b95cb59a61
Apparently, all these new changes with FreeSurround have pushed the default 512KB thread stack size to the limit. And I'm not even using stack variables, really, except for maybe the autoreleasepools. Signed-off-by: Christopher Snowhill <kode54@gmail.com> |
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.. | ||
Chain | ||
CogAudio.xcodeproj | ||
Output | ||
ThirdParty | ||
Utils | ||
Visualization | ||
AudioContainer.h | ||
AudioContainer.m | ||
AudioDecoder.h | ||
AudioDecoder.m | ||
AudioMetadataReader.h | ||
AudioMetadataReader.m | ||
AudioMetadataWriter.h | ||
AudioMetadataWriter.m | ||
AudioPlayer.h | ||
AudioPlayer.m | ||
AudioPropertiesReader.h | ||
AudioPropertiesReader.m | ||
AudioSource.h | ||
AudioSource.m | ||
CogAudio_Prefix.pch | ||
CogPluginMulti.h | ||
CogPluginMulti.m | ||
Helper.h | ||
Helper.m | ||
Info.plist | ||
Plugin.h | ||
PluginController.h | ||
PluginController.mm | ||
Status.h |