_mono:
return 32;
case coding_H4M_IMA:
return 0; /* variable (block-controlled) */
case coding_XA:
case coding_XA_EA:
return 28*8 / vgmstream->channels; /* 8 subframes per frame, mono/stereo */
case coding_XA8:
return 28*4 / vgmstream->channels; /* 4 subframes per frame, mono/stereo */
case coding_PSX:
case coding_PSX_badflags:
case coding_HEVAG:
return 28;
case coding_PSX_cfg:
case coding_PSX_pivotal:
return (vgmstream->interleave_block_size - 0x01) * 2; /* size 0x01 header */
case coding_EA_XA:
case coding_EA_XA_int:
case coding_EA_XA_V2:
case coding_MAXIS_XA:
return 28;
case coding_EA_XAS_V0:
return 32;
case coding_EA_XAS_V1:
return 128;
case coding_MSADPCM:
return (vgmstream->frame_size - 0x07*vgmstream->channels)*2 / vgmstream->channels + 2;
case coding_MSADPCM_int:
case coding_MSADPCM_ck:
return (vgmstream->frame_size - 0x07)*2 + 2;
case coding_WS: /* only works if output sample size is 8 bit, which always is for WS ADPCM */
return vgmstream->ws_output_size;
case coding_AICA:
case coding_CP_YM:
return 1;
case coding_AICA_int:
return 2;
case coding_ASKA:
return (vgmstream->frame_size - 0x04*vgmstream->channels) * 2 / vgmstream->channels;
case coding_NXAP:
return (0x40-0x04) * 2;
case coding_NDS_PROCYON:
return 30;
case coding_L5_555:
return 32;
case coding_LSF:
return 54;
#ifdef VGM_USE_G7221
case coding_G7221C:
return 32000/50; /* Siren7: 16000/50 */
#endif
#ifdef VGM_USE_G719
case coding_G719:
return 48000/50;
#endif
#ifdef VGM_USE_FFMPEG
case coding_FFmpeg:
return 0;
#endif
case coding_MTAF:
return 128*2;
case coding_MTA2:
return 128*2;
case coding_MC3:
return 10;
case coding_FADPCM:
return 256; /* (0x8c - 0xc) * 2 */
case coding_ASF:
return 32; /* (0x11 - 0x1) * 2 */
case coding_TANTALUS:
return 30; /* (0x10 - 0x01) * 2 */
case coding_DSA:
return 14; /* (0x08 - 0x1) * 2 */
case coding_XMD:
return (vgmstream->interleave_block_size - 0x06)*2 + 2;
case coding_PTADPCM:
return (vgmstream->interleave_block_size - 0x05)*2 + 2;
case coding_UBI_ADPCM:
return 0; /* varies per mode */
case coding_IMUSE:
return 0; /* varies per frame */
case coding_COMPRESSWAVE:
return 0; /* multiple of 2 */
case coding_EA_MT:
return 0; /* 432, but variable in looped files */
case coding_CIRCUS_VQ:
return 0;
case coding_RELIC:
return 0; /* 512 */
case coding_CRI_HCA:
return 0; /* 1024 - delay/padding (which can be bigger than 1024) */
case coding_TAC:
return 0; /* 1024 - delay/padding */
#if defined(VGM_USE_MP4V2) && defined(VGM_USE_FDKAAC)
case coding_MP4_AAC:
return ((mp4_aac_codec_data*)vgmstream->codec_data)->samples_per_frame;
#endif
#ifdef VGM_USE_MAIATRAC3PLUS
case coding_AT3plus:
