cog/Frameworks/vgmstream/vgmstream/src/meta/sqex_scd_sscf.c

175 lines
5.4 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* SSCF - Square-Enix games, older version of .scd [Crisis Core -Final Fantasy VII- (PSP), Dissidia 012 (PSP)] */
VGMSTREAM * init_vgmstream_scd_sscf(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset, meta_offset, stream_offset;
size_t stream_size;
int loop_flag, channel_count, sample_rate;
int total_subsongs, target_subsong = streamFile->stream_index;
/* checks */
if (!check_extensions(streamFile, "scd"))
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x53534346) /* "SSCF" "*/
goto fail;
if (!(read_32bitBE(0x04,streamFile) == 0x002070210 || /* version? [Crisis Core (PSP)] */
read_32bitBE(0x04,streamFile) == 0x10020702)) /* inverted version? [Dissidia (PSP)] */
goto fail;
/* 0x08: file size, except for a few files that with a weird value */
/* 0x10: file id? */
/* find total subsongs (entries can be dummy) and target subsong */
{
int i,j, is_dupe;
int entries = read_32bitLE(0x0c,streamFile);
off_t stream_offsets[0x800];
if (entries > 0x800) /* meh */
goto fail;
if (target_subsong == 0) target_subsong = 1;
meta_offset = 0;
total_subsongs = 0;
for (i = 0; i < entries; i++) {
off_t entry_offset = 0x20 + (0x20*i);
off_t entry_stream_offset;
/* skip dummies */
if (read_32bitLE(entry_offset+0x08,streamFile) == 0) /* size 0 */
continue;
if (read_16bitLE(entry_offset+0x0c,streamFile) == 0) /* no sample rate */
continue;
/* skip repeated sounds */
is_dupe = 0;
entry_stream_offset = read_32bitLE(entry_offset+0x04,streamFile);
for (j = 0; j < total_subsongs; j++) {
if (entry_stream_offset == stream_offsets[j]) {
is_dupe = 1;
break;
}
}
if (is_dupe)
continue;
stream_offsets[total_subsongs] = entry_stream_offset;
/* ok */
total_subsongs++;
if (total_subsongs == target_subsong) {
meta_offset = entry_offset;
}
}
if (meta_offset == 0)
goto fail;
}
/* 0x00(2): config? usually 0x00/0x01 */
/* 0x02(2): loop config */ //todo when 1 uses PS-ADPCM uses SPU loop flags to set start/end
stream_offset = read_32bitLE(meta_offset+0x04,streamFile); /* absolute */
stream_size = read_32bitLE(meta_offset+0x08,streamFile);
sample_rate = (uint16_t)read_16bitLE(meta_offset+0x0c,streamFile);
/* 0x0e: config? */
/* 0x10: config? */
/* 0x14: 0xCA5F or 0x5FCA */
/* 0x18: config? */
/* 0x1c: null / some id? */
loop_flag = 0;
channel_count = 1;
start_offset = stream_offset;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = sample_rate;
vgmstream->num_streams = total_subsongs;
vgmstream->stream_size = stream_size;
vgmstream->num_samples = ps_bytes_to_samples(stream_size, channel_count);
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
}
vgmstream->meta_type = meta_SCD_SSCF;
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_none;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
#if 0
/* SSCF X360 - updated SCD with encrypted data [Final Fantasy XI (360), PlayOnline Viewer (X360)] */
VGMSTREAM * init_vgmstream_scd_sscf_x360(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset, meta_offset, stream_offset;
size_t stream_size;
int loop_flag, channel_count, sample_rate;
int total_subsongs, target_subsong = streamFile->stream_index;
/* checks */
if (!check_extensions(streamFile, "scd"))
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x53534346) /* "SSCF" "*/
goto fail;
if (read_32bitBE(0x04,streamFile) != 0x20050300)/* version? */
goto fail;
/* 0x08: file size, except for a few files that with a weird value */
/* 0x0c: null */
/* 0x10: file id? */
/* 0x14: encryption key (different files with the same value encrypt the same) */
/* 0x1c: entry count */
/* ~0x20: entries start? */
/* 0x40: num samples? */
/* 0x44: loop start? */
/* 0x50: channels */
/* 0x54: sample rate */
/* 0x80: encrypted RIFF data */
loop_flag = 0;
channel_count = 1;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = ...;
vgmstream->meta_type = meta_SCD_SSCF;
vgmstream->coding_type = coding_...;
vgmstream->layout_type = layout_none;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
#endif