cog/Frameworks/modplay/modplay/ft2play.c

4101 lines
110 KiB
C

/*
** FT2PLAY v0.66 - 3rd of September 2014
** =====================================
**
** Changelog from v0.65:
** - RelocateTon() was less accurate, changed back to the older one
** and made it a little bit safer. This one is slower tho' :o(
** - Forgot to zero out the internal Stm channels in StopVoices().
**
** Changelog from v0.64:
** - Fixed a critical bug in the finetune calculation.
**
** C port of FastTracker II's replayer, by 8bitbubsy (Olav Sorensen)
** using the original pascal+asm source codes by Mr.H (Fredrik Huss)
** of Triton.
**
** This is by no means a piece of beautiful code, nor is it meant to be...
** It's just an accurate FastTracker II replayer port for people to enjoy.
**
** Thanks to kode54 for making the loader work on big- and little endian!
** Also thanks to aciddose (and kode54) for coding the vol/sample ramp.
**
** (extreme) non-FT2 extensions:
** - Max 127 channels (was 32)
** - Non-even amount-of-channels number (FT2 supports *even* numbers only)
** - Max 256 instruments (was 128)
** - Max 32 samples per instrument (was 16)
** - Max 1024 rows per pattern (was 256)
** - Stereo samples
**
** These additions shouldn't break FT2 accuracy, unless the XM is malicious.
**
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <math.h>
#include <assert.h>
#include <limits.h>
#include "resampler.h"
#include "barray.h"
#include "ft2play.h"
#if defined(_MSC_VER) && !defined(inline)
#define inline __forceinline
typedef signed long ssize_t;
#endif
#ifdef min
#undef min
#endif
#define min(a,b) (((a) < (b)) ? (a) : (b))
#define USE_VOL_RAMP
enum { _soundBufferSize = 512 };
enum
{
IS_Vol = 1,
IS_Period = 2,
IS_NyTon = 4,
IS_Pan = 8
};
/* *** STRUCTS *** (remember 1-byte alignment for header/loader structs) */
#ifdef _MSC_VER
#pragma pack(push)
#pragma pack(1)
#endif
typedef struct SongHeaderTyp_t
{
char Sig[17];
char Name[21];
char ProggName[20];
uint16_t Ver;
int32_t HeaderSize;
uint16_t Len;
uint16_t RepS;
uint16_t AntChn;
uint16_t AntPtn;
uint16_t AntInstrs;
uint16_t Flags;
uint16_t DefTempo;
uint16_t DefSpeed;
uint8_t SongTab[256];
}
#ifdef __GNUC__
__attribute__ ((packed))
#endif
SongHeaderTyp;
typedef struct SampleHeaderTyp_t
{
int32_t Len;
int32_t RepS;
int32_t RepL;
uint8_t vol;
int8_t Fine;
uint8_t Typ;
uint8_t Pan;
int8_t RelTon;
uint8_t skrap;
char Name[22];
}
#ifdef __GNUC__
__attribute__ ((packed))
#endif
SampleHeaderTyp;
typedef struct InstrHeaderTyp_t
{
int32_t InstrSize;
char Name[22];
uint8_t Typ;
uint16_t AntSamp;
int32_t SampleSize;
uint8_t TA[96];
int16_t EnvVP[12][2];
int16_t EnvPP[12][2];
uint8_t EnvVPAnt;
uint8_t EnvPPAnt;
uint8_t EnvVSust;
uint8_t EnvVRepS;
uint8_t EnvVRepE;
uint8_t EnvPSust;
uint8_t EnvPRepS;
uint8_t EnvPRepE;
uint8_t EnvVTyp;
uint8_t EnvPTyp;
uint8_t VibTyp;
uint8_t VibSweep;
uint8_t VibDepth;
uint8_t VibRate;
uint16_t FadeOut;
uint8_t MIDIOn;
uint8_t MIDIChannel;
int16_t MIDIProgram;
int16_t MIDIBend;
int8_t Mute;
uint8_t Reserved[15];
SampleHeaderTyp Samp[32];
}
#ifdef __GNUC__
__attribute__ ((packed))
#endif
InstrHeaderTyp;
typedef struct PatternHeaderTyp_t
{
int32_t PatternHeaderSize;
uint8_t Typ;
uint16_t PattLen;
uint16_t DataLen;
}
#ifdef __GNUC__
__attribute__ ((packed))
#endif
PatternHeaderTyp;
#ifdef _MSC_VER
#pragma pack(pop)
#endif
typedef struct SongTyp_t
{
uint16_t Len;
uint16_t RepS;
uint8_t AntChn;
uint16_t AntPtn;
uint16_t AntInstrs;
int16_t SongPos;
int16_t PattNr;
int16_t PattPos;
int16_t PattLen;
uint16_t Speed;
uint16_t Tempo;
uint16_t InitSpeed;
uint16_t InitTempo;
int16_t GlobVol; /* must be signed */
uint16_t Timer;
uint8_t PattDelTime;
uint8_t PattDelTime2;
uint8_t PBreakFlag;
uint8_t PBreakPos;
uint8_t PosJumpFlag;
uint8_t SongTab[256];
uint16_t Ver;
char Name[21];
char ProgName[21];
char InstrName[256][23];
uint16_t startOrder;
} SongTyp;
typedef struct SampleTyp_t
{
int32_t Len;
int32_t RepS;
int32_t RepL;
uint8_t Vol;
int8_t Fine;
uint8_t Typ;
uint8_t Pan;
int8_t RelTon;
uint8_t skrap;
char Name[22];
int8_t *Pek;
} SampleTyp;
typedef struct InstrTyp_t
{
uint32_t SampleSize;
uint8_t TA[96];
int16_t EnvVP[12][2];
int16_t EnvPP[12][2];
uint8_t EnvVPAnt;
uint8_t EnvPPAnt;
uint8_t EnvVSust;
uint8_t EnvVRepS;
uint8_t EnvVRepE;
uint8_t EnvPSust;
uint8_t EnvPRepS;
uint8_t EnvPRepE;
uint8_t EnvVTyp;
uint8_t EnvPTyp;
uint8_t VibTyp;
uint8_t VibSweep;
uint8_t VibDepth;
uint8_t VibRate;
uint16_t FadeOut;
uint8_t MIDIOn;
uint8_t MIDIChannel;
uint16_t MIDIProgram;
uint16_t MIDIBend;
uint8_t Mute;
uint8_t Reserved[15];
uint16_t AntSamp;
SampleTyp Samp[32];
} InstrTyp;
typedef struct StmTyp_t
{
SampleTyp InstrOfs; /* read only */
InstrTyp InstrSeg; /* read only */
float FinalVol;
int8_t OutVol; /* must be signed */
int8_t RealVol; /* must be signed */
int8_t RelTonNr; /* must be signed */
int8_t FineTune; /* must be signed */
int16_t OutPan; /* must be signed */
int16_t RealPeriod; /* must be signed */
int32_t FadeOutAmp; /* must be signed */
int16_t EnvVIPValue; /* must be signed */
int16_t EnvPIPValue; /* must be signed */
uint8_t OldVol;
uint8_t OldPan;
uint16_t OutPeriod;
uint8_t FinalPan;
uint16_t FinalPeriod;
uint8_t EnvSustainActive;
uint16_t SmpStartPos;
uint16_t InstrNr;
uint16_t TonTyp;
uint8_t EffTyp;
uint8_t Eff;
uint8_t SmpOffset;
uint16_t WantPeriod;
uint8_t WaveCtrl;
uint8_t Status;
uint8_t PortaDir;
uint8_t GlissFunk;
uint16_t PortaSpeed;
uint8_t VibPos;
uint8_t TremPos;
uint8_t VibSpeed;
uint8_t VibDepth;
uint8_t TremSpeed;
uint8_t TremDepth;
uint8_t PattPos;
uint8_t LoopCnt;
uint8_t VolSlideSpeed;
uint8_t FVolSlideUpSpeed;
uint8_t FVolSlideDownSpeed;
uint8_t FPortaUpSpeed;
uint8_t FPortaDownSpeed;
uint8_t EPortaUpSpeed;
uint8_t EPortaDownSpeed;
uint8_t PortaUpSpeed;
uint8_t PortaDownSpeed;
uint8_t RetrigSpeed;
uint8_t RetrigCnt;
uint8_t RetrigVol;
uint8_t VolKolVol;
uint8_t TonNr;
uint16_t FadeOutSpeed;
uint16_t EnvVCnt;
uint8_t EnvVPos;
uint16_t EnvVAmp;
uint16_t EnvPCnt;
uint8_t EnvPPos;
uint16_t EnvPAmp;
uint8_t EVibPos;
uint16_t EVibAmp;
uint16_t EVibSweep;
uint8_t TremorSave;
uint8_t TremorPos;
uint8_t GlobVolSlideSpeed;
uint8_t PanningSlideSpeed;
uint8_t Mute;
uint8_t Nr;
} StmTyp;
typedef struct TonTyp_t
{
uint8_t Ton;
uint8_t Instr;
uint8_t Vol;
uint8_t EffTyp;
uint8_t Eff;
} TonTyp;
typedef struct
{
const int8_t *sampleData;
int8_t loopEnabled;
int8_t sixteenBit;
int8_t stereo;
int8_t loopBidi;
int8_t loopingForward;
int32_t sampleLength;
int32_t sampleLoopBegin;
int32_t sampleLoopEnd;
int32_t samplePosition;
int32_t sampleLoopLength;
int8_t interpolating;
float incRate;
float volumeL;
float volumeR;
#ifdef USE_VOL_RAMP
float targetVolL;
float targetVolR;
float volDeltaL;
float volDeltaR;
float fader;
float faderDelta;
float faderDest;
#endif
} VOICE;
#define InstrHeaderSize (sizeof (InstrHeaderTyp) - (32 * sizeof (SampleHeaderTyp)))
#ifdef USE_VOL_RAMP
enum
{
MAX_VOICES = 127,
TOTAL_VOICES = 254,
SPARE_OFFSET = 127
};
#else
enum
{
MAX_VOICES = 127,
TOTAL_VOICES = 127
};
#endif
typedef struct
{
uint8_t *_ptr;
size_t _cnt;
uint8_t *_base;
size_t _bufsiz;
int32_t _eof;
} MEM;
typedef struct
{
int8_t *VibSineTab;
uint16_t PattLens[256];
int16_t *Note2Period;
int16_t *linearPeriods;
int16_t *amigaPeriods;
uint32_t *LogTab;
int8_t LinearFrqTab;
uint32_t soundBufferSize;
uint32_t outputFreq;
TonTyp *NilPatternLine;
TonTyp *Patt[256];
StmTyp Stm[MAX_VOICES];
SongTyp Song;
InstrTyp *Instr[255 + 1];
VOICE voice[TOTAL_VOICES];
void *resampler[TOTAL_VOICES*2];
float *PanningTab;
float f_outputFreq;
#ifdef USE_VOL_RAMP
float f_samplesPerFrame005;
float f_samplesPerFrame010;
#endif
/* pre-initialized variables */
int8_t samplingInterpolation;/* = 1; */
int8_t rampStyle;
float *masterBufferL;/* = NULL; */
float *masterBufferR;/* = NULL; */
int32_t samplesLeft;/* = 0; must be signed */
uint32_t samplesPerFrame;/* = 882; */
/* globally accessed */
int8_t ModuleLoaded;/* = 0; */
int8_t Playing;/* = 0; */
uint16_t numChannels;/* = 127; */
uint8_t muted[16];
uint32_t loopCount;
void * playedRows;
} PLAYER;
/* FUNCTION DECLARATIONS */
static MEM *mopen(const uint8_t *src, size_t length);
static void mclose(MEM **buf);
static size_t mread(void *buffer, size_t size, size_t count, MEM *buf);
static size_t mread_swap(void *buffer, size_t size, size_t count, MEM *buf, uint8_t le_xor, uint8_t be_xor);
static int32_t meof(MEM *buf);
static void mseek(MEM *buf, ssize_t offset, int32_t whence);
static void setSamplesPerFrame(PLAYER *, uint32_t val);
static void voiceSetSource(PLAYER *, uint8_t i, const int8_t *sampleData,
int32_t sampleLength, int32_t sampleLoopLength,
int32_t sampleLoopEnd, int8_t loopEnabled,
int8_t sixteenbit, int8_t stereo);
static void voiceSetSamplePosition(PLAYER *, uint8_t i, uint16_t value);
static void voiceSetVolume(PLAYER *, uint8_t i, float vol, uint8_t pan, uint8_t note_on);
static void voiceSetSamplingFrequency(PLAYER *, uint8_t i, uint32_t samplingFrequency);
static void ft2play_FreeSong(PLAYER *);
/* TABLES AND VARIABLES */
static uint16_t AmigaFinePeriod[12 * 8] =
{
907,900,894,887,881,875,868,862,856,850,844,838,
832,826,820,814,808,802,796,791,785,779,774,768,
762,757,752,746,741,736,730,725,720,715,709,704,
699,694,689,684,678,675,670,665,660,655,651,646,
640,636,632,628,623,619,614,610,604,601,597,592,
588,584,580,575,570,567,563,559,555,551,547,543,
538,535,532,528,524,520,516,513,508,505,502,498,
494,491,487,484,480,477,474,470,467,463,460,457
};
/* This table is so small that generating it is almost as big */
static uint8_t VibTab[32] =
{
0, 24, 49, 74, 97,120,141,161,
180,197,212,224,235,244,250,253,
255,253,250,244,235,224,212,197,
180,161,141,120, 97, 74, 49, 24
};
/* CODE START */
static inline int8_t voiceIsActive(PLAYER *p, uint8_t i)
{
return (p->voice[i].sampleData != NULL);
}
static inline void RetrigVolume(StmTyp *ch)
{
ch->RealVol = ch->OldVol;
ch->OutVol = ch->OldVol;
ch->OutPan = ch->OldPan;
ch->Status |= (IS_Vol + IS_Pan);
}
static void RetrigEnvelopeVibrato(StmTyp *ch)
{
if (!(ch->WaveCtrl & 0x04)) ch->VibPos = 0;
if (!(ch->WaveCtrl & 0x40)) ch->TremPos = 0;
ch->RetrigCnt = 0;
ch->TremorPos = 0;
ch->EnvSustainActive = 1;
if (ch->InstrSeg.EnvVTyp & 1)
{
ch->EnvVCnt = 0xFFFF;
ch->EnvVPos = 0;
}
if (ch->InstrSeg.EnvPTyp & 1)
{
ch->EnvPCnt = 0xFFFF;
ch->EnvPPos = 0;
}
/* FT2 doesn't check if fadeout is more than 32768 */
ch->FadeOutSpeed = (int32_t)(ch->InstrSeg.FadeOut) << 1;
ch->FadeOutAmp = 65536;
if (ch->InstrSeg.VibDepth)
{
ch->EVibPos = 0;
if (ch->InstrSeg.VibSweep)
{
ch->EVibAmp = 0;
ch->EVibSweep = ((uint16_t)(ch->InstrSeg.VibDepth) << 8) / ch->InstrSeg.VibSweep;
}
else
{
ch->EVibAmp = (uint16_t)(ch->InstrSeg.VibDepth) << 8;
ch->EVibSweep = 0;
}
}
}
static void KeyOff(StmTyp *ch)
{
ch->EnvSustainActive = 0;
if (!(ch->InstrSeg.EnvPTyp & 1)) /* yes, FT2 does this (!) */
{
if (ch->EnvPCnt >= ch->InstrSeg.EnvPP[ch->EnvPPos][0])
ch->EnvPCnt = ch->InstrSeg.EnvPP[ch->EnvPPos][0] - 1;
}
if (ch->InstrSeg.EnvVTyp & 1)
{
if (ch->EnvVCnt >= ch->InstrSeg.EnvVP[ch->EnvVPos][0])
ch->EnvVCnt = ch->InstrSeg.EnvVP[ch->EnvVPos][0] - 1;
}
else
{
ch->RealVol = 0;
ch->OutVol = 0;
ch->Status |= IS_Vol;
}
}
static inline uint32_t GetFrequenceValue(PLAYER *p, uint16_t period)
{
uint16_t index;
if (!period) return (0);
if (p->LinearFrqTab)
{
index = (12 * 192 * 4) - period;
return (p->LogTab[index % 768] >> ((14 - (index / 768)) & 0x1F));
}
else
{
return ((1712 * 8363) / period);
}
}
/* don't inline this */
static void StartTone(PLAYER *p, uint8_t Ton, uint8_t EffTyp, uint8_t Eff, StmTyp *ch)
{
SampleTyp *s;
uint16_t tmpTon;
uint8_t samp;
uint8_t tonLookUp;
uint8_t tmpFTune;
/* if we came from Rxy (retrig), we didn't check note (Ton) yet */
if (Ton == 97)
{
KeyOff(ch);
return;
}
if (!Ton)
{
Ton = ch->TonNr;
if (!Ton) return; /* if still no note, return. */
}
/* ------------------------------------------------------------ */
ch->TonNr = Ton;
if (p->Instr[ch->InstrNr] != NULL)
ch->InstrSeg = *p->Instr[ch->InstrNr];
else
ch->InstrSeg = *p->Instr[0]; /* placeholder for invalid samples */
/* non-FT2 security fix */
tonLookUp = Ton - 1;
if (tonLookUp > 95) tonLookUp = 95;
/*----------------------------------*/
ch->Mute = ch->InstrSeg.Mute;
samp = ch->InstrSeg.TA[tonLookUp] & 0x1F;
s = &ch->InstrSeg.Samp[samp];
ch->InstrOfs = *s;
ch->RelTonNr = s->RelTon;
Ton += ch->RelTonNr;
if (Ton >= (12 * 10)) return;
ch->OldVol = s->Vol;
