cog/Frameworks/vgmstream/vgmstream/src/meta/mtaf.c

78 lines
2.5 KiB
C

#include "meta.h"
#include "../util.h"
/* MTAF - found in Metal Gear Solid 3: Snake Eater (PS2), Subsistence and HD too */
VGMSTREAM * init_vgmstream_mtaf(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count;
int32_t loop_start, loop_end;
/* checks */
if ( !check_extensions(streamFile,"mtaf"))
goto fail;
if (read_32bitBE(0x00, streamFile) != 0x4d544146) /* "MTAF" */
goto fail;
/* 0x04(4): pseudo file size (close but smaller) */
/* 0x08(4): version? (0), 0x0c(20): null, 0x30(32): some kind of id or config? */
/* HEAD chunk */
if (read_32bitBE(0x40, streamFile) != 0x48454144) /* "HEAD" */
goto fail;
if (read_32bitLE(0x44, streamFile) != 0xB0) /* HEAD size */
goto fail;
/* 0x48(4): null, 0x4c: usually channel count (sometimes 0x10 with 2ch), 0x50(4): 0x7F (vol?), 0x54(2): 0x40 (pan?) */
channel_count = 2 * read_8bit(0x61, streamFile); /* 0x60(4): full block size (0x110 * channels), but this works */
/* 0x70(4): ? (00/05/07), 0x80 .. 0xf8: null */
loop_start = read_32bitLE(0x58, streamFile);
loop_end = read_32bitLE(0x5c, streamFile);
loop_flag = read_32bitLE(0x70, streamFile) & 1;
/* check loop points vs frame counts */
if (loop_start/0x100 != read_32bitLE(0x64, streamFile) ||
loop_end /0x100 != read_32bitLE(0x68, streamFile) ) {
VGM_LOG("MTAF: wrong loop points\n");
goto fail;
}
/* TRKP chunks (x16) */
/* just seem to contain pan/vol stuff (0x7f/0x40), one TRKP with data per channel and the rest fixed values */
/* DATA chunk */
if (read_32bitBE(0x7f8, streamFile) != 0x44415441) /* "DATA" */
goto fail;
/* 0x7fc: data size (without blocks in case of blocked layout) */
start_offset = 0x800;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = 48000; /* always */
vgmstream->num_samples = loop_end;
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_end;
vgmstream->coding_type = coding_MTAF;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x110 / 2; /* kinda hacky for MTAF (stereo codec) track layout */
vgmstream->meta_type = meta_MTAF;
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}