73 lines
1.3 KiB
Objective-C
73 lines
1.3 KiB
Objective-C
//
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// ChunkList.h
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// CogAudio Framework
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//
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// Created by Christopher Snowhill on 2/5/22.
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//
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#import <CoreAudio/CoreAudio.h>
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#import <Foundation/Foundation.h>
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#import "AudioChunk.h"
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#import <CogAudio/CogSemaphore.h>
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NS_ASSUME_NONNULL_BEGIN
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#define DSD_DECIMATE 1
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@interface ChunkList : NSObject {
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NSMutableArray<AudioChunk *> *chunkList;
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double listDuration;
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double maxDuration;
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BOOL inAdder;
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BOOL inRemover;
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BOOL inPeeker;
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BOOL stopping;
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// For format converter
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void *inputBuffer;
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size_t inputBufferSize;
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#if DSD_DECIMATE
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void **dsd2pcm;
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size_t dsd2pcmCount;
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int dsd2pcmLatency;
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#endif
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void *hdcd_decoder;
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BOOL formatRead;
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AudioStreamBasicDescription inputFormat;
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AudioStreamBasicDescription floatFormat;
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uint32_t inputChannelConfig;
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BOOL inputLossless;
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uint8_t *tempData;
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size_t tempDataSize;
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}
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@property(readonly) double listDuration;
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@property(readonly) double maxDuration;
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- (id)initWithMaximumDuration:(double)duration;
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- (void)reset;
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- (BOOL)isEmpty;
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- (BOOL)isFull;
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- (void)addChunk:(AudioChunk *)chunk;
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- (AudioChunk *)removeSamples:(size_t)maxFrameCount;
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- (AudioChunk *)removeSamplesAsFloat32:(size_t)maxFrameCount;
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- (BOOL)peekFormat:(nonnull AudioStreamBasicDescription *)format channelConfig:(nonnull uint32_t *)config;
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@end
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NS_ASSUME_NONNULL_END
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