return 2048 - ((maiatrac3plus_codec_data*)vgmstream->codec_data)->samples_discard;
#endif
#ifdef VGM_USE_ATRAC9
case coding_ATRAC9:
return 0; /* varies with config data, usually 256 or 1024 */
#endif
#ifdef VGM_USE_CELT
case coding_CELT_FSB:
return 0; /* 512? */
#endif
#ifdef VGM_USE_SPEEX
case coding_SPEEX:
return 0;
#endif
default:
return 0;
}
}
/* Get the number of bytes of a single frame (smallest self-contained byte group, 1/N channels) */
int get_vgmstream_frame_size(VGMSTREAM* vgmstream) {
switch (vgmstream->coding_type) {
case coding_SILENCE:
return 0;
case coding_CRI_ADX:
case coding_CRI_ADX_fixed:
case coding_CRI_ADX_exp:
case coding_CRI_ADX_enc_8:
case coding_CRI_ADX_enc_9:
return vgmstream->interleave_block_size;
case coding_NGC_DSP:
return 0x08;
case coding_NGC_DSP_subint:
return 0x08 * vgmstream->channels;
case coding_NGC_AFC:
case coding_VADPCM:
return 0x09;
case coding_NGC_DTK:
return 0x20;
case coding_G721:
return 0;
case coding_PCM16LE:
case coding_PCM16BE:
case coding_PCM16_int:
return 0x02;
case coding_PCM8:
case coding_PCM8_int:
case coding_PCM8_U:
case coding_PCM8_U_int:
case coding_PCM8_SB:
case coding_ULAW:
case coding_ULAW_int:
case coding_ALAW:
return 0x01;
case coding_PCMFLOAT:
return 0x04;
case coding_PCM24LE:
return 0x03;
case coding_SDX2:
case coding_SDX2_int:
case coding_CBD2:
case coding_CBD2_int:
case coding_DERF:
case coding_WADY:
case coding_NWA:
case coding_SASSC:
case coding_CIRCUS_ADPCM:
return 0x01;
case coding_PCM4:
case coding_PCM4_U:
case coding_IMA:
case coding_IMA_int:
case coding_DVI_IMA:
case coding_DVI_IMA_int:
case coding_3DS_IMA:
case coding_WV6_IMA:
case coding_ALP_IMA:
case coding_FFTA2_IMA:
case coding_BLITZ_IMA:
case coding_PCFX:
case coding_OKI16:
case coding_OKI4S:
case coding_MTF_IMA:
return 0x01;
case coding_RAD_IMA:
case coding_NDS_IMA:
case coding_DAT4_IMA:
case coding_REF_IMA:
return vgmstream->interleave_block_size;
case coding_MS_IMA:
case coding_MS_IMA_mono:
return vgmstream->frame_size;
case coding_AWC_IMA:
return 0x800;
case coding_RAD_IMA_mono:
return 0x14;
case coding_SNDS_IMA:
case coding_QD_IMA:
return 0; //todo: 0x01?
case coding_UBI_IMA: /* variable (PCM then IMA) */
return 0;
case coding_UBI_SCE_IMA:
return 0;
case coding_XBOX_IMA:
//todo should be 0x48 when stereo, but blocked/interleave layout don't understand stereo codecs
return 0x24; //vgmstream->channels==1 ? 0x24 : 0x48;
case coding_XBOX_IMA_int:
case coding_WWISE_IMA:
case coding_CD_IMA:
return 0x24;
case coding_XBOX_IMA_mch:
case coding_FSB_IMA:
return 0x24 * vgmstream->channels;
case coding_APPLE_IMA4:
return 0x22;
case coding_H4M_IMA:
return 0x00; /* variable (block-controlled) */
case coding_XA:
