cog/Frameworks/vgmstream/vgmstream/src/meta/sdf.c

127 lines
3.8 KiB
C

#include "meta.h"
#include "../coding/coding.h"
typedef enum { PSX, PCM, DSP } sdf_codec;
/* SDF - from Beyond Reality games */
VGMSTREAM* init_vgmstream_sdf(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
size_t data_size;
int loop_flag, channels, sample_rate, interleave, coefs_offset;
sdf_codec codec;
/* checks */
if (!check_extensions(sf,"sdf"))
goto fail;
if (!is_id32be(0x00,sf, "SDF\0"))
goto fail;
if (read_u32le(0x04,sf) != 3) /* version? */
goto fail;
data_size = read_u32le(0x08,sf);
start_offset = get_streamfile_size(sf) - data_size;
switch(start_offset) {
case 0x18:
if (read_u32le(0x10,sf) > 6) {
/* Hugo Magic in the Troll Woods (NDS) */
/* 0x0c: some size? */
sample_rate = read_s32le(0x10,sf);
channels = read_u8(0x14,sf);
/* 0x14: 1? */
interleave = read_u16le(0x16,sf);
codec = PCM;
}
else {
/* Agent Hugo: Lemoon Twist (PS2) */
sample_rate = read_s32le(0x0c,sf);
channels = read_u32le(0x10,sf);
interleave = read_u32le(0x14,sf);
codec = PSX;
}
break;
case 0x78: /* Gummy Bears Mini Golf (3DS) */
sample_rate = read_s32le(0x10,sf);
channels = read_u32le(0x14,sf);
interleave = read_u32le(0x18,sf);
coefs_offset = 0x1c;
codec = DSP;
break;
case 0x84: /* Mr. Bean's Wacky World (Wii) */
sample_rate = read_s32le(0x10,sf);
channels = read_u32le(0x14,sf);
interleave = read_u32le(0x18,sf);
data_size = read_u32le(0x20,sf); /* usable size */
coefs_offset = 0x28;
codec = DSP;
break;
default:
goto fail;
}
loop_flag = 1;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_SDF;
vgmstream->sample_rate = sample_rate;
switch(codec) {
case PCM:
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = interleave;
vgmstream->num_samples = pcm16_bytes_to_samples(data_size, channels);
break;
case PSX:
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = interleave;
vgmstream->num_samples = ps_bytes_to_samples(data_size, channels);
break;
case DSP:
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = interleave;
if (vgmstream->interleave_block_size == 0) /* Gummy Bears Mini Golf */
vgmstream->interleave_block_size = data_size / channels;
vgmstream->num_samples = dsp_bytes_to_samples(data_size, channels);
dsp_read_coefs_le(vgmstream, sf, coefs_offset+0x00,0x2e);
dsp_read_hist_le (vgmstream, sf, coefs_offset+0x24,0x2e);
break;
default:
goto fail;
}
/* most songs simply repeat; don't loop if too short (in seconds) */
if (vgmstream->num_samples > 10*sample_rate) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
}
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}