cog/Plugins/GME
Christopher Snowhill 6134cc47fe Activate Polish translation
The declarations for the translation were missing from the project files
so that it wasn't being used. Also added the missing strings to the
files that were already added to the translation.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-11 14:41:15 -07:00
..
GME.xcodeproj Activate Polish translation 2022-07-11 14:41:15 -07:00
en.lproj Updated to latest Xcode 2019-07-02 16:37:17 -07:00
es.lproj Fix encoding of strings resources. 2018-07-22 01:58:57 -07:00
pl.lproj Activate Polish translation 2022-07-11 14:41:15 -07:00
GME_Prefix.pch Added GME for game music emulation. 2007-10-11 23:11:58 +00:00
GameContainer.h Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
GameContainer.m Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
GameDecoder.h [Synthesizers] Implement default overrides 2022-07-02 01:27:01 -07:00
GameDecoder.m [Input API] Change input readAudio method 2022-07-10 15:22:04 -07:00
GameMetadataReader.h Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
GameMetadataReader.m Use NSNumber Literals as much as possible 2022-06-17 06:39:02 -07:00
GamePropertiesReader.h Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
GamePropertiesReader.m Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
Info.plist Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00