case coding_XA_EA:
case coding_XA8:
return 0x80;
case coding_PSX:
case coding_PSX_badflags:
case coding_HEVAG:
return 0x10;
case coding_PSX_cfg:
case coding_PSX_pivotal:
return vgmstream->interleave_block_size;
case coding_EA_XA:
return 0x1E;
case coding_EA_XA_int:
return 0x0F;
case coding_MAXIS_XA:
return 0x0F*vgmstream->channels;
case coding_EA_XA_V2:
return 0; /* variable (ADPCM frames of 0x0f or PCM frames of 0x3d) */
case coding_EA_XAS_V0:
return 0xF+0x02+0x02;
case coding_EA_XAS_V1:
return 0x4c*vgmstream->channels;
case coding_MSADPCM:
case coding_MSADPCM_int:
case coding_MSADPCM_ck:
return vgmstream->frame_size;
case coding_WS:
return vgmstream->current_block_size;
case coding_AICA:
case coding_AICA_int:
case coding_CP_YM:
return 0x01;
case coding_ASKA:
return vgmstream->frame_size;
case coding_NXAP:
return 0x40;
case coding_NDS_PROCYON:
return 0x10;
case coding_L5_555:
return 0x12;
case coding_LSF:
return 0x1C;
#ifdef VGM_USE_G7221
case coding_G7221C:
#endif
#ifdef VGM_USE_G719
case coding_G719:
#endif
#ifdef VGM_USE_MAIATRAC3PLUS
case coding_AT3plus:
#endif
#ifdef VGM_USE_FFMPEG
case coding_FFmpeg:
#endif
case coding_MTAF:
return vgmstream->interleave_block_size;
case coding_MTA2:
return 0x90;
case coding_MC3:
return 0x04;
case coding_FADPCM:
return 0x8c;
case coding_ASF:
return 0x11;
case coding_TANTALUS:
return 0x10;
case coding_DSA:
return 0x08;
case coding_XMD:
return vgmstream->interleave_block_size;
case coding_PTADPCM:
return vgmstream->interleave_block_size;
/* UBI_ADPCM: varies per mode? */
/* IMUSE: VBR */
/* EA_MT: VBR, frames of bit counts or PCM frames */
/* COMPRESSWAVE: VBR/huffman bits */
/* ATRAC9: CBR around 0x100-200 */
/* CELT FSB: varies, usually 0x80-100 */
/* SPEEX: varies, usually 0x40-60 */
/* TAC: VBR around ~0x200-300 */
/* Vorbis, MPEG, ACM, etc: varies */
default: /* (VBR or managed by decoder) */
return 0;
}
}
/* In NDS IMA the frame size is the block size, so the last one is short */
int get_vgmstream_samples_per_shortframe(VGMSTREAM* vgmstream) {
switch (vgmstream->coding_type) {
case coding_NDS_IMA:
return (vgmstream->interleave_last_block_size-4)*2;
default:
return get_vgmstream_samples_per_frame(vgmstream);
}
}
int get_vgmstream_shortframe_size(VGMSTREAM* vgmstream) {
switch (vgmstream->coding_type) {
case coding_NDS_IMA:
return vgmstream->interleave_last_block_size;
default:
return get_vgmstream_frame_size(vgmstream);
}
}
/* Decode samples into the buffer. Assume that we have written samples_written into the
* buffer already, and we have samples_to_do consecutive samples ahead of us (won't call
* more than one frame if configured above to do so).
