cog/Frameworks/vgmstream/vgmstream/src/meta/xnb_lz4mg.h

267 lines
8.1 KiB
C

#ifndef _XNB_LZ4MG_H_
#define _XNB_LZ4MG_H_
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
/* Decompresses LZ4 from MonoGame. The original C lib has a lot of modes and configs, but
* MonoGame only uses the core 'block' part, which is a fairly simple LZ77 (has one command
* to copy literal and window values, with variable copy lengths).
*
* This is a basic re-implementation (not tuned for performance) for practice/test purposes,
* that handles streaming decompression as a state machine since we can run out of src or dst
* bytes anytime and LZ4 allows any copy length, with copy window as a circular buffer. Not
* sure what's the best/standard way to do it though. Info:
* - https://github.com/lz4/lz4
* - https://github.com/MonoGame/MonoGame/blob/develop/MonoGame.Framework/Utilities/Lz4Stream/Lz4DecoderStream.cs
*/
#define LZ4MG_OK 0
#define LZ4MG_ERROR -1
#define LZ4MG_WINDOW_SIZE (1 << 16)
#define LZ4MG_WINDOW_BYTES 2
#define LZ4MG_MIN_MATCH_LEN 4
#define LZ4MG_VARLEN_MARK 15
#define LZ4MG_VARLEN_CONTINUE 255
typedef enum {
READ_TOKEN,
READ_LITERAL,
COPY_LITERAL,
READ_OFFSET,
READ_MATCH,
SET_MATCH,
COPY_MATCH
} lz4mg_state_t;
typedef struct {
lz4mg_state_t state;
uint8_t token;
int literal_len;
int offset_cur;
int offset_pos;
int match_len;
int match_pos;
int window_pos;
uint8_t window[LZ4MG_WINDOW_SIZE];
} lz4mg_context_t;
typedef struct {
lz4mg_context_t ctx;
uint8_t *next_out; /* next bytes to write (reassign when avail is 0) */
int avail_out; /* bytes available at next_out */
int total_out; /* written bytes, for reference (set to 0 per call if needed) */
const uint8_t *next_in; /* next bytes to read (reassign when avail is 0) */
int avail_in; /* bytes available at next_in */
int total_in; /* read bytes, for reference (set to 0 per call if needed) */
} lz4mg_stream_t;
static void lz4mg_reset(lz4mg_stream_t* strm) {
memset(strm, 0, sizeof(lz4mg_stream_t));
}
/* Decompress src into dst, returning a code and number of bytes used. Caller must handle
* stop (when no more input data or all data has been decompressed) as LZ4 has no end markers. */
static int lz4mg_decompress(lz4mg_stream_t* strm) {
lz4mg_context_t* ctx = &strm->ctx;
uint8_t* dst = strm->next_out;
const uint8_t* src = strm->next_in;
int dst_size = strm->avail_out;
int src_size = strm->avail_in;
int dst_pos = 0;
int src_pos = 0;
uint8_t next_len, next_val;
while (1) {
/* mostly linear state machine, but it may break anytime when reaching dst or src
* end, and resume from same state in next call */
switch(ctx->state) {
case READ_TOKEN:
if (src_pos >= src_size)
goto buffer_end;
ctx->token = src[src_pos++];
ctx->literal_len = (ctx->token >> 4) & 0xF;
if (ctx->literal_len == LZ4MG_VARLEN_MARK)
ctx->state = READ_LITERAL;
else
ctx->state = COPY_LITERAL;
break;
case READ_LITERAL:
do {
if (src_pos >= src_size)
goto buffer_end;
next_len = src[src_pos++];
ctx->literal_len += next_len;
} while (next_len == LZ4MG_VARLEN_CONTINUE);
ctx->state = COPY_LITERAL;
break;
case COPY_LITERAL:
while (ctx->literal_len > 0) { /* may be 0 */
if (src_pos >= src_size || dst_pos >= dst_size)
goto buffer_end;
next_val = src[src_pos++];
dst[dst_pos++] = next_val;
ctx->window[ctx->window_pos++] = next_val;
if (ctx->window_pos == LZ4MG_WINDOW_SIZE)
ctx->window_pos = 0;
ctx->literal_len--;
};
/* LZ4 is designed to reach EOF with a literal in this state with some empty values */
ctx->offset_cur = 0;
ctx->offset_pos = 0;
ctx->state = READ_OFFSET;
break;
case READ_OFFSET:
do {
if (src_pos >= src_size)
goto buffer_end;
ctx->offset_pos |= (src[src_pos++] << ctx->offset_cur*8);
ctx->offset_cur++;
} while (ctx->offset_cur < LZ4MG_WINDOW_BYTES);
ctx->match_len = (ctx->token & 0xF);
if (ctx->match_len == LZ4MG_VARLEN_MARK)
ctx->state = READ_MATCH;
else
ctx->state = SET_MATCH;
break;
case READ_MATCH:
do {
if (src_pos >= src_size)
goto buffer_end;
next_len = src[src_pos++];
ctx->match_len += next_len;
} while (next_len == LZ4MG_VARLEN_CONTINUE);
ctx->state = SET_MATCH;
break;
case SET_MATCH:
ctx->match_len += LZ4MG_MIN_MATCH_LEN;
ctx->match_pos = ctx->window_pos - ctx->offset_pos;
if (ctx->match_pos < 0) /* circular buffer so negative is from window end */
ctx->match_pos = LZ4MG_WINDOW_SIZE + ctx->match_pos;
ctx->state = COPY_MATCH;
break;
case COPY_MATCH:
while (ctx->match_len > 0) {
if (dst_pos >= dst_size)
goto buffer_end;
next_val = ctx->window[ctx->match_pos++];
if (ctx->match_pos == LZ4MG_WINDOW_SIZE)
ctx->match_pos = 0;
dst[dst_pos++] = next_val;
ctx->window[ctx->window_pos++] = next_val;
if (ctx->window_pos == LZ4MG_WINDOW_SIZE)
ctx->window_pos = 0;
ctx->match_len--;
};
ctx->state = READ_TOKEN;
break;
default:
goto fail;
}
}
buffer_end:
strm->next_out += dst_pos;
strm->next_in += src_pos;
strm->avail_out -= dst_pos;
strm->avail_in -= src_pos;
strm->total_out += dst_pos;
strm->total_in += src_pos;
return LZ4MG_OK;
fail:
return LZ4MG_ERROR;
}
#if 0
/* non-streamed form for reference, assumes buffers are big enough */
static void decompress_lz4mg(uint8_t* dst, size_t dst_size, const uint8_t* src, size_t src_size) {
size_t src_pos = 0;
size_t dst_pos = 0;
uint8_t token;
int literal_len, match_len, next_len;
int match_pos, match_offset;
int i;
while (src_pos < src_size && dst_pos < dst_size) {
token = src[src_pos++];
if (src_pos > src_size)
break;
/* handle literals */
literal_len = token >> 4;
if (literal_len == 15) {
do {
next_len = src[src_pos++];
literal_len += next_len;
if (src_pos > src_size)
break;
} while (next_len == 255);
}
for (i = 0; i < literal_len; i++) {
dst[dst_pos++] = src[src_pos++];
}
/* can happen at EOF */
if (dst_pos >= dst_size)
break;
/* handle window matches */
match_offset = src[src_pos++];
match_offset |= (src[src_pos++] << 8);
match_len = (token & 0xF);
if (match_len == 15) {
do {
next_len = src[src_pos++];
match_len += next_len;
if (src_pos > src_size)
break;
} while (next_len == 255);
}
match_len += 4; /* min len */
match_pos = dst_pos - match_offset;
for(i = 0; i < match_len; i++) {
dst[dst_pos++] = dst[match_pos++]; /* note RLE with short offsets */
}
}
}
#endif
#endif /* _XNB_LZ4MG_H_ */