cog/Frameworks/vgmstream/vgmstream/src/layout/blocked_vs_square.c

18 lines
569 B
C

#include "layout.h"
#include "../vgmstream.h"
/* Square "VS" headered blocks */
void block_update_vs_square(off_t block_offset, VGMSTREAM * vgmstream) {
int i;
size_t block_size = 0x800;
vgmstream->current_block_offset = block_offset;
vgmstream->current_block_size = block_size - 0x20;
vgmstream->next_block_offset = block_offset + block_size*vgmstream->channels;
/* 0x08: number of remaning blocks, 0x0c: blocks left */
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + 0x20 + 0x800*i;
}
}