* Called by layouts since they handle samples written/to_do */
void decode_vgmstream(VGMSTREAM* vgmstream, int samples_written, int samples_to_do, sample_t* buffer) {
int ch;
buffer += samples_written * vgmstream->channels; /* passed externally to simplify I guess */
switch (vgmstream->coding_type) {
case coding_SILENCE:
memset(buffer, 0, samples_to_do * vgmstream->channels * sizeof(sample_t));
break;
case coding_CRI_ADX:
case coding_CRI_ADX_exp:
case coding_CRI_ADX_fixed:
case coding_CRI_ADX_enc_8:
case coding_CRI_ADX_enc_9:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_adx(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do,
vgmstream->interleave_block_size, vgmstream->coding_type);
}
break;
case coding_NGC_DSP:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ngc_dsp(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_NGC_DSP_subint:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ngc_dsp_subint(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch,
vgmstream->interleave_block_size);
}
break;
case coding_PCM16LE:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcm16le(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_PCM16BE:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcm16be(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_PCM16_int:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcm16_int(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do,
vgmstream->codec_endian);
}
break;
case coding_PCM8:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcm8(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_PCM8_int:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcm8_int(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_PCM8_U:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcm8_unsigned(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_PCM8_U_int:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcm8_unsigned_int(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_PCM8_SB:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcm8_sb(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_PCM4:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcm4(vgmstream,&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_PCM4_U:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcm4_unsigned(vgmstream, &vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_ULAW:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ulaw(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_ULAW_int:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ulaw_int(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_ALAW:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_alaw(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_PCMFLOAT:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcmfloat(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do,
vgmstream->codec_endian);
}
break;
case coding_PCM24LE:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcm24le(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_NDS_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_nds_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_DAT4_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_dat4_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_XBOX_IMA:
case coding_XBOX_IMA_int: {
int is_stereo = (vgmstream->channels > 1 && vgmstream->coding_type == coding_XBOX_IMA);
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_xbox_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch, is_stereo);
}
break;
}
case coding_XBOX_IMA_mch:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_xbox_ima_mch(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_MS_IMA:
case coding_MS_IMA_mono:
//TODO: improve
vgmstream->codec_config = (vgmstream->coding_type == coding_MS_IMA_mono) || vgmstream->channels == 1; /* mono mode */
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ms_ima(vgmstream,&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_RAD_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_rad_ima(vgmstream,&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_RAD_IMA_mono:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_rad_ima_mono(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_NGC_DTK:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ngc_dtk(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_G721:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_g721(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_NGC_AFC:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ngc_afc(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_VADPCM: {
int order = vgmstream->codec_config;
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_vadpcm(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, order);
}
break;
}
case coding_PSX:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_psx(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do,
0, vgmstream->codec_config);
}
break;
case coding_PSX_badflags:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_psx(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do,
1, vgmstream->codec_config);
}
break;
case coding_PSX_cfg:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_psx_configurable(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do,
vgmstream->interleave_block_size, vgmstream->codec_config);
}
break;
case coding_PSX_pivotal:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_psx_pivotal(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do,
vgmstream->interleave_block_size);
}
break;
case coding_HEVAG:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_hevag(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_XA:
case coding_XA_EA:
case coding_XA8: {
decode_xa(vgmstream, buffer, samples_to_do);
break;
}
case coding_EA_XA:
case coding_EA_XA_int: {
int is_stereo = (vgmstream->channels > 1 && vgmstream->coding_type == coding_EA_XA);
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ea_xa(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch, is_stereo);
}
break;
}
