cog/Frameworks/vgmstream/vgmstream/src/meta/ps2_tec.c

94 lines
2.7 KiB
C

#include "meta.h"
#include "../util.h"
/* TEC (from TECMO games) */
/* probably TECMO Vag Stream */
VGMSTREAM * init_vgmstream_ps2_tec(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
int loop_flag;
int channel_count;
int current_chunk;
off_t start_offset;
int dataBuffer = 0;
int Founddata = 0;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("tec",filename_extension(filename))) goto fail;
loop_flag = 0;
channel_count = 2;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x0;
vgmstream->channels = channel_count;
vgmstream->sample_rate = 44100;
vgmstream->coding_type = coding_PSX_badflags;
vgmstream->num_samples = get_streamfile_size(streamFile)*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = get_streamfile_size(streamFile)*28/16/channel_count;
}
// Check the first frame header (should be always zero)
if ((uint8_t)(read_8bit(0x00,streamFile) != 0x0))
goto fail;
// Scan for Interleave
{
current_chunk = 16;
while (!Founddata && current_chunk < 65536) {
dataBuffer = (uint8_t)(read_8bit(current_chunk,streamFile));
if (dataBuffer == 0x0) { /* "0x0" */
Founddata = 1;
break;
}
current_chunk = current_chunk + 16;
}
}
// Cancel if we can't find an interleave
if (Founddata == 0) {
goto fail;
} else if (Founddata == 1) {
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = current_chunk;
}
// Cancel if the first flag isn't invalid/bad
if ((uint8_t)(read_8bit(0x01,streamFile) == 0x0))
goto fail;
if ((uint8_t)(read_8bit(0x01+current_chunk,streamFile) == 0x0))
goto fail;
vgmstream->meta_type = meta_PS2_TEC;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}