cog/Frameworks/vgmstream/vgmstream/src/meta/aax.c

224 lines
6.4 KiB
C

#include "meta.h"
#include "../layout/layout.h"
#include "../coding/coding.h"
#include "../util/cri_utf.h"
#define MAX_SEGMENTS 2 /* usually segment0=intro, segment1=loop/main */
/* AAX - segmented ADX [Bayonetta (PS3), Pandora's Tower (Wii), Catherine (X360), Binary Domain (PS3)] */
VGMSTREAM* init_vgmstream_aax(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
int loop_flag = 0, channels = 0;
int32_t sample_count, loop_start_sample = 0, loop_end_sample = 0;
segmented_layout_data* data = NULL;
int segment_count, loop_segment = 0, is_hca;
off_t segment_offset[MAX_SEGMENTS];
size_t segment_size[MAX_SEGMENTS];
int i;
utf_context* utf = NULL;
/* checks */
if (!is_id32be(0x00,sf, "@UTF"))
goto fail;
/* .aax: often with extension (with either HCA or AAX tables)
* (extensionless): sometimes without [PES 2013 (PC)] */
if (!check_extensions(sf, "aax,"))
goto fail;
/* .aax contains a simple UTF table, each row being a segment pointing to a CRI audio format */
{
int rows;
const char* name;
uint32_t table_offset = 0x00;
utf = utf_open(sf, table_offset, &rows, &name);
if (!utf) goto fail;
if (strcmp(name, "AAX") == 0)
is_hca = 0;
else if (strcmp(name, "HCA") == 0)
is_hca = 1;
else
goto fail;
segment_count = rows;
if (segment_count > MAX_SEGMENTS) goto fail;
/* get offsets of constituent segments */
for (i = 0; i < segment_count; i++) {
uint32_t offset, size;
uint8_t segment_loop_flag = 0;
if (!utf_query_u8(utf, i, "lpflg", &segment_loop_flag)) /* usually in last segment */
goto fail;
if (!utf_query_data(utf, i, "data", &offset, &size))
goto fail;
segment_offset[i] = table_offset + offset;
segment_size[i] = size;
if (segment_loop_flag) {
loop_flag = 1;
loop_segment = i;
}
}
}
/* init layout */
data = init_layout_segmented(segment_count);
if (!data) goto fail;
/* open each segment subfile */
for (i = 0; i < segment_count; i++) {
STREAMFILE* temp_sf = setup_subfile_streamfile(sf, segment_offset[i],segment_size[i], (is_hca ? "hca" : "adx"));
if (!temp_sf) goto fail;
data->segments[i] = is_hca ?
init_vgmstream_hca(temp_sf) :
init_vgmstream_adx(temp_sf);
close_streamfile(temp_sf);
if (!data->segments[i]) goto fail;
}
/* setup segmented VGMSTREAMs */
if (!setup_layout_segmented(data))
goto fail;
/* get looping and samples */
sample_count = 0;
for (i = 0; i < segment_count; i++) {
if (loop_flag && loop_segment == i) {
loop_start_sample = sample_count;
}
sample_count += data->segments[i]->num_samples;
if (loop_flag && loop_segment == i) {
loop_end_sample = sample_count;
}
}
channels = data->output_channels;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = data->segments[0]->sample_rate;
vgmstream->num_samples = sample_count;
vgmstream->loop_start_sample = loop_start_sample;
vgmstream->loop_end_sample = loop_end_sample;
vgmstream->meta_type = meta_AAX;
vgmstream->coding_type = data->segments[0]->coding_type;
vgmstream->layout_type = layout_segmented;
vgmstream->layout_data = data;
utf_close(utf);
return vgmstream;
fail:
utf_close(utf);
close_vgmstream(vgmstream);
free_layout_segmented(data);
return NULL;
}
/* CRI's UTF wrapper around DSP [Sonic Colors sfx (Wii), NiGHTS: Journey of Dreams sfx (Wii)] */
VGMSTREAM* init_vgmstream_utf_dsp(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset;
uint8_t loop_flag = 0, channels;
uint32_t sample_rate, num_samples, loop_start, loop_end, interleave;
uint32_t data_offset, data_size, header_offset, header_size;
utf_context* utf = NULL;
/* checks */
if (!is_id32be(0x00,sf, "@UTF"))
goto fail;
/* .aax: assumed
* (extensionless): extracted names inside csb/cpk often don't have extensions */
if (!check_extensions(sf, "aax,"))
goto fail;
/* .aax contains a simple UTF table with one row and various columns being header info */
{
int rows;
const char* name;
uint32_t table_offset = 0x00;
utf = utf_open(sf, table_offset, &rows, &name);
if (!utf) goto fail;
if (strcmp(name, "ADPCM_WII") != 0)
goto fail;
if (rows != 1)
goto fail;
if (!utf_query_u32(utf, 0, "sfreq", &sample_rate))
goto fail;
if (!utf_query_u32(utf, 0, "nsmpl", &num_samples))
goto fail;
if (!utf_query_u8(utf, 0, "nch", &channels))
goto fail;
if (!utf_query_u8(utf, 0, "lpflg", &loop_flag)) /* full loops */
goto fail;
/* for some reason data is stored before header */
if (!utf_query_data(utf, 0, "data", &data_offset, &data_size))
goto fail;
if (!utf_query_data(utf, 0, "header", &header_offset, &header_size))
goto fail;
if (channels < 1 || channels > 2)
goto fail;
if (header_size != channels * 0x60)
goto fail;
start_offset = data_offset;
interleave = (data_size+7) / 8 * 8 / channels;
loop_start = read_32bitBE(header_offset + 0x10, sf);
loop_end = read_32bitBE(header_offset + 0x14, sf);
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = num_samples;
vgmstream->loop_start_sample = dsp_nibbles_to_samples(loop_start);
vgmstream->loop_end_sample = dsp_nibbles_to_samples(loop_end) + 1;
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = interleave;
vgmstream->meta_type = meta_UTF_DSP;
dsp_read_coefs_be(vgmstream, sf, header_offset+0x1c, 0x60);
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}