cog/Frameworks/vgmstream/vgmstream/src/meta/scd_pcm.c

66 lines
1.9 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* .PCM - from Lunar: Eternal Blue (Sega CD) */
VGMSTREAM * init_vgmstream_scd_pcm(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count;
/* checks */
if (!check_extensions(streamFile, "pcm"))
goto fail;
if (read_16bitBE(0x00,streamFile) == 0x0002) {
channel_count = 1;
}
else if (read_16bitBE(0x00,streamFile) == 0x0001) {
channel_count = 2; /* RP025.PCM, RP039.PCM */
}
else {
goto fail;
}
start_offset = 0x800;
/* extra validations since .pcm it's kinda generic */
{
off_t i;
/* should be empty up to start (~0x0a/~0x10 sometimes has unknown values) */
for (i = 0x20; i < start_offset; i++) {
if (read_8bit(i, streamFile) != 0)
goto fail;
}
}
/* loops start 0 is possible, plus all? files loops
* (even sfx/voices loop, but those set loop start in silence near the end) */
loop_flag = (read_32bitBE(0x06,streamFile) != 0);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_SCD_PCM;
vgmstream->sample_rate = 32500; /* looks correct compared to emu/recordings */
vgmstream->num_samples = pcm_bytes_to_samples(get_streamfile_size(streamFile) - start_offset, channel_count, 8);
vgmstream->loop_start_sample = read_32bitBE(0x02,streamFile)*0x400*2;
vgmstream->loop_end_sample = read_32bitBE(0x06,streamFile)*2;
vgmstream->coding_type = coding_PCM8_SB;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x800;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}