/*
** FT2 doesn't do this, but we don't want to blow our eardrums
** on malicious XMs...
*/
if (ch->OldVol > 64) ch->OldVol = 64;
ch->OldPan = s->Pan;
if ((EffTyp == 0x0E) && ((Eff & 0xF0) == 0x50))
ch->FineTune = (int8_t)((Eff & 0x0F) << 4) - 128;
else
ch->FineTune = s->Fine;
if (Ton)
{
// signed 8-bit >>3 without rounding or undefined behavior (FT2 exact)
tmpFTune = (ch->FineTune >= 0) ? (ch->FineTune >> 3) : (0xE0 | ((uint8_t)(ch->FineTune) >> 3));
tmpTon = (((Ton - 1) & 0x00FF) << 4) + ((tmpFTune + 16) & 0x00FF);
if (tmpTon < ((12 * 10 * 16) + 16)) /* should never happen, but FT2 does this check */
{
ch->RealPeriod = p->Note2Period[tmpTon];
ch->OutPeriod = ch->RealPeriod;
}
}
ch->Status |= (IS_Period + IS_Vol + IS_Pan + IS_NyTon);
if (EffTyp == 9)
{
if (Eff)
ch->SmpOffset = ch->Eff;
ch->SmpStartPos = (uint16_t)(ch->SmpOffset) << 8;
}
else
{
ch->SmpStartPos = 0;
}
}
/* don't inline this */
static void MultiRetrig(PLAYER *p, StmTyp *ch)
{
uint8_t cnt;
int16_t vol;
int8_t cmd;
cnt = ch->RetrigCnt + 1;
if (cnt < ch->RetrigSpeed)
{
ch->RetrigCnt = cnt;
return;
}
ch->RetrigCnt = 0;
vol = ch->RealVol;
cmd = ch->RetrigVol;
/* 0x00 and 0x08 are not handled, ignore them */
if (cmd == 0x01) vol -= 1;
else if (cmd == 0x02) vol -= 2;
else if (cmd == 0x03) vol -= 4;
else if (cmd == 0x04) vol -= 8;
else if (cmd == 0x05) vol -= 16;
else if (cmd == 0x06) vol = (vol >> 1) + (vol >> 3) + (vol >> 4);
else if (cmd == 0x07) vol >>= 1;
else if (cmd == 0x09) vol += 1;
else if (cmd == 0x0A) vol += 2;
else if (cmd == 0x0B) vol += 4;
else if (cmd == 0x0C) vol += 8;
else if (cmd == 0x0D) vol += 16;
else if (cmd == 0x0E) vol = (vol >> 1) + vol;
else if (cmd == 0x0F) vol += vol; /* signed *2 */
if (vol < 0) vol = 0;
else if (vol > 64) vol = 64;
ch->RealVol = (int8_t)(vol);
ch->OutVol = (int8_t)(vol);
if ((ch->VolKolVol >= 0x10) && (ch->VolKolVol <= 0x50))
{
ch->OutVol = ch->VolKolVol - 0x10;
ch->RealVol = ch->OutVol;
}
else if ((ch->VolKolVol >= 0xC0) && (ch->VolKolVol <= 0xCF))
{
ch->OutPan = (ch->VolKolVol & 0x0F) << 4;
}
StartTone(p, 0, 0, 0, ch);
}
/* don't inline this */
static void CheckEffects(PLAYER *p, StmTyp *ch)
{
int8_t envUpdate;
uint8_t tmpEff;
uint8_t tmpEffHi;
int16_t newEnvPos;
int16_t envPos;
uint16_t i;
/* *** VOLUME COLUMN EFFECTS (TICK 0) *** */
/* set volume */
if ((ch->VolKolVol >= 0x10) && (ch->VolKolVol <= 0x50))
{
ch->OutVol = ch->VolKolVol - 0x10;
ch->RealVol = ch->OutVol;
ch->Status |= IS_Vol;
}
/* fine volume slide down */
else if ((ch->VolKolVol & 0xF0) == 0x80)
{
ch->RealVol -= (ch->VolKolVol & 0x0F);
if (ch->RealVol < 0) ch->RealVol = 0;
ch->OutVol = ch->RealVol;
ch->Status |= IS_Vol;
}
/* fine volume slide up */
else if ((ch->VolKolVol & 0xF0) == 0x90)
{
ch->RealVol += (ch->VolKolVol & 0x0F);
if (ch->RealVol > 64) ch->RealVol = 64;
ch->OutVol = ch->RealVol;
ch->Status |= IS_Vol;
}
/* set vibrato speed */
else if ((ch->VolKolVol & 0xF0) == 0xA0)
ch->VibSpeed = (ch->VolKolVol & 0x0F) << 2;
/* set panning */
else if ((ch->VolKolVol & 0xF0) == 0xC0)
{
ch->OutPan = (ch->VolKolVol & 0x0F) << 4;
ch->Status |= IS_Pan;
}
// *** MAIN EFFECTS (TICK 0) ***
if ((ch->EffTyp == 0) && (ch->Eff == 0)) return;
// 8xx - set panning
if (ch->EffTyp == 8)
{
ch->OutPan = ch->Eff;
ch->Status |= IS_Pan;
}
// Bxx - position jump
else if (ch->EffTyp == 11)
{
p->Song.SongPos = ch->Eff;
p->Song.SongPos -= 1;
p->Song.PBreakPos = 0;
p->Song.PosJumpFlag = 1;
}
// Cxx - set volume
else if (ch->EffTyp == 12)
{
ch->RealVol = ch->Eff;
if (ch->RealVol > 64) ch->RealVol = 64;
ch->OutVol = ch->RealVol;
ch->Status |= IS_Vol;
}
// Dxx - pattern break
else if (ch->EffTyp == 13)
{
p->Song.PosJumpFlag = 1;
tmpEff = ((ch->Eff >> 4) * 10) + (ch->Eff & 0x0F);
if (tmpEff <= 63)
p->Song.PBreakPos = tmpEff;
else
p->Song.PBreakPos = 0;
}
// Exx - E effects
else if (ch->EffTyp == 14)
{
// E1x - fine period slide up
if ((ch->Eff & 0xF0) == 0x10)
{
tmpEff = ch->Eff & 0x0F;
if (!tmpEff)
tmpEff = ch->FPortaUpSpeed;
ch->FPortaUpSpeed = tmpEff;
ch->RealPeriod -= ((int16_t)(tmpEff) << 2);
if (ch->RealPeriod < 1) ch->RealPeriod = 1;
ch->OutPeriod = ch->RealPeriod;
ch->Status |= IS_Period;
}
// E2x - fine period slide down
else if ((ch->Eff & 0xF0) == 0x20)
{
tmpEff = ch->Eff & 0x0F;
if (!tmpEff)
tmpEff = ch->FPortaDownSpeed;
ch->FPortaDownSpeed = tmpEff;
ch->RealPeriod += ((int16_t)(tmpEff) << 2);
if (ch->RealPeriod > (32000 - 1)) ch->RealPeriod = 32000 - 1;
ch->OutPeriod = ch->RealPeriod;
ch->Status |= IS_Period;
}
// E3x - set glissando type
else if ((ch->Eff & 0xF0) == 0x30) ch->GlissFunk = ch->Eff & 0x0F;
// E4x - set vibrato waveform
else if ((ch->Eff & 0xF0) == 0x40) ch->WaveCtrl = (ch->WaveCtrl & 0xF0) | (ch->Eff & 0x0F);
// E5x (set finetune) is handled in StartTone();
// E6x - pattern loop
else if ((ch->Eff & 0xF0) == 0x60)
{
if (ch->Eff == 0x60) // E60, empty param
{
ch->PattPos = p->Song.PattPos & 0x00FF;
}
else
{
if (!ch->LoopCnt)
{
ch->LoopCnt = ch->Eff & 0x0F;
p->Song.PBreakPos = ch->PattPos;
p->Song.PBreakFlag = 1;
}
else
{
ch->LoopCnt--;
if (ch->LoopCnt)
{
p->Song.PBreakPos = ch->PattPos;
p->Song.PBreakFlag = 1;
}
}
if (p->Song.PBreakFlag == 1)
{
bit_array_clear_range(p->playedRows, p->Song.SongPos * 1024 + ch->PattPos, (p->Song.PattPos & 0x00FF) - ch->PattPos + 1);
}
}
}
// E7x - set tremolo waveform
else if ((ch->Eff & 0xF0) == 0x70) ch->WaveCtrl = ((ch->Eff & 0x0F) << 4) | (ch->WaveCtrl & 0x0F);
// E8x - set 4-bit panning (NON-FT2)
else if ((ch->Eff & 0xF0) == 0x80)
{
ch->OutPan = (ch->Eff & 0x0F) << 4;
ch->Status |= IS_Pan;
}
// EAx - fine volume slide up
else if ((ch->Eff & 0xF0) == 0xA0)
{
tmpEff = ch->Eff & 0x0F;
if (!tmpEff)
tmpEff = ch->FVolSlideUpSpeed;
ch->FVolSlideUpSpeed = tmpEff;
ch->RealVol += tmpEff;
if (ch->RealVol > 64) ch->RealVol = 64;
ch->OutVol = ch->RealVol;
ch->Status |= IS_Vol;
}
// EBx - fine volume slide down
else if ((ch->Eff & 0xF0) == 0xB0)
{
tmpEff = ch->Eff & 0x0F;
if (!tmpEff)
tmpEff = ch->FVolSlideDownSpeed;
ch->FVolSlideDownSpeed = tmpEff;
ch->RealVol -= tmpEff;
if (ch->RealVol < 0) ch->RealVol = 0;
ch->OutVol = ch->RealVol;
ch->Status |= IS_Vol;
}
// ECx - note cut
else if ((ch->Eff & 0xF0) == 0xC0)
{
if (ch->Eff == 0xC0) // empty param
{
ch->RealVol = 0;
ch->OutVol = 0;
ch->Status |= IS_Vol;
}
}
// EEx - pattern delay
else if ((ch->Eff & 0xF0) == 0xE0)
{
if (!p->Song.PattDelTime2)
p->Song.PattDelTime = (ch->Eff & 0x0F) + 1;
}
}
// Fxx - set speed/tempo
else if (ch->EffTyp == 15)
{
if (ch->Eff >= 32)
{
p->Song.Speed = ch->Eff;
setSamplesPerFrame(p, (p->outputFreq * 5UL) / 2 / p->Song.Speed);
}
else
{
// F00 makes sense for stopping the song in tracker,
// but in a replayer let's make the song start over instead.
