cog/Frameworks/vgmstream/vgmstream/src/meta/spm.c

55 lines
1.4 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* SPM - Seq-PCM stream Square Sounds Co. games [Lethal Skies Elite Pilot: Team SW (PS2)] */
VGMSTREAM* init_vgmstream_spm(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset;
int loop_flag, channels;
size_t data_size;
int32_t loop_start, loop_end;
/* checks */
/* .spm: extension from debug strings */
if (!check_extensions(sf, "spm"))
goto fail;
if (!is_id32be(0x00,sf,"SPM\0"))
goto fail;
data_size = read_u32le(0x04,sf);
loop_start = read_s32le(0x08,sf);
loop_end = read_s32le(0x0c,sf);
/* 0x10: volume? */
/* rest: null */
start_offset = 0x20;
channels = 2;
loop_flag = 1;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_SPM;
vgmstream->sample_rate = 48000;
vgmstream->num_samples = pcm16_bytes_to_samples(data_size - start_offset, channels);
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_end;
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}