cog/Preferences/General/MIDIPluginBehaviorArrayCont...

103 lines
3.0 KiB
Objective-C

//
// MIDIPluginBehaviorArrayController.m
// General
//
// Created by Christopher Snowhill on 03/26/14.
//
//
#import <AudioToolbox/AudioToolbox.h>
#import <AVFoundation/AVFoundation.h>
#import <CoreAudio/CoreAudioTypes.h>
#import "MIDIPluginBehaviorArrayController.h"
typedef void (*callback)(void *context, OSType uSubType, OSType uManufacturer, const char * name);
static void enumComponents(callback cbEnum, void *context)
{
AudioComponentDescription cd = {0};
cd.componentType = kAudioUnitType_MusicDevice;
AudioComponent comp = NULL;
const char * bytes;
char bytesBuffer[512];
comp = AudioComponentFindNext(comp, &cd);
while (comp != NULL)
{
AudioComponentDescription tcd;
CFStringRef cfName;
AudioComponentCopyName(comp, &cfName);
bytes = CFStringGetCStringPtr(cfName, kCFStringEncodingUTF8);
if (!bytes)
{
CFStringGetCString(cfName, bytesBuffer, sizeof(bytesBuffer) - 1, kCFStringEncodingUTF8);
bytes = bytesBuffer;
}
AudioComponentGetDescription(comp, &tcd);
cbEnum(context, tcd.componentSubType, tcd.componentManufacturer, bytes);
CFRelease(cfName);
comp = AudioComponentFindNext(comp, &cd);
}
}
static void copyOSType(char * out, OSType in)
{
out[0] = (in >> 24) & 0xFF;
out[1] = (in >> 16) & 0xFF;
out[2] = (in >> 8) & 0xFF;
out[3] = in & 0xFF;
}
static void enumCallback(void *context, OSType uSubType, OSType uManufacturer, const char * name)
{
id pself = (__bridge id) context;
char pref[9];
copyOSType(pref, uSubType);
copyOSType(pref + 4, uManufacturer);
pref[8] = '\0';
[pself addObject:
[NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithUTF8String:name], @"name",
[NSString stringWithUTF8String:pref], @"preference", nil]];
}
@implementation MIDIPluginBehaviorArrayController
- (void)awakeFromNib
{
[self removeObjects:[self arrangedObjects]];
[self addObject:
[NSDictionary dictionaryWithObjectsAndKeys:
@"BASSMIDI", @"name", @"BASSMIDI", @"preference", nil]];
[self addObject:
[NSDictionary dictionaryWithObjectsAndKeys:
@"DMX Generic", @"name", @"DOOM0000", @"preference", nil]];
[self addObject:
[NSDictionary dictionaryWithObjectsAndKeys:
@"DMX Doom 1", @"name", @"DOOM0001", @"preference", nil]];
[self addObject:
[NSDictionary dictionaryWithObjectsAndKeys:
@"DMX Doom 2", @"name", @"DOOM0002", @"preference", nil]];
[self addObject:
[NSDictionary dictionaryWithObjectsAndKeys:
@"DMX Raptor", @"name", @"DOOM0003", @"preference", nil]];
[self addObject:
[NSDictionary dictionaryWithObjectsAndKeys:
@"DMX Strife", @"name", @"DOOM0004", @"preference", nil]];
[self addObject:
[NSDictionary dictionaryWithObjectsAndKeys:
@"OPL3Windows", @"name", @"OPL3W000", @"preference", nil]];
enumComponents(enumCallback, (__bridge void *)(self));
}
@end