if (ch->Eff == 0)
{
memset(p->voice, 0, sizeof (p->voice));
p->Song.PattPos = 0;
p->Song.PBreakPos = 0;
p->Song.PosJumpFlag = 0;
p->Song.SongPos = 0;
p->Song.PattNr = p->Song.SongTab[p->Song.SongPos];
p->Song.PattLen = p->PattLens[p->Song.PattNr];
p->Song.Timer = 1;
p->Song.Speed = p->Song.InitSpeed;
p->Song.Tempo = p->Song.InitTempo;
p->Song.GlobVol = 64;
}
else
{
p->Song.Tempo = ch->Eff;
p->Song.Timer = ch->Eff;
}
}
}
// Gxx - set global volume
else if (ch->EffTyp == 16)
{
p->Song.GlobVol = ch->Eff;
if (p->Song.GlobVol > 64) p->Song.GlobVol = 64;
for (i = 0; i < p->Song.AntChn; ++i) p->Stm[i].Status |= IS_Vol;
}
// Lxx - set vol and pan envelope position
else if (ch->EffTyp == 21)
{
// *** VOLUME ENVELOPE ***
if (ch->InstrSeg.EnvVTyp & 1)
{
ch->EnvVCnt = ch->Eff - 1;
envPos = 0;
envUpdate = 1;
newEnvPos = ch->Eff;
if (ch->InstrSeg.EnvVPAnt > 1)
{
envPos++;
for (i = 0; i < ch->InstrSeg.EnvVPAnt; ++i)
{
if (newEnvPos < ch->InstrSeg.EnvVP[envPos][0])
{
envPos--;
newEnvPos -= ch->InstrSeg.EnvVP[envPos][0];
if (newEnvPos == 0)
{
envUpdate = 0;
break;
}
if (ch->InstrSeg.EnvVP[envPos + 1][0] <= ch->InstrSeg.EnvVP[envPos][0])
{
envUpdate = 1;
break;
}
ch->EnvVIPValue = ch->InstrSeg.EnvVP[envPos + 1][1];
ch->EnvVIPValue -= ch->InstrSeg.EnvVP[envPos ][1];
ch->EnvVIPValue = (ch->EnvVIPValue & 0x00FF) << 8;
ch->EnvVIPValue/=(ch->InstrSeg.EnvVP[envPos+1][0]-ch->InstrSeg.EnvVP[envPos][0]);
ch->EnvVAmp=(ch->EnvVIPValue*(newEnvPos-1))+((ch->InstrSeg.EnvVP[envPos][1] & 0x00FF)<<8);
envPos++;
envUpdate = 0;
break;
}
envPos++;
}
if (envUpdate) envPos--;
}
if (envUpdate)
{
ch->EnvVIPValue = 0;
ch->EnvVAmp = (ch->InstrSeg.EnvVP[envPos][1] & 0x00FF) << 8;
}
if (envPos >= ch->InstrSeg.EnvVPAnt)
envPos = (int16_t)(ch->InstrSeg.EnvVPAnt) - 1;
ch->EnvVPos = (envPos < 0) ? 0 : (uint8_t)(envPos);
}
// *** PANNING ENVELOPE ***
if (ch->InstrSeg.EnvVTyp & 2) // probably an FT2 bug
{
ch->EnvPCnt = ch->Eff - 1;
envPos = 0;
envUpdate = 1;
newEnvPos = ch->Eff;
if (ch->InstrSeg.EnvPPAnt > 1)
{
envPos++;
for (i = 0; i < ch->InstrSeg.EnvPPAnt; ++i)
{
if (newEnvPos < ch->InstrSeg.EnvPP[envPos][0])
{
envPos--;
newEnvPos -= ch->InstrSeg.EnvPP[envPos][0];
if (newEnvPos == 0)
{
envUpdate = 0;
break;
}
if (ch->InstrSeg.EnvPP[envPos + 1][0] <= ch->InstrSeg.EnvPP[envPos][0])
{
envUpdate = 1;
break;
}
ch->EnvPIPValue = ch->InstrSeg.EnvPP[envPos + 1][1];
ch->EnvPIPValue -= ch->InstrSeg.EnvPP[envPos ][1];
ch->EnvPIPValue = (ch->EnvPIPValue & 0x00FF) << 8;
ch->EnvPIPValue/=(ch->InstrSeg.EnvPP[envPos+1][0]-ch->InstrSeg.EnvPP[envPos][0]);
ch->EnvPAmp=(ch->EnvPIPValue*(newEnvPos-1))+((ch->InstrSeg.EnvPP[envPos][1]&0x00FF)<<8);
envPos++;
envUpdate = 0;
break;
}
envPos++;
}
if (envUpdate) envPos--;
}
if (envUpdate)
{
ch->EnvPIPValue = 0;
ch->EnvPAmp = (ch->InstrSeg.EnvPP[envPos][1] & 0x00FF) << 8;
}
if (envPos >= ch->InstrSeg.EnvPPAnt)
envPos = (int16_t)(ch->InstrSeg.EnvPPAnt) - 1;
ch->EnvPPos = (envPos < 0) ? 0 : (uint8_t)(envPos);
}
}
// Rxy - note multi retrigger
else if (ch->EffTyp == 27)
{
tmpEff = ch->Eff & 0x0F;
if (!tmpEff)
tmpEff = ch->RetrigSpeed;
ch->RetrigSpeed = tmpEff;
tmpEffHi = ch->Eff >> 4;
if (!tmpEffHi)
tmpEffHi = ch->RetrigVol;
ch->RetrigVol = tmpEffHi;
if (!ch->VolKolVol) MultiRetrig(p, ch);
}
// X1x - extra fine period slide up
else if ((ch->EffTyp == 33) && ((ch->Eff & 0xF0) == 0x10))
{
tmpEff = ch->Eff & 0x0F;
if (!tmpEff)
tmpEff = ch->EPortaUpSpeed;
ch->EPortaUpSpeed = tmpEff;
ch->RealPeriod -= tmpEff;
if (ch->RealPeriod < 1) ch->RealPeriod = 1;
ch->OutPeriod = ch->RealPeriod;
ch->Status |= IS_Period;
}
// X2x - extra fine period slide down
else if ((ch->EffTyp == 33) && ((ch->Eff & 0xF0) == 0x20))
{
tmpEff = ch->Eff & 0x0F;
if (!tmpEff)
tmpEff = ch->EPortaDownSpeed;
ch->EPortaDownSpeed = tmpEff;
ch->RealPeriod += tmpEff;
if (ch->RealPeriod > (32000 - 1)) ch->RealPeriod = 32000 - 1;
ch->OutPeriod = ch->RealPeriod;
ch->Status |= IS_Period;
}
}
/* don't inline this */
static void fixTonePorta(PLAYER *pl, StmTyp *ch, TonTyp *p, uint8_t inst)
{
uint16_t portaTmp;
uint8_t tmpFTune;
if (p->Ton)
{
if (p->Ton == 97)
{
KeyOff(ch);
}
else
{
// signed 8-bit >>3 without rounding or undefined behavior (FT2 exact)
tmpFTune = (ch->FineTune >= 0) ? (ch->FineTune >> 3) : (0xE0 | ((uint8_t)(ch->FineTune) >> 3));
portaTmp = ((((p->Ton - 1) + ch->RelTonNr) & 0x00FF) << 4) + ((tmpFTune + 16) & 0x00FF);
if (portaTmp < ((12 * 10 * 16) + 16))
{
ch->WantPeriod = pl->Note2Period[portaTmp];
if (ch->WantPeriod == ch->RealPeriod)
ch->PortaDir = 0;
else if (ch->WantPeriod > ch->RealPeriod)
ch->PortaDir = 1;
else
ch->PortaDir = 2;
}
}
}
if (inst)
{
RetrigVolume(ch);
if (p->Ton != 97)
RetrigEnvelopeVibrato(ch);
}
}
static inline void GetNewNote(PLAYER *pl, StmTyp *ch, TonTyp *p)
{
uint8_t inst;
ch->VolKolVol = p->Vol;
if (!ch->EffTyp)
{
if (ch->Eff)
{
/* we have an arpeggio running, set period back */
ch->OutPeriod = ch->RealPeriod;
ch->Status |= IS_Period;
}
}
else
{
if ((ch->EffTyp == 4) || (ch->EffTyp == 6))
{
/* we have a vibrato running */
if ((p->EffTyp != 4) && (p->EffTyp != 6))
{
/* but it's ending at the next (this) row, so set period back */
ch->OutPeriod = ch->RealPeriod;
ch->Status |= IS_Period;
}
}
}
ch->EffTyp = p->EffTyp;
ch->Eff = p->Eff;
ch->TonTyp = (p->Instr << 8) | p->Ton;
/* 'inst' var is used for later if checks... */
inst = p->Instr;
if (inst)
{
if ((pl->Song.AntInstrs > 128) || (inst <= 128)) /* >128 insnum hack */
ch->InstrNr = inst;
else
inst = 0;
}
if (p->EffTyp == 0x0E)
{
if ((p->Eff >= 0xD1) && (p->Eff <= 0xDF))
return; /* we have a note delay (ED1..EDF) */
}
if (p->Eff != 0x90) /* E90 is 'retrig' speed 0 */
{
if ((ch->VolKolVol & 0xF0) == 0xF0) /* gxx */
{
if (ch->VolKolVol & 0x0F)
ch->PortaSpeed = (int16_t)(ch->VolKolVol & 0x0F) << 6;
fixTonePorta(pl, ch, p, inst);
CheckEffects(pl, ch);
return;
}
if ((p->EffTyp == 3) || (p->EffTyp == 5)) /* 3xx or 5xx */
{
if ((p->EffTyp != 5) && p->Eff)
ch->PortaSpeed = (int16_t)(p->Eff) << 2;
fixTonePorta(pl, ch, p, inst);
CheckEffects(pl, ch);
return;
}
if ((p->EffTyp == 0x14) && !p->Eff) /* K00 (KeyOff) */
{
KeyOff(ch);
if (inst)
RetrigVolume(ch);
CheckEffects(pl, ch);
return;
}
if (!p->Ton)
{
if (inst)
{
RetrigVolume(ch);
RetrigEnvelopeVibrato(ch);
}
CheckEffects(pl, ch);
return;
}
}
if (p->Ton == 97)
KeyOff(ch);
else
StartTone(pl, p->Ton, p->EffTyp, p->Eff, ch);
if (inst)
{
RetrigVolume(ch);
if (p->Ton != 97)
RetrigEnvelopeVibrato(ch);
}
CheckEffects(pl, ch);
}
static void FixaEnvelopeVibrato(PLAYER *p, StmTyp *ch)
{
uint16_t envVal;
uint8_t envPos;
int8_t envInterpolateFlag;
int8_t envDidInterpolate;
uint8_t autoVibTmp;
// *** FADEOUT ***
if (!ch->EnvSustainActive)
{
ch->Status |= IS_Vol;
ch->FadeOutAmp -= ch->FadeOutSpeed;
if (ch->FadeOutAmp <= 0)
{
ch->FadeOutAmp = 0;
ch->FadeOutSpeed = 0;
}
}
if (!ch->Mute)
{
// *** VOLUME ENVELOPE ***
envInterpolateFlag = 1;
envDidInterpolate = 0;
envVal = 0;
if (ch->InstrSeg.EnvVTyp & 1)
{
envPos = ch->EnvVPos;
ch->EnvVCnt++;
if (ch->EnvVCnt == ch->InstrSeg.EnvVP[envPos][0])
{
ch->EnvVAmp = (ch->InstrSeg.EnvVP[envPos][1] & 0x00FF) << 8;
envPos++;
if (ch->InstrSeg.EnvVTyp & 4)
{
envPos--;
if (envPos == ch->InstrSeg.EnvVRepE)
{
if (!(ch->InstrSeg.EnvVTyp&2)||(envPos!=ch->InstrSeg.EnvVSust)||ch->EnvSustainActive)
{
envPos = ch->InstrSeg.EnvVRepS;
ch->EnvVCnt = ch->InstrSeg.EnvVP[envPos][0];
ch->EnvVAmp = (ch->InstrSeg.EnvVP[envPos][1] & 0x00FF) << 8;
}
}
envPos++;
}
ch->EnvVIPValue = 0;
if (envPos < ch->InstrSeg.EnvVPAnt)
{
if ((ch->InstrSeg.EnvVTyp & 2) && ch->EnvSustainActive)
{
envPos--;
if (envPos == ch->InstrSeg.EnvVSust)
envInterpolateFlag = 0;
else
envPos++;
}
if (envInterpolateFlag)
{
ch->EnvVPos = envPos;
if (ch->InstrSeg.EnvVP[envPos - 0][0] > ch->InstrSeg.EnvVP[envPos - 1][0])
{
ch->EnvVIPValue = ch->InstrSeg.EnvVP[envPos - 0][1];
ch->EnvVIPValue -= ch->InstrSeg.EnvVP[envPos - 1][1];
ch->EnvVIPValue = (ch->EnvVIPValue & 0x00FF) << 8;
ch->EnvVIPValue /= (ch->InstrSeg.EnvVP[envPos][0] - ch->InstrSeg.EnvVP[envPos - 1][0]);
envVal = ch->EnvVAmp;
envDidInterpolate = 1;
}
}
}
}
if (!envDidInterpolate)
{
ch->EnvVAmp += ch->EnvVIPValue;
envVal = ch->EnvVAmp;
if ((envVal & 0xFF00) > 0x4000)
{
ch->EnvVIPValue = 0;
envVal = ((envVal & 0xFF00) > 0x8000) ? 0x0000 : 0x4000;
}
}
ch->FinalVol = (float)(ch->OutVol) / 64.0f;
ch->FinalVol *= (float)(ch->FadeOutAmp) / 65536.0f;
ch->FinalVol *= (float)(envVal >> 8) / 64.0f;
ch->FinalVol *= (float)(p->Song.GlobVol) / 64.0f;
ch->Status |= IS_Vol;
}
else
{
ch->FinalVol = (float)(ch->OutVol) / 64.0f;
ch->FinalVol *= (float)(ch->FadeOutAmp) / 65536.0f;
ch->FinalVol *= (float)(p->Song.GlobVol) / 64.0f;
}
}
else
{
ch->FinalVol = 0;
}
// *** PANNING ENVELOPE ***
envInterpolateFlag = 1;
envDidInterpolate = 0;
envVal = 0;
if (ch->InstrSeg.EnvPTyp & 1)
{
envPos = ch->EnvPPos;
ch->EnvPCnt++;
if (ch->EnvPCnt == ch->InstrSeg.EnvPP[envPos][0])
{
ch->EnvPAmp = (ch->InstrSeg.EnvPP[envPos][1] & 0x00FF) << 8;
envPos++;
if (ch->InstrSeg.EnvPTyp & 4)
{
envPos--;
if (envPos == ch->InstrSeg.EnvPRepE)
{
if (!(ch->InstrSeg.EnvPTyp&2)||(envPos!=ch->InstrSeg.EnvPSust)||ch->EnvSustainActive)
{
envPos = ch->InstrSeg.EnvPRepS;
ch->EnvPCnt = ch->InstrSeg.EnvPP[envPos][0];
ch->EnvPAmp = (ch->InstrSeg.EnvPP[envPos][1] & 0x00FF) << 8;
}
}
envPos++;
}
ch->EnvPIPValue = 0;
if (envPos < ch->InstrSeg.EnvPPAnt)
{
if ((ch->InstrSeg.EnvPTyp & 2) && ch->EnvSustainActive)
{
envPos--;
if (envPos == ch->InstrSeg.EnvPSust)
envInterpolateFlag = 0;
else
envPos++;
}
if (envInterpolateFlag)
{
ch->EnvPPos = envPos;
if (ch->InstrSeg.EnvPP[envPos - 0][0] > ch->InstrSeg.EnvPP[envPos - 1][0])
{
ch->EnvPIPValue = ch->InstrSeg.EnvPP[envPos - 0][1];
ch->EnvPIPValue -= ch->InstrSeg.EnvPP[envPos - 1][1];
ch->EnvPIPValue = (ch->EnvPIPValue & 0x00FF) << 8;
ch->EnvPIPValue /= (ch->InstrSeg.EnvPP[envPos][0] - ch->InstrSeg.EnvPP[envPos - 1][0]);
envVal = ch->EnvPAmp;
envDidInterpolate = 1;
}
}
}
}
if (!envDidInterpolate)
{
ch->EnvPAmp += ch->EnvPIPValue;
envVal = ch->EnvPAmp;
if ((envVal & 0xFF00) > 0x4000)
{
ch->EnvPIPValue = 0;
envVal = ((envVal & 0xFF00) > 0x8000) ? 0x0000 : 0x4000;
}
}
ch->FinalPan = (uint8_t)(ch->OutPan);
ch->FinalPan += (uint8_t)((((envVal >> 8) - 32) * (128 - abs(ch->OutPan - 128)) / 32));
ch->Status |= IS_Pan;
}
else
{
ch->FinalPan = (uint8_t)(ch->OutPan);
}
// *** AUTO VIBRATO ***
if (ch->InstrSeg.VibDepth)
{
if (ch->EVibSweep)
{
if (ch->EnvSustainActive)
{
ch->EVibAmp += ch->EVibSweep;
if ((ch->EVibAmp >> 8) > ch->InstrSeg.VibDepth)
{
ch->EVibAmp = (uint16_t)(ch->InstrSeg.VibDepth) << 8;
ch->EVibSweep = 0;
}
}
}
autoVibTmp = ch->EVibPos;
if (ch->InstrSeg.VibTyp == 1) autoVibTmp = (autoVibTmp > 127) ? 192 : 64;
else if (ch->InstrSeg.VibTyp == 2) autoVibTmp = (((((autoVibTmp >> 1) & 0x00FF) + 64) & 127) - 64) ^ -1;
else if (ch->InstrSeg.VibTyp == 3) autoVibTmp = (((((autoVibTmp >> 1) & 0x00FF) + 64) & 127) - 64);
ch->FinalPeriod = ((p->VibSineTab[autoVibTmp] * ch->EVibAmp) >> 14) + ch->OutPeriod;
if (ch->FinalPeriod > (32000 - 1)) ch->FinalPeriod = 0; // Yes, FT2 zeroes it out
ch->Status |= IS_Period;
ch->EVibPos += ch->InstrSeg.VibRate;
}
else
{
ch->FinalPeriod = ch->OutPeriod;
}
}
static int16_t RelocateTon(PLAYER *p, int16_t inPeriod, int8_t addNote, StmTyp *ch)
{
// This *should* be more accurate now, but slower. Stupid routine!