case coding_EA_XA_V2:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ea_xa_v2(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_MAXIS_XA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_maxis_xa(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_EA_XAS_V0:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ea_xas_v0(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_EA_XAS_V1:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ea_xas_v1(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
#ifdef VGM_USE_VORBIS
case coding_OGG_VORBIS:
decode_ogg_vorbis(vgmstream->codec_data, buffer, samples_to_do, vgmstream->channels);
break;
case coding_VORBIS_custom:
decode_vorbis_custom(vgmstream, buffer, samples_to_do, vgmstream->channels);
break;
#endif
case coding_CIRCUS_VQ:
decode_circus_vq(vgmstream->codec_data, buffer, samples_to_do, vgmstream->channels);
break;
case coding_RELIC:
decode_relic(&vgmstream->ch[0], vgmstream->codec_data, buffer, samples_to_do);
break;
case coding_CRI_HCA:
decode_hca(vgmstream->codec_data, buffer, samples_to_do);
break;
case coding_TAC:
decode_tac(vgmstream, buffer, samples_to_do);
break;
#ifdef VGM_USE_FFMPEG
case coding_FFmpeg:
decode_ffmpeg(vgmstream, buffer, samples_to_do, vgmstream->channels);
break;
#endif
#if defined(VGM_USE_MP4V2) && defined(VGM_USE_FDKAAC)
case coding_MP4_AAC:
decode_mp4_aac(vgmstream->codec_data, buffer, samples_to_do, vgmstream->channels);
break;
#endif
case coding_SDX2:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_sdx2(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_SDX2_int:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_sdx2_int(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_CBD2:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_cbd2(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_CBD2_int:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_cbd2_int(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_DERF:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_derf(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_WADY:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_wady(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_CIRCUS_ADPCM:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_circus_adpcm(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_IMA:
case coding_IMA_int:
case coding_DVI_IMA:
case coding_DVI_IMA_int: {
int is_stereo = (vgmstream->channels > 1 && vgmstream->coding_type == coding_IMA)
|| (vgmstream->channels > 1 && vgmstream->coding_type == coding_DVI_IMA);
int is_high_first = vgmstream->coding_type == coding_DVI_IMA
|| vgmstream->coding_type == coding_DVI_IMA_int;
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_standard_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch,
is_stereo, is_high_first);
}
break;
}
case coding_MTF_IMA: {
int is_stereo = (vgmstream->channels > 1);
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_mtf_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch, is_stereo);
}
break;
}
case coding_3DS_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_3ds_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_WV6_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_wv6_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_ALP_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_alp_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_FFTA2_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ffta2_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_BLITZ_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_blitz_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_APPLE_IMA4:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_apple_ima4(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_SNDS_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_snds_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_QD_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_otns_ima(vgmstream, &vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_FSB_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_fsb_ima(vgmstream, &vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_WWISE_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_wwise_ima(vgmstream,&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_REF_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ref_ima(vgmstream,&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_AWC_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_awc_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_UBI_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ubi_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_UBI_SCE_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ubi_sce_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_H4M_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
uint16_t frame_format = (uint16_t)((vgmstream->codec_config >> 8) & 0xFFFF);
decode_h4m_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch,
frame_format);
}
break;
case coding_CD_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_cd_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_WS:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ws(vgmstream, ch, buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
#ifdef VGM_USE_MPEG
case coding_MPEG_custom:
case coding_MPEG_ealayer3:
case coding_MPEG_layer1:
case coding_MPEG_layer2:
case coding_MPEG_layer3:
decode_mpeg(vgmstream, buffer, samples_to_do, vgmstream->channels);
break;
#endif
#ifdef VGM_USE_G7221
case coding_G7221C:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_g7221(vgmstream, buffer+ch, vgmstream->channels, samples_to_do, ch);
}
break;
#endif
#ifdef VGM_USE_G719
case coding_G719:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_g719(vgmstream, buffer+ch, vgmstream->channels, samples_to_do, ch);
}
break;
#endif
#ifdef VGM_USE_MAIATRAC3PLUS
case coding_AT3plus:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_at3plus(vgmstream, buffer+ch, vgmstream->channels, samples_to_do, ch);
}
break;
#endif
#ifdef VGM_USE_ATRAC9
case coding_ATRAC9:
decode_atrac9(vgmstream, buffer, samples_to_do, vgmstream->channels);
break;
#endif
