cog/Frameworks/vgmstream/vgmstream/src/meta/bnk_relic.c

81 lines
2.6 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* BNK - sfx container from Relic's earlier games [Homeworld (PC), Homeworld Cataclysm (PC)] */
VGMSTREAM* init_vgmstream_bnk_relic(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
uint32_t start_offset, offset, data_size, loop_start, loop_end;
int loop_flag, channels, bitrate, internal_rate, sample_rate;
int total_subsongs, target_subsong = sf->stream_index;
/* checks */
if (!check_extensions(sf, "bnk"))
goto fail;
if (!is_id32be(0x00,sf, "BNK0"))
goto fail;
/* 0x04: flags? */
total_subsongs = read_u32le(0x08,sf);
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
offset = 0x0c + (target_subsong-1) * 0x38;
if (!is_id32be(offset + 0x00,sf, "PCH0"))
goto fail;
/* 0x04: null */
/* 0x08: 0/+-number? */
start_offset = read_u32le(offset + 0x0c,sf);
data_size = read_u32le(offset + 0x10,sf);
loop_start = read_u32le(offset + 0x14,sf); /* 0x14: 0/offset? */
loop_end = read_u32le(offset + 0x18,sf); /* 0x18: 0/offset? */
bitrate = read_u16le(offset + 0x1c,sf);
loop_flag = read_u16le(offset + 0x1e,sf);
/* 0x20: volume? */
/* 0x22: -1 */
/* 0x24: fmt pcm codec 1 */
channels = read_u16le(offset + 0x26,sf);
sample_rate = read_u32le(offset + 0x28,sf);
/* 0x2c: bitrate */
/* 0x30: pcm block size */
/* 0x32: pcm bps */
/* 0x34: 0 */
/* 0x36: -1 */
internal_rate = 44100;
loop_flag = 0; //todo clicks on loop, wrong calcs?
/* stream info */
if (!is_id32be(start_offset - 0x04,sf, "DATA"))
goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_BNK_RELIC;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = relic_bytes_to_samples(data_size, channels, bitrate);
vgmstream->loop_start_sample = relic_bytes_to_samples(loop_start, channels, bitrate);
vgmstream->loop_end_sample = relic_bytes_to_samples(loop_end, channels, bitrate);
vgmstream->num_streams = total_subsongs;
vgmstream->stream_size = data_size;
vgmstream->codec_data = init_relic(channels, bitrate, internal_rate);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_RELIC;
vgmstream->layout_type = layout_none;
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}