int8_t i;
int8_t fineTune;
int16_t oldPeriod;
int16_t addPeriod;
int32_t outPeriod;
oldPeriod = 0;
addPeriod = (8 * 12 * 16) * 2;
// safe signed 8-bit >>3 (FT2 exact even on non-x86 platforms)
if (ch->FineTune >= 0)
fineTune = ch->FineTune >> 2;
else
fineTune = (int8_t)(0xE0 | ((uint8_t)(ch->FineTune) >> 3)) * 2;
for (i = 0; i < 8; ++i)
{
outPeriod = (((oldPeriod + addPeriod) >> 1) & 0xFFE0) + fineTune;
if (outPeriod < fineTune)
outPeriod += (1 << 8);
if (outPeriod < 16)
outPeriod = 16;
if (inPeriod >= p->Note2Period[(outPeriod - 16) >> 1])
{
outPeriod -= fineTune;
if (outPeriod & 0x00010000)
outPeriod = (outPeriod - (1 << 8)) & 0x0000FFE0;
addPeriod = (int16_t)(outPeriod);
}
else
{
outPeriod -= fineTune;
if (outPeriod & 0x00010000)
outPeriod = (outPeriod - (1 << 8)) & 0x0000FFE0;
oldPeriod = (int16_t)(outPeriod);
}
}
outPeriod = oldPeriod + fineTune;
if (outPeriod < fineTune)
outPeriod += (1 << 8);
if (outPeriod < 0)
outPeriod = 0;
outPeriod += ((int16_t)(addNote) << 5);
if (outPeriod >= ((((8 * 12 * 16) + 15) * 2) - 1))
outPeriod = ((8 * 12 * 16) + 15) * 2;
return (p->Note2Period[outPeriod >> 1]); // 16-bit look-up, shift it down
}
static void TonePorta(PLAYER *p, StmTyp *ch)
{
if (ch->PortaDir)
{
if (ch->PortaDir > 1)
{
ch->RealPeriod -= ch->PortaSpeed;
if (ch->RealPeriod <= ch->WantPeriod)
{
ch->PortaDir = 1;
ch->RealPeriod = ch->WantPeriod;
}
}
else
{
ch->RealPeriod += ch->PortaSpeed;
if (ch->RealPeriod >= ch->WantPeriod)
{
ch->PortaDir = 1;
ch->RealPeriod = ch->WantPeriod;
}
}
if (ch->GlissFunk) /* semi-tone slide flag */
ch->OutPeriod = RelocateTon(p, ch->RealPeriod, 0, ch);
else
ch->OutPeriod = ch->RealPeriod;
ch->Status |= IS_Period;
}
}
static void Volume(StmTyp *ch) /* actually volume slide */
{
uint8_t tmpEff;
tmpEff = ch->Eff;
if (!tmpEff)
tmpEff = ch->VolSlideSpeed;
ch->VolSlideSpeed = tmpEff;
if (!(tmpEff & 0xF0))
{
ch->RealVol -= tmpEff;
if (ch->RealVol < 0) ch->RealVol = 0;
}
else
{
ch->RealVol += (tmpEff >> 4);
if (ch->RealVol > 64) ch->RealVol = 64;
}
ch->OutVol = ch->RealVol;
ch->Status |= IS_Vol;
}
static void Vibrato2(StmTyp *ch)
{
uint8_t tmpVibPos;
int8_t tmpVibTyp;
tmpVibPos = (ch->VibPos >> 2) & 0x1F;
tmpVibTyp = ch->WaveCtrl & 0x03;
if (tmpVibTyp == 0)
{
tmpVibPos = VibTab[tmpVibPos];
}
else if (tmpVibTyp == 1)
{
tmpVibPos <<= 3; /* (0..31) * 8 */
if (ch->VibPos >= 128) tmpVibPos ^= -1;
}
else
{
tmpVibPos = 255;
}
tmpVibPos = ((uint16_t)(tmpVibPos) * ch->VibDepth) >> 5;
if (ch->VibPos >= 128) ch->OutPeriod = ch->RealPeriod - tmpVibPos;
else ch->OutPeriod = ch->RealPeriod + tmpVibPos;
ch->Status |= IS_Period;
ch->VibPos += ch->VibSpeed;
}
static inline void Vibrato(StmTyp *ch)
{
if (ch->Eff)
{
if (ch->Eff & 0x0F) ch->VibDepth = ch->Eff & 0x0F;
if (ch->Eff & 0xF0) ch->VibSpeed = (ch->Eff & 0xF0) >> 2; /* speed*4 */
}
Vibrato2(ch);
}
static inline void DoEffects(PLAYER *p, StmTyp *ch)
{
int8_t note;
uint8_t tmpEff;
uint8_t tremorData;
uint8_t tremorSign;
uint8_t tmpTremPos;
uint8_t tmpTremTyp;
uint16_t i;
uint16_t tick;
/* *** VOLUME COLUMN EFFECTS (TICKS >0) *** */
/* volume slide down */
if ((ch->VolKolVol & 0xF0) == 0x60)
{
ch->RealVol -= (ch->VolKolVol & 0x0F);
if (ch->RealVol < 0) ch->RealVol = 0;
ch->OutVol = ch->RealVol;
ch->Status |= IS_Vol;
}
/* volume slide up */
else if ((ch->VolKolVol & 0xF0) == 0x70)
{
ch->RealVol += (ch->VolKolVol & 0x0F);
if (ch->RealVol > 64) ch->RealVol = 64;
ch->OutVol = ch->RealVol;
ch->Status |= IS_Vol;
}
/* vibrato (+ set vibrato depth) */
else if ((ch->VolKolVol & 0xF0) == 0xB0)
{
if (ch->VolKolVol != 0xB0)
ch->VibDepth = ch->VolKolVol & 0x0F;
Vibrato2(ch);
}
/* pan slide left */
else if ((ch->VolKolVol & 0xF0) == 0xD0)
{
ch->OutPan -= (ch->VolKolVol & 0x0F);
if (ch->OutPan < 0) ch->OutPan = 0;
ch->Status |= IS_Pan;
}
/* pan slide right */
else if ((ch->VolKolVol & 0xF0) == 0xE0)
{
ch->OutPan += (ch->VolKolVol & 0x0F);
if (ch->OutPan > 255) ch->OutPan = 255;
ch->Status |= IS_Pan;
}
/* tone porta */
else if ((ch->VolKolVol & 0xF0) == 0xF0) TonePorta(p, ch);
/* *** MAIN EFFECTS (TICKS >0) *** */
if (((ch->Eff == 0) && (ch->EffTyp == 0)) || (ch->EffTyp >= 36)) return;
/* 0xy - Arpeggio */
if (ch->EffTyp == 0)
{
tick = p->Song.Timer;
note = 0;
/* FT2 "out of boundary" arp LUT simulation */
if (tick > 16) tick = 2;
else if (tick == 15) tick = 0;
else tick %= 3;
/*
** this simulation doesn't work properly for >=128 tick arps.
** but you'd need to hexedit the initial speed to get >31
*/
if (tick == 0)
{
ch->OutPeriod = ch->RealPeriod;
}
else
{
if (tick == 1) note = ch->Eff >> 4;
else if (tick == 2) note = ch->Eff & 0x0F;
ch->OutPeriod = RelocateTon(p, ch->RealPeriod, note, ch);
}
ch->Status |= IS_Period;
}
/* 1xx - period slide up */
else if (ch->EffTyp == 1)
{
tmpEff = ch->Eff;
if (!tmpEff)
tmpEff = ch->PortaUpSpeed;
ch->PortaUpSpeed = tmpEff;
ch->RealPeriod -= ((int16_t)(tmpEff) << 2);
if (ch->RealPeriod < 1) ch->RealPeriod = 1;
ch->OutPeriod = ch->RealPeriod;
ch->Status |= IS_Period;
}
/* 2xx - period slide up */
else if (ch->EffTyp == 2)
{
tmpEff = ch->Eff;
if (!tmpEff)
tmpEff = ch->PortaUpSpeed;
ch->PortaUpSpeed = tmpEff;
ch->RealPeriod += ((int16_t)(tmpEff) << 2);
if (ch->RealPeriod > (32000 - 1)) ch->RealPeriod = 32000 - 1;
ch->OutPeriod = ch->RealPeriod;
ch->Status |= IS_Period;
}
/* 3xx - tone portamento */
else if (ch->EffTyp == 3) TonePorta(p, ch);
/* 4xy - vibrato */
else if (ch->EffTyp == 4) Vibrato(ch);
/* 5xy - tone portamento + volume slide */
else if (ch->EffTyp == 5)
{
TonePorta(p, ch);
Volume(ch);
}
/* 6xy - vibrato + volume slide */
else if (ch->EffTyp == 6)
{
Vibrato2(ch);
Volume(ch);
}
/* 7xy - tremolo */
else if (ch->EffTyp == 7)
{
tmpEff = ch->Eff;
if (tmpEff)
{
if (tmpEff & 0x0F) ch->TremDepth = tmpEff & 0x0F;
if (tmpEff & 0xF0) ch->TremSpeed = (tmpEff & 0xF0) >> 2; /* speed*4 */
}
tmpTremPos = (ch->TremPos >> 2) & 0x1F;
tmpTremTyp = (ch->WaveCtrl >> 4) & 0x03;
if (tmpTremTyp == 0)
{
tmpTremPos = VibTab[tmpTremPos];
}
else if (tmpTremTyp == 1)
{
tmpTremPos <<= 3; /* (0..31) * 8 */
if (ch->VibPos >= 128) tmpTremPos ^= -1; /* VibPos indeed, FT2 bug */
}
else
{
tmpTremPos = 255;
}
tmpTremPos = (uint8_t)(((uint16_t)(tmpTremPos) * ch->TremDepth) >> 6);
if (ch->TremPos >= 128)
{
ch->OutVol = ch->RealVol - tmpTremPos;
if (ch->OutVol < 0) ch->OutVol = 0;
}
else
{
ch->OutVol = ch->RealVol + tmpTremPos;
if (ch->OutVol > 64) ch->OutVol = 64;
}
ch->TremPos += ch->TremSpeed;
ch->Status |= IS_Vol;
}
/* Axy - volume slide */
else if (ch->EffTyp == 10) Volume(ch); /* actually volume slide */
/* Exy - E effects */
else if (ch->EffTyp == 14)
{
/* E9x - note retrigger */
if ((ch->Eff & 0xF0) == 0x90)
{
if (ch->Eff != 0x90) /* E90 is handled in GetNewNote(); */
{
if (!((p->Song.Tempo - p->Song.Timer) % (ch->Eff & 0x0F)))
{
StartTone(p, 0, 0, 0, ch);
RetrigEnvelopeVibrato(ch);
}
}
}
/* ECx - note cut */
else if ((ch->Eff & 0xF0) == 0xC0)
{
if (((p->Song.Tempo - p->Song.Timer) & 0x00FF) == (ch->Eff & 0x0F))
{
ch->OutVol = 0;
ch->RealVol = 0;
ch->Status |= IS_Vol;
}
}
/* EDx - note delay */
else if ((ch->Eff & 0xF0) == 0xD0)
{
if (((p->Song.Tempo - p->Song.Timer) & 0x00FF) == (ch->Eff & 0x0F))
{
StartTone(p, ch->TonTyp & 0x00FF, 0, 0, ch);
if (ch->TonTyp & 0xFF00)
RetrigVolume(ch);
RetrigEnvelopeVibrato(ch);
if ((ch->VolKolVol >= 0x10) && (ch->VolKolVol <= 0x50))
{
ch->OutVol = ch->VolKolVol - 16;
ch->RealVol = ch->OutVol;
}
else if ((ch->VolKolVol >= 0xC0) && (ch->VolKolVol <= 0xCF))
{
ch->OutPan = (ch->VolKolVol & 0x0F) << 4;
}
}
}
}
/* Hxy - global volume slide */
else if (ch->EffTyp == 17)
{
tmpEff = ch->Eff;
if (!tmpEff)
tmpEff = ch->GlobVolSlideSpeed;
ch->GlobVolSlideSpeed = tmpEff;
if (!(tmpEff & 0xF0))
{
p->Song.GlobVol -= tmpEff;
if (p->Song.GlobVol < 0) p->Song.GlobVol = 0;
}
else
{
p->Song.GlobVol += (tmpEff >> 4);
if (p->Song.GlobVol > 64) p->Song.GlobVol = 64;
}
for (i = 0; i < p->Song.AntChn; ++i) p->Stm[i].Status |= IS_Vol;
}
/* Kxx - key off */
else if (ch->EffTyp == 20)
{
if (((p->Song.Tempo - p->Song.Timer) & 31) == (ch->Eff & 0x0F))
KeyOff(ch);
}
/* Pxy - panning slide */
else if (ch->EffTyp == 25)
{
tmpEff = ch->Eff;
if (!tmpEff)
tmpEff = ch->PanningSlideSpeed;
ch->PanningSlideSpeed = tmpEff;
if (!(ch->Eff & 0xF0))
{
ch->OutPan += (ch->Eff >> 4);
if (ch->OutPan > 255) ch->OutPan = 255;
}
else
{
ch->OutPan -= (ch->Eff & 0x0F);
if (ch->OutPan < 0) ch->OutPan = 0;
}
ch->Status |= IS_Pan;
}
/* Rxy - multi note retrig */
else if (ch->EffTyp == 27) MultiRetrig(p, ch);
/* Txy - tremor */
else if (ch->EffTyp == 29)
{
tmpEff = ch->Eff;
if (!tmpEff)
tmpEff = ch->TremorSave;
ch->TremorSave = tmpEff;
tremorSign = ch->TremorPos & 0x80;
tremorData = ch->TremorPos & 0x7F;
if (--tremorData & 0x80)
{
if (tremorSign == 0x80)
{
tremorSign = 0x00;
tremorData = tmpEff & 0x0F;
}
else
{
tremorSign = 0x80;
tremorData = tmpEff >> 4;
}
}
ch->TremorPos = tremorData | tremorSign;
ch->OutVol = tremorSign ? ch->RealVol : 0;
ch->Status |= IS_Vol;
}
}
static void MainPlayer(PLAYER *p) /* periodically called from mixer */
{
StmTyp *ch;
SampleTyp s;
uint8_t i;
int8_t tickzero;
#ifdef USE_VOL_RAMP
int32_t rampStyle = p->rampStyle;
#endif
if (p->Playing)
{
tickzero = 0;
if (--(p->Song.Timer) == 0)
{
p->Song.Timer = p->Song.Tempo;
tickzero = 1;
}
if (tickzero)
{
if (!p->Song.PattDelTime2)
{
for (i = 0; i < p->Song.AntChn; ++i)
{
if (p->Patt[p->Song.PattNr] != NULL)
GetNewNote(p, &p->Stm[i], &p->Patt[p->Song.PattNr][(p->Song.PattPos * MAX_VOICES) + i]);
else
GetNewNote(p, &p->Stm[i], &p->NilPatternLine[(p->Song.PattPos * MAX_VOICES) + i]);
FixaEnvelopeVibrato(p, &p->Stm[i]);
}
}
else
{
for (i = 0; i < p->Song.AntChn; ++i)
{
DoEffects(p, &p->Stm[i]);
FixaEnvelopeVibrato(p, &p->Stm[i]);
}
}
}
else
{
for (i = 0; i < p->Song.AntChn; ++i)
{
DoEffects(p, &p->Stm[i]);
