cog/Frameworks/SSEQPlayer/SSEQPlayer/FATSection.h

34 lines
578 B
C++

/*
* SSEQ Player - SDAT FAT (File Allocation Table) Section structures
* By Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com]
* Last modification on 2013-03-21
*
* Nintendo DS Nitro Composer (SDAT) Specification document found at
* http://www.feshrine.net/hacking/doc/nds-sdat.html
*/
#ifndef SSEQPLAYER_FATSECTION_H
#define SSEQPLAYER_FATSECTION_H
#include "common.h"
struct FATRecord
{
uint32_t offset;
FATRecord();
void Read(PseudoFile &file);
};
struct FATSection
{
std::vector<FATRecord> records;
FATSection();
void Read(PseudoFile &file);
};
#endif