cog/Frameworks/vgmstream/vgmstream/src/meta/redspark.c

150 lines
4.0 KiB
C

#include "meta.h"
#include "../coding/coding.h"
#include "../util.h"
static uint32_t rotlwi(uint32_t x, uint32_t r) {
return (x << r) | (x >> (32-r));
}
static uint32_t find_key(uint32_t firstword) {
uint32_t expected = 0x52656453;
return firstword ^ expected;
}
/* RSD - RedSpark (MadWorld)
RS3D - RedSpark (Mario & Luigi: Dream Team I fi*/
VGMSTREAM * init_vgmstream_redspark(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
off_t start_offset;
int loop_flag;
int channel_count;
int dt_flag = 0;
uint32_t key;
enum {encsize = 0x1000};
uint8_t buf[encsize];
int32_t(*get_32bit)(const uint8_t *p) = NULL;
int16_t(*get_16bit)(const uint8_t *p) = NULL;
get_16bit = get_16bitBE;
get_32bit = get_32bitBE;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("rsd", filename_extension(filename))) goto fail;
/* decrypt into buffer */
{
uint32_t data;
int i;
if (read_streamfile(buf,0,encsize,streamFile)!=encsize) goto fail;
if (memcmp(&buf[0], "RedSpark", 8)) { //Check to see if already decrypted
key = find_key(get_32bitBE(&buf[0]));
data = get_32bitBE(&buf[0]) ^ key;
put_32bitBE(&buf[0], data);
key = rotlwi(key, 11);
for (i = 4; i < encsize; i += 4) {
key = rotlwi(key, 3) + key;
data = get_32bitBE(&buf[i]) ^ key;
put_32bitBE(&buf[i], data);
}
}
else {
get_16bit = get_16bitLE;
get_32bit = get_32bitLE;
dt_flag = 1;
for (i = 4; i < encsize; i += 4) {
data = get_32bitBE(&buf[i]);
put_32bitBE(&buf[i], data);
}
}
}
/* check header */
if (memcmp(&buf[0],"RedSpark",8))
goto fail;
loop_flag = (buf[0x4f] != 0);
channel_count = buf[0x4e];
/* make sure loop info is the only two cue points */
if (loop_flag && buf[0x4f] != 2) goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x1000;
vgmstream->channels = channel_count;
vgmstream->sample_rate = get_32bit(&buf[0x3c]);
vgmstream->coding_type = coding_NGC_DSP;
if (dt_flag)
vgmstream->num_samples = get_32bit(&buf[0x40]);
else
vgmstream->num_samples = get_32bit(&buf[0x40])*14;
if (loop_flag) {
off_t start = 0x54;
start += channel_count*8;
if (dt_flag) {
vgmstream->loop_start_sample = get_32bit(&buf[start+4]);
vgmstream->loop_end_sample = (get_32bit(&buf[start+0xc]));
}
else {
vgmstream->loop_start_sample = get_32bit(&buf[start+4])*14;
vgmstream->loop_end_sample = (get_32bit(&buf[start+0xc])+1)*14;
}
if (vgmstream->loop_end_sample > vgmstream->num_samples) {
vgmstream->loop_end_sample = vgmstream->num_samples;
}
}
if (channel_count >= 2) {
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 8;
} else {
vgmstream->layout_type = layout_none;
}
vgmstream->meta_type = meta_REDSPARK;
{
off_t start = 0x54;
int i,j;
start += channel_count * 8;
if (loop_flag) {
start += 16;
}
for (j = 0; j < channel_count; j++) {
for (i=0;i<16;i++) {
vgmstream->ch[j].adpcm_coef[i] =
get_16bit(&buf[start+0x2e*j+i*2]);
}
}
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset + i*vgmstream->interleave_block_size;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}