FixaEnvelopeVibrato(p, &p->Stm[i]);
}
}
if (p->Song.Timer == 1)
{
p->Song.PattPos++;
if (p->Song.PattDelTime)
{
p->Song.PattDelTime2 = p->Song.PattDelTime;
p->Song.PattDelTime = 0;
}
if (p->Song.PattDelTime2)
{
p->Song.PattDelTime2--;
if (p->Song.PattDelTime2)
{
p->Song.PattPos--;
bit_array_clear(p->playedRows, p->Song.SongPos * 1024 + p->Song.PattPos);
}
}
if (p->Song.PBreakFlag)
{
p->Song.PBreakFlag = 0;
p->Song.PattPos = p->Song.PBreakPos;
}
if ((p->Song.PattPos >= p->Song.PattLen) || p->Song.PosJumpFlag)
{
p->Song.PattPos = p->Song.PBreakPos;
p->Song.PBreakPos = 0;
p->Song.PosJumpFlag = 0;
p->Song.SongPos++;
if (p->Song.SongPos >= p->Song.Len) p->Song.SongPos = p->Song.RepS;
p->Song.PattNr = p->Song.SongTab[p->Song.SongPos];
p->Song.PattLen = p->PattLens[p->Song.PattNr];
}
if (bit_array_test(p->playedRows, p->Song.SongPos * 1024 + p->Song.PattPos))
{
p->loopCount++;
bit_array_reset(p->playedRows);
}
bit_array_set(p->playedRows, p->Song.SongPos * 1024 + p->Song.PattPos);
}
}
else
{
for (i = 0; i < p->Song.AntChn; ++i)
FixaEnvelopeVibrato(p, &p->Stm[i]);
}
/* update mixer */
for (i = 0; i < p->Song.AntChn; ++i)
{
ch = &p->Stm[i];
if (ch->Status & IS_NyTon)
{
s = ch->InstrOfs;
#ifdef USE_VOL_RAMP
if (rampStyle > 0 && voiceIsActive(p, ch->Nr))
{
int32_t ChNr = ch->Nr;
memcpy(p->voice + SPARE_OFFSET + ChNr, p->voice + ChNr, sizeof (VOICE));
p->voice[SPARE_OFFSET + ChNr].faderDest = 0.0f;
p->voice[SPARE_OFFSET + ChNr].faderDelta =
(p->voice[SPARE_OFFSET + ChNr].faderDest - p->voice[SPARE_OFFSET + ChNr].fader) * p->f_samplesPerFrame010;
resampler_dup_inplace(p->resampler[SPARE_OFFSET + ChNr], p->resampler[ChNr]);
resampler_dup_inplace(p->resampler[TOTAL_VOICES + SPARE_OFFSET + ChNr], p->resampler[TOTAL_VOICES + ChNr]);
}
#endif
voiceSetSource(p, ch->Nr, s.Pek, s.Len, s.RepL, s.RepS + s.RepL, s.Typ & 3, s.Typ & 16, s.Typ & 32);
voiceSetSamplePosition(p, ch->Nr, ch->SmpStartPos);
#ifdef USE_VOL_RAMP
if (rampStyle > 0)
{
p->voice[ch->Nr].fader = 0.0f;
p->voice[ch->Nr].faderDest = 1.0f;
p->voice[ch->Nr].faderDelta = (p->voice[ch->Nr].faderDest - p->voice[ch->Nr].fader) * p->f_samplesPerFrame005;
}
#endif
}
if (ch->Status & IS_Vol)
voiceSetVolume(p, ch->Nr, ch->FinalVol, ch->FinalPan, ch->Status & IS_NyTon);
if (ch->Status & IS_Period)
voiceSetSamplingFrequency(p, ch->Nr, GetFrequenceValue(p, ch->FinalPeriod));
ch->Status = 0;
}
}
static void StopVoices(PLAYER *p)
{
uint8_t a;
memset(p->voice, 0, sizeof (p->voice));
memset(p->Stm, 0, sizeof (p->Stm));
for (a = 0; a < MAX_VOICES; ++a)
{
StmTyp *ch = &p->Stm[a];
ch->Nr = a;
ch->TonTyp = 0;
ch->RelTonNr = 0;
ch->InstrNr = 0;
ch->InstrSeg = *p->Instr[0];
ch->Status = IS_Vol;
ch->RealVol = 0;
ch->OutVol = 0;
ch->OldVol = 0;
ch->FinalVol = 0.0f;
ch->OldPan = 128;
ch->OutPan = 128;
ch->FinalPan = 128;
ch->VibDepth = 0;
voiceSetVolume(p, a, ch->FinalVol, ch->FinalPan, 1);
}
}
static void SetPos(PLAYER *p, int16_t SongPos, int16_t PattPos)
{
if (SongPos > -1)
{
p->Song.SongPos = SongPos;
if ((p->Song.Len > 0) && (p->Song.SongPos >= p->Song.Len))
p->Song.SongPos = p->Song.Len - 1;
p->Song.PattNr = p->Song.SongTab[SongPos];
p->Song.PattLen = p->PattLens[p->Song.PattNr];
}
if (PattPos > -1)
{
p->Song.PattPos = PattPos;
if (p->Song.PattPos >= p->Song.PattLen)
p->Song.PattPos = p->Song.PattLen - 1;
}
p->Song.Timer = 1;
}
static void FreeInstr(PLAYER *pl, uint16_t ins)
{
uint8_t i;
InstrTyp *p;
p = pl->Instr[ins];
if (p == NULL) return;
for (i = 0; i < 32; ++i)
{
if (p->Samp[i].Pek) free(p->Samp[i].Pek);
p->Samp[i].Pek = NULL;
}
free(pl->Instr[ins]);
pl->Instr[ins] = NULL;
}
static void FreeMusic(PLAYER *p)
{
uint16_t a;
for (a = 1; a < (255 + 1); ++a)
FreeInstr(p, a);
for (a = 0; a < 256; ++a)
{
if (p->Patt[a]) free(p->Patt[a]);
p->Patt[a] = NULL;
p->PattLens[a] = 64;
}
memset(&p->Song, 0, sizeof (p->Song));
p->Song.Len = 1;
p->Song.Tempo = 6;
p->Song.Speed = 125;
p->Song.Timer = 1;
p->Song.AntChn = MAX_VOICES;
p->LinearFrqTab = 1;
StopVoices(p);
SetPos(p, 0, 0);
}
static void Delta2Samp(int8_t *p, uint32_t len, uint8_t typ)
{
uint32_t i;
int16_t *p16;
int16_t news16;
int16_t olds16L;
int16_t olds16R;
int8_t *p8;
int8_t news8;
int8_t olds8L;
int8_t olds8R;
if (typ & 16) len >>= 1; /* 16-bit */
if (typ & 32) len >>= 1; /* stereo */
if (typ & 32)
{
if (typ & 16)
{
p16 = (int16_t *)(p);
olds16L = 0;
olds16R = 0;
for (i = 0; i < len; ++i)
{
news16 = p16[i] + olds16L;
p16[i] = news16;
olds16L = news16;
news16 = p16[len + i] + olds16R;
p16[len + i] = news16;
olds16R = news16;
}
}
else
{
p8 = (int8_t *)(p);
olds8L = 0;
olds8R = 0;
for (i = 0; i < len; ++i)
{
news8 = p8[i] + olds8L;
p8[i] = news8;
olds8L = news8;
news8 = p8[len + i] + olds8R;
p8[len + i] = news8;
olds8R = news8;
}
}
}
else
{
if (typ & 16)
{
p16 = (int16_t *)(p);
olds16L = 0;
for (i = 0; i < len; ++i)
{
news16 = p16[i] + olds16L;
p16[i] = news16;
olds16L = news16;
}
}
else
{
p8 = (int8_t *)(p);
olds8L = 0;
for (i = 0; i < len; ++i)
{
news8 = p8[i] + olds8L;
p8[i] = news8;
olds8L = news8;
}
}
}
}
static inline int8_t GetAdpcmSample(const int8_t *sampleDictionary, const uint8_t *sampleData, int32_t samplePosition, int8_t *lastDelta)
{
uint8_t byte = sampleData[samplePosition / 2];
byte = (samplePosition & 1) ? byte >> 4 : byte & 15;
return *lastDelta += sampleDictionary[byte];
}
static void Adpcm2Samp(uint8_t * sample, uint32_t length)
{
const int8_t *sampleDictionary;
const uint8_t *sampleData;
uint32_t samplePosition;
int8_t lastDelta;
uint8_t * sampleDataOut = (uint8_t *) malloc(length);
if (!sampleDataOut)
return;
sampleDictionary = (const int8_t *)sample;
sampleData = (uint8_t*)sampleDictionary + 16;
samplePosition = 0;
lastDelta = 0;
while (samplePosition < length)
{
sampleDataOut[samplePosition] = GetAdpcmSample(sampleDictionary, sampleData, samplePosition, &lastDelta);
samplePosition++;
}
memcpy(sample, sampleDataOut, length);
}
static void FreeAllInstr(PLAYER *p)
{
uint16_t i;
for (i = 1; i < (255 + 1); ++i) FreeInstr(p, i);
}
static int8_t AllocateInstr(PLAYER *pl, uint16_t i)
{
uint8_t j;
InstrTyp *p;
if (pl->Instr[i] == NULL)
{
p = (InstrTyp *)(calloc(1, sizeof (InstrTyp)));
if (p == NULL) return (0);
for (j = 0; j < 32; ++j)
{
p->Samp[j].Pan = 128;
p->Samp[j].Vol = 64;
}
pl->Instr[i] = p;
return (1);
}
return (0);
}
static int8_t LoadInstrHeader(PLAYER *p, MEM *f, uint16_t i)
{
uint8_t j;
uint16_t k;
InstrHeaderTyp ih;
size_t size;
memset(&ih, 0, InstrHeaderSize);
mread_swap(&ih.InstrSize, 4, 1, f, 0, 3);
if ((ih.InstrSize <= 0) || (ih.InstrSize > InstrHeaderSize))
ih.InstrSize = InstrHeaderSize;
size = ih.InstrSize - 4;
mread(ih.Name, min(size, 22), 1, f);
if (size > 22) mread(&ih.Typ, min(size - 22, 1), 1, f);
if (size > 23) mread_swap(&ih.AntSamp, min(size - 23, 2), 1, f, 0, 1);
if (size > 25) mread_swap(&ih.SampleSize, min(size - 25, 4), 1, f, 0, 3);
if (size > 29) mread(&ih.TA, min(size - 29, 96), 1, f);
if (size > 125) mread_swap(&ih.EnvVP, min(size - 125, 96), 1, f, 0, 1);
if (size > 221) mread(&ih.EnvVPAnt, min(size - 221, 14), 1, f);
if (size > 235) mread_swap(&ih.FadeOut, min(size - 235, 2), 1, f, 0, 1);
if (size > 237) mread(&ih.MIDIOn, min(size - 237, 2), 1, f);
if (size > 239) mread_swap(&ih.MIDIProgram, min(size - 239, 4), 1, f, 0, 1);
if (size > 243) mread(&ih.Mute, min(size - 243, 16), 1, f);
if (meof(f) || (ih.AntSamp > 32)) return (0);
if (ih.AntSamp > 0)
{
if (AllocateInstr(p, i) == 0) return (0);
memcpy(p->Instr[i]->TA, ih.TA, ih.InstrSize);
p->Instr[i]->AntSamp = ih.AntSamp;
for (k = 0; k < ih.AntSamp; k++)
{
mread_swap(&ih.Samp[k].Len, 4, 3, f, 0, 3);
mread(&ih.Samp[k].vol, 28, 1, f);
}
if (meof(f)) return (0);
for (j = 0; j < ih.AntSamp; ++j)
memcpy(&p->Instr[i]->Samp[j].Len, &ih.Samp[j].Len, 12 + 4 + 24);
}
return (1);
}
static int8_t LoadInstrSample(PLAYER *p, MEM *f, uint16_t i)
{
uint16_t j;
int32_t l;
InstrTyp *Instr;
SampleTyp *s;
if (p->Instr[i] != NULL)
{
Instr = p->Instr[i];
for (j = 1; j <= Instr->AntSamp; ++j)
{
int adpcm = 0;
s = &Instr->Samp[j - 1];
s->Pek = NULL;
l = s->Len;
if (s->skrap == 0xAD &&
!(s->Typ & (16|32)))
adpcm = ((l + 1) / 2) + 16;
if (l > 0)
{
s->Pek = (int8_t *)(malloc(l));
if (s->Pek == NULL)
{
for (j = i; j <= p->Song.AntInstrs; ++j) FreeInstr(p, j);
return (0);
}
if (s->Typ & 16)
mread_swap(s->Pek, l, 1, f, 0, 1); /* byte swap 16 bit sample on big endian system, which by definition cannot be an adpcm sample */
else
mread(s->Pek, adpcm ? adpcm : l, 1, f);
if (!adpcm)
Delta2Samp(s->Pek, l, s->Typ);
else
Adpcm2Samp((uint8_t *)s->Pek, l);
}
if (s->Pek == NULL)
{
s->Len = 0;
s->RepS = 0;
s->RepL = 0;
}
else
{
if (s->RepS < 0) s->RepS = 0;
if (s->RepL < 0) s->RepL = 0;
if (s->RepS > s->Len) s->RepS = s->Len;
if ((s->RepS + s->RepL) > s->Len) s->RepL = s->Len - s->RepS;
}
if (s->RepL == 0) s->Typ &= 0xFC; /* non-FT2 fix: force loop off if looplen is 0 */
}
}
return (1);
}
static void UnpackPatt(PLAYER *p, TonTyp *patdata, uint16_t length, uint16_t packlen, uint8_t *packdata)
{
uint32_t patofs;
uint16_t i;
uint16_t packindex;
uint8_t j;
uint8_t packnote;
packindex = 0;
for (i = 0; i < length; ++i)
{
for (j = 0; j < p->Song.AntChn; ++j)
{
if (packindex >= packlen) return;
patofs = (i * MAX_VOICES) + j;
packnote = packdata[packindex++];
if (packnote & 0x80)
{
if (packnote & 0x01) patdata[patofs].Ton = packdata[packindex++];
if (packnote & 0x02) patdata[patofs].Instr = packdata[packindex++];
if (packnote & 0x04) patdata[patofs].Vol = packdata[packindex++];
if (packnote & 0x08) patdata[patofs].EffTyp = packdata[packindex++];
if (packnote & 0x10) patdata[patofs].Eff = packdata[packindex++];
}
else
{
patdata[patofs].Ton = packnote;
patdata[patofs].Instr = packdata[packindex++];
patdata[patofs].Vol = packdata[packindex++];
patdata[patofs].EffTyp = packdata[packindex++];
