cog/Frameworks/vgmstream/vgmstream/src/meta/ifs.c

68 lines
2.1 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* .ifs - Konami arcade games container [drummania (AC), GITADORA (AC)] */
VGMSTREAM* init_vgmstream_ifs(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* temp_sf = NULL;
off_t subfile_offset, subfile_size;
int total_subsongs, target_subsong = sf->stream_index;
/* checks */
if (!check_extensions(sf, "ifs"))
goto fail;
if (read_u32be(0x00,sf) != 0x6CAD8F89)
goto fail;
if (read_u16be(0x04,sf) != 0x0003)
goto fail;
/* .ifs format is a binary XML thing with types/fields/nodes/etc, that sometimes
* contains Konami's BMP as subsongs (may differ in num_samples). This is an
* abridged version of the whole thing, see:
* - https://github.com/mon/ifstools
* - https://github.com/mon/kbinxml
* - https://bitbucket.org/ahigerd/gitadora2wav/
*/
{
off_t offset, size, subfile_start;
subfile_start = read_u32be(0x10,sf);
/* skip root section and point to childs */
offset = 0x28 + 0x04 + read_u32be(0x28,sf);
size = read_u32be(offset + 0x00,sf);
offset += 0x04;
/* point to subfile offsets */
size = size - 0x04 - read_u32be(offset + 0x00,sf) - 0x04;
offset = offset + 0x04 + read_u32be(offset + 0x00,sf) + 0x04;
total_subsongs = size / 0x0c;
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
subfile_offset = read_u32be(offset + (target_subsong-1)*0x0c + 0x00,sf) + subfile_start;
subfile_size = read_u32be(offset + (target_subsong-1)*0x0c + 0x04,sf);
}
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "bin");
if (!temp_sf) goto fail;
vgmstream = init_vgmstream_bmp_konami(temp_sf);
if (!vgmstream) goto fail;
vgmstream->num_streams = total_subsongs;
/* subsongs have names but are packed in six-bit strings */
close_streamfile(temp_sf);
return vgmstream;
fail:
close_streamfile(temp_sf);
close_vgmstream(vgmstream);
return NULL;
}