#ifdef VGM_USE_CELT
case coding_CELT_FSB:
decode_celt_fsb(vgmstream, buffer, samples_to_do, vgmstream->channels);
break;
#endif
#ifdef VGM_USE_SPEEX
case coding_SPEEX:
decode_speex(vgmstream, buffer, samples_to_do);
break;
#endif
case coding_ACM:
decode_acm(vgmstream->codec_data, buffer, samples_to_do, vgmstream->channels);
break;
case coding_NWA:
decode_nwa(vgmstream->codec_data, buffer, samples_to_do);
break;
case coding_MSADPCM:
case coding_MSADPCM_int:
if (vgmstream->channels == 1 || vgmstream->coding_type == coding_MSADPCM_int) {
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_msadpcm_mono(vgmstream,buffer+ch,
vgmstream->channels,vgmstream->samples_into_block, samples_to_do, ch,
vgmstream->codec_config);
}
}
else if (vgmstream->channels == 2) {
decode_msadpcm_stereo(vgmstream, buffer, vgmstream->samples_into_block,samples_to_do);
}
break;
case coding_MSADPCM_ck:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_msadpcm_ck(vgmstream, buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_AICA:
case coding_AICA_int: {
int is_stereo = (vgmstream->channels > 1 && vgmstream->coding_type == coding_AICA);
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_aica(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch,
is_stereo);
}
break;
}
case coding_CP_YM: {
int is_stereo = (vgmstream->channels > 1);
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_cp_ym(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch,
is_stereo);
}
break;
}
case coding_ASKA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_aska(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch, vgmstream->frame_size);
}
break;
case coding_NXAP:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_nxap(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_TGC:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_tgc(&vgmstream->ch[ch], buffer+ch,
vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_NDS_PROCYON:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_nds_procyon(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_L5_555:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_l5_555(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_SASSC:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_sassc(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_LSF:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_lsf(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_MTAF:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_mtaf(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_MTA2:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_mta2(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch, vgmstream->codec_config);
}
break;
case coding_MC3:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_mc3(vgmstream, &vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_FADPCM:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_fadpcm(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels,vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_ASF:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_asf(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_TANTALUS:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_tantalus(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_DSA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_dsa(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
case coding_XMD:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_xmd(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do,
vgmstream->interleave_block_size);
}
break;
case coding_PTADPCM:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ptadpcm(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do,
vgmstream->interleave_block_size);
}
break;
case coding_PCFX:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_pcfx(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do,
vgmstream->codec_config);
}
break;
case coding_OKI16:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_oki16(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_OKI4S:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_oki4s(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
}
break;
case coding_UBI_ADPCM:
decode_ubi_adpcm(vgmstream, buffer, samples_to_do);
break;
case coding_IMUSE:
decode_imuse(vgmstream, buffer, samples_to_do);
break;
case coding_COMPRESSWAVE:
decode_compresswave(vgmstream->codec_data, buffer, samples_to_do);
break;
case coding_EA_MT:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ea_mt(vgmstream, buffer+ch, vgmstream->channels, samples_to_do, ch);
}
break;
default:
break;
}
}
/* Calculate number of consecutive samples we can decode. Takes into account hitting
* a loop start or end, or going past a single frame. */
int get_vgmstream_samples_to_do(int samples_this_block, int samples_per_frame, VGMSTREAM* vgmstream) {
int samples_to_do;
int samples_left_this_block;
samples_left_this_block = samples_this_block - vgmstream->samples_into_block;
samples_to_do = samples_left_this_block; /* by default decodes all samples left */
/* fun loopy crap, why did I think this would be any simpler? */
if (vgmstream->loop_flag) {
int samples_after_decode = vgmstream->current_sample + samples_left_this_block;
/* are we going to hit the loop end during this block? */
if (samples_after_decode > vgmstream->loop_end_sample) {
/* only do samples up to loop end */
samples_to_do = vgmstream->loop_end_sample - vgmstream->current_sample;
}
/* are we going to hit the loop start during this block? (first time only) */
if (samples_after_decode > vgmstream->loop_start_sample && !vgmstream->hit_loop) {
/* only do samples up to loop start */
samples_to_do = vgmstream->loop_start_sample - vgmstream->current_sample;
}
}
/* if it's a framed encoding don't do more than one frame */
if (samples_per_frame > 1 && (vgmstream->samples_into_block % samples_per_frame) + samples_to_do > samples_per_frame)
samples_to_do = samples_per_frame - (vgmstream->samples_into_block % samples_per_frame);
return samples_to_do;
}
/* Detect loop start and save values, or detect loop end and restore (loop back).