patdata[patofs].Eff = packdata[packindex++];
}
}
}
}
static inline int8_t PatternEmpty(PLAYER *p, uint16_t nr)
{
uint32_t patofs;
uint16_t i;
uint8_t j;
if (p->Patt[nr] == NULL)
{
return (1);
}
else
{
for (i = 0; i < p->PattLens[nr]; ++i)
{
for (j = 0; j < p->Song.AntChn; ++j)
{
patofs = (i * MAX_VOICES) + j;
if (p->Patt[nr][patofs].Ton) return (0);
if (p->Patt[nr][patofs].Instr) return (0);
if (p->Patt[nr][patofs].Vol) return (0);
if (p->Patt[nr][patofs].EffTyp) return (0);
if (p->Patt[nr][patofs].Eff) return (0);
}
}
}
return (1);
}
static int8_t LoadPatterns(PLAYER *p, MEM *f)
{
uint8_t *patttmp;
uint16_t i;
uint8_t tmpLen;
PatternHeaderTyp ph;
for (i = 0; i < p->Song.AntPtn; ++i)
{
mread_swap(&ph.PatternHeaderSize, 4, 1, f, 0, 3);
mread(&ph.Typ, 1, 1, f);
ph.PattLen = 0;
if (p->Song.Ver == 0x0102)
{
mread(&tmpLen, 1, 1, f);
ph.PattLen = (uint16_t)(tmpLen) + 1; /* +1 in v1.02 */
}
else
{
mread_swap(&ph.PattLen, 2, 1, f, 0, 1);
}
mread_swap(&ph.DataLen, 2, 1, f, 0, 1);
if (p->Song.Ver == 0x0102)
mseek(f, ph.PatternHeaderSize - 8, SEEK_CUR);
else
mseek(f, ph.PatternHeaderSize - 9, SEEK_CUR);
if (meof(f))
{
mclose(&f);
return (0);
}
p->PattLens[i] = ph.PattLen;
if (ph.DataLen > 0)
{
p->Patt[i] = (TonTyp *)(calloc(sizeof (TonTyp), ph.PattLen * MAX_VOICES));
if (p->Patt[i] == NULL)
{
mclose(&f);
return (0);
}
patttmp = (uint8_t *)(malloc(ph.DataLen));
if (patttmp == NULL)
{
mclose(&f);
return (0);
}
mread(patttmp, ph.DataLen, 1, f);
UnpackPatt(p, p->Patt[i], ph.PattLen, ph.DataLen, patttmp);
free(patttmp);
}
if (PatternEmpty(p, i))
{
if (p->Patt[i] != NULL)
{
free(p->Patt[i]);
p->Patt[i] = NULL;
}
p->PattLens[i] = 64;
}
}
return (1);
}
static void ft2play_FreeSong(PLAYER *p)
{
p->Playing = 0;
memset(p->voice, 0, sizeof (p->voice));
FreeMusic(p);
p->ModuleLoaded = 0;
}
int8_t ft2play_LoadModule(void *_p, const uint8_t *buffer, size_t size)
{
uint16_t i;
PLAYER *p = (PLAYER *)_p;
MEM *f;
SongHeaderTyp h;
if (p->ModuleLoaded)
ft2play_FreeSong(p);
p->ModuleLoaded = 0;
/* instr 0 is a placeholder for invalid instruments */
AllocateInstr(p, 0);
p->Instr[0]->Samp[0].Vol = 0;
/* ------------------------------------------------ */
FreeMusic(p);
p->LinearFrqTab = 0;
f = mopen(buffer, size);
if (f == NULL) return (0);
/* start loading */
mread(&h.Sig, 58, 1, f);
mread_swap(&h.Ver, 2, 1, f, 0, 1);
mread_swap(&h.HeaderSize, 4, 1, f, 0, 3);
mread_swap(&h.Len, 2, 8, f, 0, 1);
mread(&h.SongTab, 256, 1, f);
if ((memcmp(h.Sig, "Extended Module: ", 17) != 0) || (h.Ver < 0x0102) || (h.Ver > 0x104))
{
mclose(&f);
return (0);
}
if ((h.AntChn < 1) || (h.AntChn > MAX_VOICES) || (h.AntPtn > 256))
{
mclose(&f);
return (0);
}
mseek(f, 60 + h.HeaderSize, SEEK_SET);
if (meof(f))
{
mclose(&f);
return (0);
}
memcpy(p->Song.Name, h.Name, 20);
memcpy(p->Song.ProgName, h.ProggName, 20);
p->Song.Len = h.Len;
p->Song.RepS = h.RepS;
p->Song.AntChn = (uint8_t)(h.AntChn);
p->Song.Speed = h.DefSpeed ? h.DefSpeed : 125;
p->Song.Tempo = h.DefTempo ? h.DefTempo : 6;
p->Song.InitSpeed = p->Song.Speed;
p->Song.InitTempo = p->Song.Tempo;
p->Song.AntInstrs = h.AntInstrs;
p->Song.AntPtn = h.AntPtn;
p->Song.Ver = h.Ver;
p->LinearFrqTab = h.Flags & 1;
memcpy(p->Song.SongTab, h.SongTab, 256);
if (p->Song.Ver < 0x0104)
{
for (i = 1; i <= h.AntInstrs; ++i)
{
if (!LoadInstrHeader(p, f, i))
{
FreeAllInstr(p);
mclose(&f);
return (0);
}
}
if (!LoadPatterns(p, f))
{
FreeAllInstr(p);
mclose(&f);
return (0);
}
for (i = 1; i <= h.AntInstrs; ++i)
{
if (!LoadInstrSample(p, f, i))
{
FreeAllInstr(p);
mclose(&f);
return (0);
}
}
}
else
{
if (!LoadPatterns(p, f))
{
mclose(&f);
return (0);
}
for (i = 1; i <= h.AntInstrs; ++i)
{
if (!LoadInstrHeader(p, f, i))
{
FreeInstr(p, (uint8_t)(i));
mclose(&f);
break;
}
if (LoadInstrSample(p, f, i) == 0)
{
mclose(&f);
break;
}
}
}
mclose(&f);
if (p->LinearFrqTab)
p->Note2Period = p->linearPeriods;
else
p->Note2Period = p->amigaPeriods;
if (p->Song.RepS > p->Song.Len) p->Song.RepS = 0;
StopVoices(p);
SetPos(p, 0, 0);
p->ModuleLoaded = 1;
return (1);
}
static void setSamplesPerFrame(PLAYER *p, uint32_t val)
{
p->samplesPerFrame = val;
}
static void setSamplingInterpolation(PLAYER *p, int8_t value)
{
p->samplingInterpolation = value;
}
static inline void voiceSetSource(PLAYER *p, uint8_t i, const int8_t *sampleData,
int32_t sampleLength, int32_t sampleLoopLength,
int32_t sampleLoopEnd, int8_t loopEnabled,
int8_t sixteenbit, int8_t stereo)
{
VOICE *v;
v = &p->voice[i];
if (sixteenbit)
{
sampleLength >>= 1;
sampleLoopEnd >>= 1;
sampleLoopLength >>= 1;
}
if (stereo)
{
sampleLength >>= 1;
sampleLoopEnd >>= 1;
sampleLoopLength >>= 1;
}
v->sampleData = sampleData;
v->sampleLength = sampleLength;
v->sampleLoopBegin = sampleLoopEnd - sampleLoopLength;
v->sampleLoopEnd = sampleLoopEnd;
v->sampleLoopLength = sampleLoopLength;
v->loopBidi = loopEnabled & 2;
v->loopEnabled = loopEnabled;
v->sixteenBit = sixteenbit;
v->loopingForward = 1;
v->stereo = stereo;
v->interpolating = 1;
}
static inline void voiceSetSamplePosition(PLAYER *p, uint8_t i, uint16_t value)
{
VOICE *v;
v = &p->voice[i];
v->samplePosition = value;
if (v->samplePosition >= v->sampleLength)
{
v->samplePosition = 0;
v->sampleData = NULL;
}
v->interpolating = 1;
}
static inline void voiceSetVolume(PLAYER *p, uint8_t i, float vol, uint8_t pan, uint8_t note_on)
{
VOICE *v;
v = &p->voice[i];
#ifdef USE_VOL_RAMP
if (!note_on && p->rampStyle > 1)
{
v->targetVolL = vol * p->PanningTab[256 - pan];
v->targetVolR = vol * p->PanningTab[pan];
v->volDeltaL = (v->targetVolL - v->volumeL) * p->f_samplesPerFrame005;
v->volDeltaR = (v->targetVolR - v->volumeR) * p->f_samplesPerFrame005;
}
else
{
v->targetVolL = v->volumeL = vol * p->PanningTab[256 - pan];
v->targetVolR = v->volumeR = vol * p->PanningTab[pan];
v->volDeltaL = 0.0f;
v->volDeltaR = 0.0f;
}
#else
v->volumeL = vol * p->PanningTab[256 - pan];
v->volumeR = vol * p->PanningTab[pan];
#endif
}
static inline void voiceSetSamplingFrequency(PLAYER *p, uint8_t i, uint32_t samplingFrequency)
{
p->voice[i].incRate = (float)(samplingFrequency) / p->f_outputFreq;
}
static inline void mix8b(PLAYER *p, uint32_t ch, uint32_t samples)
{
uint32_t j;
const int8_t *sampleData;
VOICE *v;
float sample;
float sampleL;
float sampleR;
int32_t sampleLength;
int32_t sampleLoopEnd;
int32_t sampleLoopLength;
int32_t sampleLoopBegin;
int32_t samplePosition;
int8_t loopEnabled;
int8_t loopBidi;
int8_t loopingForward;
int32_t interpolating;
#ifdef USE_VOL_RAMP
int32_t rampStyle = p->rampStyle;
#endif
void * resampler;
v = &p->voice[ch];
sampleLength = v->sampleLength;
sampleLoopLength = v->sampleLoopLength;
sampleLoopEnd = v->sampleLoopEnd;
sampleLoopBegin = v->sampleLoopBegin;
loopEnabled = v->loopEnabled;
loopBidi = v->loopBidi;
loopingForward = v->loopingForward;
interpolating = v->interpolating;
sampleData = v->sampleData;
resampler = p->resampler[ch];
resampler_set_rate(resampler, v->incRate);
for (j = 0; (j < samples) && (v->sampleData != NULL); ++j)
{
samplePosition = v->samplePosition;
while (interpolating && resampler_get_free_count(resampler))
{
resampler_write_sample_fixed(resampler, sampleData[samplePosition], 8);
if (loopingForward)
++samplePosition;
else
--samplePosition;
if (loopEnabled)
{
if (loopBidi)
{
if (loopingForward)
{
if (samplePosition == sampleLoopEnd)
{
samplePosition = sampleLoopEnd - 1;
loopingForward = 0;
}
}
else
{
if (samplePosition < sampleLoopBegin)
{
samplePosition = sampleLoopBegin;
loopingForward = 1;
}
}
}
else
{
if (samplePosition == sampleLoopEnd)
samplePosition = sampleLoopBegin;
}
}
else if ((samplePosition < 0) || (samplePosition >= sampleLength))
{
interpolating = 0;
break;
}
}
v->samplePosition = samplePosition;
v->loopingForward = loopingForward;
v->interpolating = (int8_t)interpolating;
if ( !resampler_get_sample_count(resampler) )
{
resampler_clear(resampler);
v->sampleData = NULL;
break;
}
sample = resampler_get_sample_float(resampler);
resampler_remove_sample(resampler);
#ifdef USE_VOL_RAMP
if (rampStyle > 0)
{
v->fader += v->faderDelta;
if ((v->faderDelta > 0.0f) && (v->fader > v->faderDest))
{
v->fader = v->faderDest;
}
else if ((v->faderDelta < 0.0f) && (v->fader < v->faderDest))
{
v->fader = v->faderDest;
resampler_clear(resampler);
v->sampleData = NULL;
}
sample *= v->fader;
}
#endif
sampleL = sample * v->volumeL;
sampleR = sample * v->volumeR;
#ifdef USE_VOL_RAMP
if (rampStyle > 1)
{
v->volumeL += v->volDeltaL;
v->volumeR += v->volDeltaR;
if ((v->volDeltaL > 0.0f) && (v->volumeL > v->targetVolL))
{
v->volumeL = v->targetVolL;
}
else if ((v->volDeltaL < 0.0f) && (v->volumeL < v->targetVolL))
{
v->volumeL = v->targetVolL;
}
if ((v->volDeltaR > 0.0f) && (v->volumeR > v->targetVolR))
{
v->volumeR = v->targetVolR;
}
else if ((v->volDeltaR < 0.0f) && (v->volumeR < v->targetVolR))
{
v->volumeR = v->targetVolR;
}
}
#endif
p->masterBufferL[j] += sampleL;
p->masterBufferR[j] += sampleR;
}
}
static inline void mix8bstereo(PLAYER *p, uint32_t ch, uint32_t samples)
{
uint32_t j;
const int8_t *sampleData;
VOICE *v;
float sampleL;
float sampleR;
int32_t sampleLength;
int32_t sampleLoopEnd;
int32_t sampleLoopLength;
int32_t sampleLoopBegin;
int32_t samplePosition;
int8_t loopEnabled;
int8_t loopBidi;
int8_t loopingForward;
int32_t interpolating;
#ifdef USE_VOL_RAMP
int32_t rampStyle = p->rampStyle;
#endif
void * resampler[2];
v = &p->voice[ch];
sampleLength = v->sampleLength;
sampleLoopLength = v->sampleLoopLength;
sampleLoopEnd = v->sampleLoopEnd;
sampleLoopBegin = v->sampleLoopBegin;
loopEnabled = v->loopEnabled;
loopBidi = v->loopBidi;
loopingForward = v->loopingForward;
interpolating = v->interpolating;
sampleData = v->sampleData;
resampler[0] = p->resampler[ch];
resampler[1] = p->resampler[ch+TOTAL_VOICES];
