cog/Frameworks/libatrac9/libatrac9/LibAtrac9/CSharp/LibAtrac9/BitAllocation.cs

141 lines
4.8 KiB
C#

using System;
namespace LibAtrac9
{
internal static class BitAllocation
{
public static void CreateGradient(Block block)
{
int valueCount = block.GradientEndValue - block.GradientStartValue;
int unitCount = block.GradientEndUnit - block.GradientStartUnit;
for (int i = 0; i < block.GradientEndUnit; i++)
{
block.Gradient[i] = block.GradientStartValue;
}
for (int i = block.GradientEndUnit; i <= block.QuantizationUnitCount; i++)
{
block.Gradient[i] = block.GradientEndValue;
}
if (unitCount <= 0) return;
if (valueCount == 0) return;
byte[] curve = Tables.GradientCurves[unitCount - 1];
if (valueCount <= 0)
{
double scale = (-valueCount - 1) / 31.0;
int baseVal = block.GradientStartValue - 1;
for (int i = block.GradientStartUnit; i < block.GradientEndUnit; i++)
{
block.Gradient[i] = baseVal - (int)(curve[i - block.GradientStartUnit] * scale);
}
}
else
{
double scale = (valueCount - 1) / 31.0;
int baseVal = block.GradientStartValue + 1;
for (int i = block.GradientStartUnit; i < block.GradientEndUnit; i++)
{
block.Gradient[i] = baseVal + (int)(curve[i - block.GradientStartUnit] * scale);
}
}
}
public static void CalculateMask(Channel channel)
{
Array.Clear(channel.PrecisionMask, 0, channel.PrecisionMask.Length);
for (int i = 1; i < channel.Block.QuantizationUnitCount; i++)
{
int delta = channel.ScaleFactors[i] - channel.ScaleFactors[i - 1];
if (delta > 1)
{
channel.PrecisionMask[i] += Math.Min(delta - 1, 5);
}
else if (delta < -1)
{
channel.PrecisionMask[i - 1] += Math.Min(delta * -1 - 1, 5);
}
}
}
public static void CalculatePrecisions(Channel channel)
{
Block block = channel.Block;
if (block.GradientMode != 0)
{
for (int i = 0; i < block.QuantizationUnitCount; i++)
{
channel.Precisions[i] = channel.ScaleFactors[i] + channel.PrecisionMask[i] - block.Gradient[i];
if (channel.Precisions[i] > 0)
{
switch (block.GradientMode)
{
case 1:
channel.Precisions[i] /= 2;
break;
case 2:
channel.Precisions[i] = 3 * channel.Precisions[i] / 8;
break;
case 3:
channel.Precisions[i] /= 4;
break;
}
}
}
}
else
{
for (int i = 0; i < block.QuantizationUnitCount; i++)
{
channel.Precisions[i] = channel.ScaleFactors[i] - block.Gradient[i];
}
}
for (int i = 0; i < block.QuantizationUnitCount; i++)
{
if (channel.Precisions[i] < 1)
{
channel.Precisions[i] = 1;
}
}
for (int i = 0; i < block.GradientBoundary; i++)
{
channel.Precisions[i]++;
}
for (int i = 0; i < block.QuantizationUnitCount; i++)
{
channel.PrecisionsFine[i] = 0;
if (channel.Precisions[i] > 15)
{
channel.PrecisionsFine[i] = channel.Precisions[i] - 15;
channel.Precisions[i] = 15;
}
}
}
public static byte[][] GenerateGradientCurves()
{
byte[] main =
{
01, 01, 01, 01, 02, 02, 02, 02, 03, 03, 03, 04, 04, 05, 05, 06, 07, 08, 09, 10, 11, 12, 13, 15,
16, 18, 19, 20, 21, 22, 23, 24, 25, 26, 26, 27, 27, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 30
};
var curves = new byte[main.Length][];
for (int length = 1; length <= main.Length; length++)
{
curves[length - 1] = new byte[length];
for (int i = 0; i < length; i++)
{
curves[length - 1][i] = main[i * main.Length / length];
}
}
return curves;
}
}
}