* Returns 1 if loop was done. */
int vgmstream_do_loop(VGMSTREAM* vgmstream) {
/*if (!vgmstream->loop_flag) return 0;*/
/* is this the loop end? = new loop, continue from loop_start_sample */
if (vgmstream->current_sample == vgmstream->loop_end_sample) {
/* disable looping if target count reached and continue normally
* (only needed with the "play stream end after looping N times" option enabled) */
vgmstream->loop_count++;
if (vgmstream->loop_target && vgmstream->loop_target == vgmstream->loop_count) {
vgmstream->loop_flag = 0; /* could be improved but works ok, will be restored on resets */
return 0;
}
/* against everything I hold sacred, preserve adpcm history before looping for certain types */
if (vgmstream->meta_type == meta_DSP_STD ||
vgmstream->meta_type == meta_DSP_RS03 ||
vgmstream->meta_type == meta_DSP_CSTR ||
vgmstream->coding_type == coding_PSX ||
vgmstream->coding_type == coding_PSX_badflags) {
int ch;
for (ch = 0; ch < vgmstream->channels; ch++) {
vgmstream->loop_ch[ch].adpcm_history1_16 = vgmstream->ch[ch].adpcm_history1_16;
vgmstream->loop_ch[ch].adpcm_history2_16 = vgmstream->ch[ch].adpcm_history2_16;
vgmstream->loop_ch[ch].adpcm_history1_32 = vgmstream->ch[ch].adpcm_history1_32;
vgmstream->loop_ch[ch].adpcm_history2_32 = vgmstream->ch[ch].adpcm_history2_32;
}
}
//TODO: improve
/* loop codecs that need special handling, usually:
* - on hit_loop, current offset is copied to loop_ch[].offset
* - some codecs will overwrite loop_ch[].offset with a custom value
* - loop_ch[] is copied to ch[] (with custom value)
* - then codec will use ch[]'s offset
* regular codecs may use copied loop_ch[] offset without issue */
seek_codec(vgmstream);
/* restore! */
memcpy(vgmstream->ch, vgmstream->loop_ch, sizeof(VGMSTREAMCHANNEL) * vgmstream->channels);
vgmstream->current_sample = vgmstream->loop_current_sample;
vgmstream->samples_into_block = vgmstream->loop_samples_into_block;
vgmstream->current_block_size = vgmstream->loop_block_size;
vgmstream->current_block_samples = vgmstream->loop_block_samples;
vgmstream->current_block_offset = vgmstream->loop_block_offset;
vgmstream->next_block_offset = vgmstream->loop_next_block_offset;
//vgmstream->pstate = vgmstream->lstate; /* play state is applied over loops */
/* loop layouts (after restore, in case layout needs state manipulations) */
switch(vgmstream->layout_type) {
case layout_segmented:
loop_layout_segmented(vgmstream, vgmstream->loop_current_sample);
break;
case layout_layered:
loop_layout_layered(vgmstream, vgmstream->loop_current_sample);
break;
default:
break;
}
return 1; /* looped */
}
/* is this the loop start? save if we haven't saved yet (right when first loop starts) */
if (!vgmstream->hit_loop && vgmstream->current_sample == vgmstream->loop_start_sample) {
/* save! */
memcpy(vgmstream->loop_ch, vgmstream->ch, sizeof(VGMSTREAMCHANNEL)*vgmstream->channels);
vgmstream->loop_current_sample = vgmstream->current_sample;
vgmstream->loop_samples_into_block = vgmstream->samples_into_block;
vgmstream->loop_block_size = vgmstream->current_block_size;
vgmstream->loop_block_samples = vgmstream->current_block_samples;
vgmstream->loop_block_offset = vgmstream->current_block_offset;
vgmstream->loop_next_block_offset = vgmstream->next_block_offset;
//vgmstream->lstate = vgmstream->pstate; /* play state is applied over loops */
vgmstream->hit_loop = 1; /* info that loop is now ready to use */
}
return 0; /* not looped */
}