resampler_set_rate(resampler[0], v->incRate);
resampler_set_rate(resampler[1], v->incRate);
for (j = 0; (j < samples) && (v->sampleData != NULL); ++j)
{
samplePosition = v->samplePosition;
while (interpolating && resampler_get_free_count(resampler[0]))
{
resampler_write_sample_fixed(resampler[0], sampleData[samplePosition], 8);
resampler_write_sample_fixed(resampler[1], sampleData[sampleLength + samplePosition], 8);
if (loopingForward)
++samplePosition;
else
--samplePosition;
if (loopEnabled)
{
if (loopBidi)
{
if (loopingForward)
{
if (samplePosition == sampleLoopEnd)
{
samplePosition = sampleLoopEnd - 1;
loopingForward = 0;
}
}
else
{
if (samplePosition < sampleLoopBegin)
{
samplePosition = sampleLoopBegin;
loopingForward = 1;
}
}
}
else
{
if (samplePosition == sampleLoopEnd)
samplePosition = sampleLoopBegin;
}
}
else if ((samplePosition < 0) || (samplePosition >= sampleLength))
{
interpolating = 0;
break;
}
}
v->samplePosition = samplePosition;
v->loopingForward = loopingForward;
v->interpolating = (int8_t)interpolating;
if ( !resampler_get_sample_count(resampler[0]) )
{
resampler_clear(resampler);
v->sampleData = NULL;
break;
}
sampleL = resampler_get_sample_float(resampler[0]);
sampleR = resampler_get_sample_float(resampler[1]);
resampler_remove_sample(resampler[0]);
resampler_remove_sample(resampler[1]);
#ifdef USE_VOL_RAMP
if (rampStyle > 0)
{
v->fader += v->faderDelta;
if ((v->faderDelta > 0.0f) && (v->fader > v->faderDest))
{
v->fader = v->faderDest;
}
else if ((v->faderDelta < 0.0f) && (v->fader < v->faderDest))
{
v->fader = v->faderDest;
resampler_clear(resampler);
v->sampleData = NULL;
}
sampleL *= v->fader;
sampleR *= v->fader;
}
#endif
sampleL *= v->volumeL;
sampleR *= v->volumeR;
#ifdef USE_VOL_RAMP
if (rampStyle > 1)
{
v->volumeL += v->volDeltaL;
v->volumeR += v->volDeltaR;
if ((v->volDeltaL > 0.0f) && (v->volumeL > v->targetVolL))
{
v->volumeL = v->targetVolL;
}
else if ((v->volDeltaL < 0.0f) && (v->volumeL < v->targetVolL))
{
v->volumeL = v->targetVolL;
}
if ((v->volDeltaR > 0.0f) && (v->volumeR > v->targetVolR))
{
v->volumeR = v->targetVolR;
}
else if ((v->volDeltaR < 0.0f) && (v->volumeR < v->targetVolR))
{
v->volumeR = v->targetVolR;
}
}
#endif
p->masterBufferL[j] += sampleL;
p->masterBufferR[j] += sampleR;
}
}
static inline void mix16b(PLAYER *p, uint32_t ch, uint32_t samples)
{
uint32_t j;
const int16_t *sampleData;
VOICE *v;
float sample;
float sampleL;
float sampleR;
int32_t sampleLength;
int32_t sampleLoopEnd;
int32_t sampleLoopLength;
int32_t sampleLoopBegin;
int32_t samplePosition;
int8_t loopEnabled;
int8_t loopBidi;
int8_t loopingForward;
int32_t interpolating;
#ifdef USE_VOL_RAMP
int32_t rampStyle = p->rampStyle;
#endif
void * resampler;
v = &p->voice[ch];
sampleLength = v->sampleLength;
sampleLoopLength = v->sampleLoopLength;
sampleLoopEnd = v->sampleLoopEnd;
sampleLoopBegin = v->sampleLoopBegin;
loopEnabled = v->loopEnabled;
loopBidi = v->loopBidi;
loopingForward = v->loopingForward;
interpolating = v->interpolating;
sampleData = (const int16_t *) v->sampleData;
resampler = p->resampler[ch];
resampler_set_rate(resampler, v->incRate);
for (j = 0; (j < samples) && (v->sampleData != NULL); ++j)
{
samplePosition = v->samplePosition;
while (interpolating && resampler_get_free_count(resampler))
{
resampler_write_sample_fixed(resampler, sampleData[samplePosition], 16);
if (loopingForward)
++samplePosition;
else
--samplePosition;
if (loopEnabled)
{
if (loopBidi)
{
if (loopingForward)
{
if (samplePosition == sampleLoopEnd)
{
samplePosition = sampleLoopEnd - 1;
loopingForward = 0;
}
}
else
{
if (samplePosition < sampleLoopBegin)
{
samplePosition = sampleLoopBegin;
loopingForward = 1;
}
}
}
else
{
if (samplePosition == sampleLoopEnd)
samplePosition = sampleLoopBegin;
}
}
else if ((samplePosition < 0) || (samplePosition >= sampleLength))
{
interpolating = 0;
break;
}
}
v->samplePosition = samplePosition;
v->loopingForward = loopingForward;
v->interpolating = (int8_t)interpolating;
if ( !resampler_get_sample_count(resampler) )
{
resampler_clear(resampler);
v->sampleData = NULL;
break;
}
sample = resampler_get_sample_float(resampler);
resampler_remove_sample(resampler);
#ifdef USE_VOL_RAMP
if (rampStyle > 0)
{
v->fader += v->faderDelta;
if ((v->faderDelta > 0.0f) && (v->fader > v->faderDest))
{
v->fader = v->faderDest;
}
else if ((v->faderDelta < 0.0f) && (v->fader < v->faderDest))
{
v->fader = v->faderDest;
resampler_clear(resampler);
v->sampleData = NULL;
}
sample *= v->fader;
}
#endif
sampleL = sample * v->volumeL;
sampleR = sample * v->volumeR;
#ifdef USE_VOL_RAMP
if (rampStyle > 1)
{
v->volumeL += v->volDeltaL;
v->volumeR += v->volDeltaR;
if ((v->volDeltaL > 0.0f) && (v->volumeL > v->targetVolL))
{
v->volumeL = v->targetVolL;
}
else if ((v->volDeltaL < 0.0f) && (v->volumeL < v->targetVolL))
{
v->volumeL = v->targetVolL;
}
if ((v->volDeltaR > 0.0f) && (v->volumeR > v->targetVolR))
{
v->volumeR = v->targetVolR;
}
else if ((v->volDeltaR < 0.0f) && (v->volumeR < v->targetVolR))
{
v->volumeR = v->targetVolR;
}
}
#endif
p->masterBufferL[j] += sampleL;
p->masterBufferR[j] += sampleR;
}
}
static inline void mix16bstereo(PLAYER *p, uint32_t ch, uint32_t samples)
{
uint32_t j;
const int16_t *sampleData;
VOICE *v;
float sampleL;
float sampleR;
int32_t sampleLength;
int32_t sampleLoopEnd;
int32_t sampleLoopLength;
int32_t sampleLoopBegin;
int32_t samplePosition;
int8_t loopEnabled;
int8_t loopBidi;
int8_t loopingForward;
int32_t interpolating;
#ifdef USE_VOL_RAMP
int32_t rampStyle = p->rampStyle;
#endif
void * resampler[2];
v = &p->voice[ch];
sampleLength = v->sampleLength;
sampleLoopLength = v->sampleLoopLength;
sampleLoopEnd = v->sampleLoopEnd;
sampleLoopBegin = v->sampleLoopBegin;
loopEnabled = v->loopEnabled;
loopBidi = v->loopBidi;
loopingForward = v->loopingForward;
interpolating = v->interpolating;
sampleData = (const int16_t *) v->sampleData;
resampler[0] = p->resampler[ch];
resampler[1] = p->resampler[ch+TOTAL_VOICES];
resampler_set_rate(resampler[0], v->incRate);
resampler_set_rate(resampler[1], v->incRate);
for (j = 0; (j < samples) && (v->sampleData != NULL); ++j)
{
samplePosition = v->samplePosition;
while (interpolating && resampler_get_free_count(resampler[0]))
{
resampler_write_sample_fixed(resampler[0], sampleData[samplePosition], 16);
resampler_write_sample_fixed(resampler[1], sampleData[sampleLength + samplePosition], 16);
if (loopingForward)
++samplePosition;
else
--samplePosition;
if (loopEnabled)
{
if (loopBidi)
{
if (loopingForward)
{
if (samplePosition == sampleLoopEnd)
{
samplePosition = sampleLoopEnd - 1;
loopingForward = 0;
}
}
else
{
if (samplePosition < sampleLoopBegin)
{
samplePosition = sampleLoopBegin;
loopingForward = 1;
}
}
}
else
{
if (samplePosition == sampleLoopEnd)
samplePosition = sampleLoopBegin;
}
}
else if ((samplePosition < 0) || (samplePosition >= sampleLength))
{
interpolating = 0;
break;
}
}
v->samplePosition = samplePosition;
v->loopingForward = loopingForward;
v->interpolating = (int8_t)interpolating;
if ( !resampler_get_sample_count(resampler[0]) )
{
resampler_clear(resampler);
v->sampleData = NULL;
break;
}
sampleL = resampler_get_sample_float(resampler[0]);
sampleR = resampler_get_sample_float(resampler[1]);
resampler_remove_sample(resampler[0]);
resampler_remove_sample(resampler[1]);
#ifdef USE_VOL_RAMP
if (rampStyle > 0)
{
v->fader += v->faderDelta;
if ((v->faderDelta > 0.0f) && (v->fader > v->faderDest))
{
v->fader = v->faderDest;
}
else if ((v->faderDelta < 0.0f) && (v->fader < v->faderDest))
{
v->fader = v->faderDest;
resampler_clear(resampler);
v->sampleData = NULL;
}
sampleL *= v->fader;
sampleR *= v->fader;
}
#endif
sampleL *= v->volumeL;
sampleR *= v->volumeR;
#ifdef USE_VOL_RAMP
if (rampStyle > 1)
{
v->volumeL += v->volDeltaL;
v->volumeR += v->volDeltaR;
if ((v->volDeltaL > 0.0f) && (v->volumeL > v->targetVolL))
{
v->volumeL = v->targetVolL;
}
else if ((v->volDeltaL < 0.0f) && (v->volumeL < v->targetVolL))
{
v->volumeL = v->targetVolL;
}
if ((v->volDeltaR > 0.0f) && (v->volumeR > v->targetVolR))
{
v->volumeR = v->targetVolR;
}
else if ((v->volDeltaR < 0.0f) && (v->volumeR < v->targetVolR))
{
v->volumeR = v->targetVolR;
}
}
#endif
p->masterBufferL[j] += sampleL;
p->masterBufferR[j] += sampleR;
}
}
static inline void mixChannel(PLAYER *p, uint32_t i, uint32_t sampleBlockLength)
{
if (p->voice[i].stereo)
{
if (p->voice[i].sixteenBit)
mix16bstereo(p, i, sampleBlockLength);
else
mix8bstereo(p, i, sampleBlockLength);
}
else
{
if (p->voice[i].sixteenBit)
mix16b(p, i, sampleBlockLength);
else
mix8b(p, i, sampleBlockLength);
}
}
static void mixSampleBlock(PLAYER *p, float *outputStream, uint32_t sampleBlockLength)
{
float *streamPointer;
uint32_t i;
#ifdef USE_VOL_RAMP
int32_t rampStyle = p->rampStyle;
#endif
float outL;
float outR;
streamPointer = outputStream;
memset(p->masterBufferL, 0, sampleBlockLength * sizeof (float));
memset(p->masterBufferR, 0, sampleBlockLength * sizeof (float));
for (i = 0; i < p->numChannels; ++i)
{
if (p->muted[i / 8] & (1 << (i % 8)))
continue;
mixChannel(p, i, sampleBlockLength);
#ifdef USE_VOL_RAMP
if (rampStyle > 0)
mixChannel(p, i + SPARE_OFFSET, sampleBlockLength);
#endif
}
for (i = 0; i < sampleBlockLength; ++i)
{
outL = p->masterBufferL[i] * (1.0f / 3.0f);
outR = p->masterBufferR[i] * (1.0f / 3.0f);
*streamPointer++ = outL;
*streamPointer++ = outR;
}
}
void ft2play_RenderFloat(void *_p, float *buffer, int32_t count)
{
PLAYER * p = (PLAYER *)_p;
int32_t samplesTodo;
float * outputStream;
if (p->Playing)
{
outputStream = buffer;
while (count)
{
if (p->samplesLeft)
{
samplesTodo = (count < p->samplesLeft) ? count : p->samplesLeft;
samplesTodo = (samplesTodo < p->soundBufferSize) ? samplesTodo : p->soundBufferSize;
