cog/Frameworks/vgmstream/vgmstream/src/layout/blocked_ast.c

23 lines
800 B
C

#include "layout.h"
#include "../vgmstream.h"
/* simple headered blocks */
void block_update_ast(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
int i;
size_t block_data, header_size;
int32_t(*read_32bit)(off_t, STREAMFILE*) = vgmstream->codec_endian ? read_32bitBE : read_32bitLE;
/* 0x00: "BLCK", rest: null */
block_data = read_32bit(block_offset+0x04,streamFile);
header_size = 0x20;
vgmstream->current_block_offset = block_offset;
vgmstream->current_block_size = block_data;
vgmstream->next_block_offset = block_offset + block_data*vgmstream->channels + header_size;
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + header_size + block_data*i;
}
}