if (outputStream)
{
mixSampleBlock(p, outputStream, samplesTodo);
outputStream += (samplesTodo << 1);
}
p->samplesLeft -= samplesTodo;
count -= samplesTodo;
}
else
{
if (p->Playing)
MainPlayer(p);
p->samplesLeft = p->samplesPerFrame;
}
}
}
}
void ft2play_RenderFixed32(void *_p, int32_t *buffer, int32_t count, int8_t depth)
{
int32_t i;
float * fbuffer = (float *)buffer;
float scale = (float)(1 << (depth - 1));
float sample;
assert(sizeof(int32_t) == sizeof(float));
ft2play_RenderFloat(_p, fbuffer, count);
for (i = 0; i < count * 2; ++i)
{
sample = fbuffer[i] * scale;
if (sample > INT_MAX) sample = INT_MAX;
else if (sample < INT_MIN) sample = INT_MIN;
buffer[i] = (int32_t)sample;
}
}
void ft2play_RenderFixed16(void *_p, int16_t *buffer, int32_t count, int8_t depth)
{
int32_t i, SamplesTodo;
float scale = (float)(1 << (depth - 1));
float sample;
float fbuffer[1024];
while (count)
{
SamplesTodo = (count < 512) ? count : 512;
ft2play_RenderFloat(_p, fbuffer, SamplesTodo);
for (i = 0; i < SamplesTodo * 2; ++i)
{
sample = fbuffer[i] * scale;
if (sample > 32767) sample = 32767;
else if (sample < -32768) sample = -32768;
buffer[i] = (int16_t)sample;
}
buffer += SamplesTodo * 2;
count -= SamplesTodo;
}
}
void * ft2play_Alloc(uint32_t _samplingFrequency, int8_t interpolation, int8_t ramp_style)
{
uint8_t j;
uint16_t i;
int16_t noteVal;
uint16_t noteIndex;
PLAYER * p = (PLAYER *) calloc(1, sizeof(PLAYER));
if ( !p )
return NULL;
p->samplesPerFrame = 882;
p->numChannels = MAX_VOICES;
p->outputFreq = _samplingFrequency;
p->f_outputFreq = (float)(p->outputFreq);
#ifdef USE_VOL_RAMP
p->f_samplesPerFrame010= 1.0f / (p->f_outputFreq * 0.010f);
p->f_samplesPerFrame005= 1.0f / (p->f_outputFreq * 0.005f);
#endif
p->soundBufferSize = _soundBufferSize;
p->masterBufferL = (float *)(malloc(p->soundBufferSize * sizeof (float)));
p->masterBufferR = (float *)(malloc(p->soundBufferSize * sizeof (float)));
if ( !p->masterBufferL || !p->masterBufferR )
goto error;
setSamplingInterpolation(p, interpolation);
#ifdef USE_VOL_RAMP
p->rampStyle = ramp_style;
#endif
resampler_init();
for ( i = 0; i < TOTAL_VOICES * 2; ++i )
{
p->resampler[i] = resampler_create();
if ( !p->resampler[i] )
goto error;
resampler_set_quality(p->resampler[i], interpolation);
}
/* allocate memory for pointers */
p->NilPatternLine = (TonTyp *)(calloc(sizeof (TonTyp), 256 * MAX_VOICES));
if (p->NilPatternLine == NULL)
goto error;
p->linearPeriods = (int16_t *)(malloc(sizeof (int16_t) * ((12 * 10 * 16) + 16)));
if (p->linearPeriods == NULL)
goto error;
p->amigaPeriods = (int16_t *)(malloc(sizeof (int16_t) * ((12 * 10 * 16) + 16)));
if (p->amigaPeriods == NULL)
goto error;
p->VibSineTab = (int8_t *)(malloc(256));
if (p->VibSineTab == NULL)
goto error;
p->PanningTab = (float *)(malloc(sizeof (float) * 257));
if (p->PanningTab == NULL)
goto error;
p->LogTab = (uint32_t *)(malloc(sizeof (uint32_t) * 768));
if (p->LogTab == NULL)
goto error;
/* generate tables */
/* generate log table (value-exact to its original table) */
for (i = 0; i < 768; ++i)
p->LogTab[i] = (uint32_t)(floor(((256.0f * 8363.0f) * exp((float)(i) / 768.0f * logf(2.0f))) + 0.5f));
/* generate linear table (value-exact to its original table) */
for (i = 0; i < ((12 * 10 * 16) + 16); ++i)
p->linearPeriods[i] = (((12 * 10 * 16) + 16) * 4) - (i << 2);
/* generate amiga period table (value-exact to its original table, except for last 17 entries) */
noteIndex = 0;
for (i = 0; i < 10; ++i)
{
for (j = 0; j < ((i == 9) ? (96 + 8) : 96); ++j)
{
noteVal = ((AmigaFinePeriod[j % 96] << 6) + (-1 + (1 << i))) >> (i + 1);
/* NON-FT2: j % 96. Added for safety. We're patching the values later anyways. */
p->amigaPeriods[noteIndex++] = noteVal;
p->amigaPeriods[noteIndex++] = noteVal;
}
}
/* interpolate between points (end-result is exact to FT2's end-result, except for last 17 entries) */
for (i = 0; i < (12 * 10 * 8) + 7; ++i)
p->amigaPeriods[(i << 1) + 1] = (p->amigaPeriods[i << 1] + p->amigaPeriods[(i << 1) + 2]) >> 1;
/*
** The amiga linear period table has its 17 last entries generated wrongly.
** The content seem to be garbage because of an "out of boundaries" read from AmigaFinePeriods.
** These 17 values were taken from a memdump of FT2 in DOSBox.
** They might change depending on what you ran before FT2, but let's not make it too complicated.
*/
p->amigaPeriods[1919] = 22; p->amigaPeriods[1920] = 16; p->amigaPeriods[1921] = 8;
p->amigaPeriods[1922] = 0; p->amigaPeriods[1923] = 16; p->amigaPeriods[1924] = 32;
p->amigaPeriods[1925] = 24; p->amigaPeriods[1926] = 16; p->amigaPeriods[1927] = 8;
p->amigaPeriods[1928] = 0; p->amigaPeriods[1929] = 16; p->amigaPeriods[1930] = 32;
p->amigaPeriods[1931] = 24; p->amigaPeriods[1932] = 16; p->amigaPeriods[1933] = 8;
p->amigaPeriods[1934] = 0; p->amigaPeriods[1935] = 0;
/* generate auto-vibrato table (value-exact to its original table) */
for (i = 0; i < 256; ++i)
p->VibSineTab[i] = (int8_t)floorf((64.0f * sinf(((float)(-i) * (2.0f * 3.1415927f)) / 256.0f)) + 0.5f);
/* generate FT2's pan table [round(65536*sqrt(n/256)) for n = 0...256] */
for (i = 0; i < 257; ++i)
p->PanningTab[i] = sqrtf((float)(i) / 256.0f);
p->playedRows = NULL;
return p;
error:
ft2play_Free( p );
return NULL;
}
void ft2play_Free(void *_p)
{
uint32_t i;
PLAYER * p = (PLAYER *)_p;
if (p->Playing)
{
if (p->playedRows) bit_array_destroy(p->playedRows); p->playedRows = NULL;
if (p->masterBufferL) free(p->masterBufferL); p->masterBufferL = NULL;
if (p->masterBufferR) free(p->masterBufferR); p->masterBufferR = NULL;
}
p->Playing = 0;
ft2play_FreeSong(p);
if (p->LogTab) free(p->LogTab); p->LogTab = NULL;
if (p->PanningTab) free(p->PanningTab); p->PanningTab = NULL;
if (p->VibSineTab) free(p->VibSineTab); p->VibSineTab = NULL;
if (p->amigaPeriods) free(p->amigaPeriods); p->amigaPeriods = NULL;
if (p->linearPeriods) free(p->linearPeriods); p->linearPeriods = NULL;
if (p->NilPatternLine) free(p->NilPatternLine); p->NilPatternLine = NULL;
for ( i = 0; i < TOTAL_VOICES * 2; ++i )
{
if ( p->resampler[i] )
resampler_delete( p->resampler[i] );
p->resampler[i] = NULL;
}
free (p);
}
void ft2play_PlaySong(void *_p, int32_t startOrder)
{
PLAYER * p = (PLAYER *)_p;
if (!p->ModuleLoaded) return;
StopVoices(p);
p->Song.GlobVol = 64;
p->numChannels = p->Song.AntChn;
p->Playing = 1;
setSamplesPerFrame(p, ((p->outputFreq * 5UL) / 2 / p->Song.Speed));
SetPos(p, (int16_t)startOrder, 0);
p->Song.startOrder = (int16_t)startOrder;
p->loopCount = 0;
if (p->playedRows) bit_array_destroy(p->playedRows);
p->playedRows = bit_array_create(1024 * (p->Song.Len ?: 1));
bit_array_set(p->playedRows, startOrder * 1024);
}
static int mopen_is_big_endian;
static MEM *mopen(const uint8_t *src, size_t length)
{
MEM *b;
union
{
uint32_t a;
uint8_t b[4];
} endian_test;
if ((src == NULL) || (length <= 0)) return (NULL);
b = (MEM *)(malloc(sizeof (MEM)));
if (b == NULL) return (NULL);
endian_test.a = 1;
mopen_is_big_endian = endian_test.b[3];
b->_base = (uint8_t *)(src);
b->_ptr = (uint8_t *)(src);
b->_cnt = length;
b->_bufsiz = length;
b->_eof = 0;
return (b);
}
static void mclose(MEM **buf)
{
if (*buf != NULL)
free(*buf);
*buf = NULL;
}
static size_t mread(void *buffer, size_t size, size_t count, MEM *buf)
{
size_t wrcnt;
ssize_t pcnt;
if (buf == NULL) return (0);
if (buf->_ptr == NULL) return (0);
wrcnt = size * count;
if ((size == 0) || buf->_eof) return (0);
pcnt = (buf->_cnt > wrcnt) ? wrcnt : buf->_cnt;
memcpy(buffer, buf->_ptr, pcnt);
buf->_cnt -= pcnt;
buf->_ptr += pcnt;
if (buf->_cnt <= 0)
{
buf->_ptr = buf->_base + buf->_bufsiz;
buf->_cnt = 0;
buf->_eof = 1;
}
return (pcnt / size);
}
static size_t mread_swap(void *buffer, size_t size, size_t count, MEM *buf, uint8_t le_xor, uint8_t be_xor)
{
size_t wrcnt;
ssize_t pcnt;
uint8_t xor;
if (buf == NULL) return (0);
if (buf->_ptr == NULL) return (0);
wrcnt = size * count;
if ((size == 0) || buf->_eof) return (0);
xor = mopen_is_big_endian ? be_xor : le_xor;
pcnt = (buf->_cnt > wrcnt) ? wrcnt : buf->_cnt;
if ( !xor )
memcpy(buffer, buf->_ptr, pcnt);
else
{
size_t i;
uint8_t * bbuffer = (uint8_t *) buffer;
for (i = 0; i < pcnt; i++)
bbuffer[i ^ xor] = buf->_ptr[i];
}
buf->_cnt -= pcnt;
buf->_ptr += pcnt;
if (buf->_cnt <= 0)
{
buf->_ptr = buf->_base + buf->_bufsiz;
buf->_cnt = 0;
buf->_eof = 1;
}
return (pcnt / size);
}
static int32_t meof(MEM *buf)
{
if (buf == NULL) return (1); /* XXX: Should return a different value? */
return (buf->_eof);
}
static void mseek(MEM *buf, ssize_t offset, int32_t whence)
{
if (buf == NULL) return;
if (buf->_base)
{
switch (whence)
{
case SEEK_SET: buf->_ptr = buf->_base + offset; break;
case SEEK_CUR: buf->_ptr += offset; break;
case SEEK_END: buf->_ptr = buf->_base + buf->_bufsiz + offset; break;
default: break;
}
buf->_eof = 0;
if (buf->_ptr >= (buf->_base + buf->_bufsiz))
{
buf->_ptr = buf->_base + buf->_bufsiz;
buf->_eof = 1;
}
buf->_cnt = (buf->_base + buf->_bufsiz) - buf->_ptr;
}
}
void ft2play_Mute(void *_p, int8_t channel, int8_t mute)
{
PLAYER * p = (PLAYER *)_p;
int8_t mask = 1 << (channel % 8);
if (channel > MAX_VOICES)
return;
if (mute)
p->muted[channel / 8] |= mask;
else
p->muted[channel / 8] &= ~mask;
}
uint32_t ft2play_GetLoopCount(void *_p)
{
PLAYER * p = (PLAYER *)_p;
return p->loopCount;
}
void ft2play_GetInfo(void *_p, ft2_info *info)
{
int32_t i, channels_playing;
PLAYER * p = (PLAYER *)_p;
info->order = p->Song.SongPos;
info->pattern = p->Song.PattNr;
info->row = p->Song.PattPos;
info->speed = p->Song.Tempo; /* Hurr */
info->tempo = p->Song.Speed;
channels_playing = 0;
if (p->Playing)
{
for (i = 0; i < p->Song.AntChn; ++i)
{
if (p->voice[i].sampleData)
++channels_playing;
}
}
info->channels_playing = (uint8_t)channels_playing;
}
/* EOF */