cog/Frameworks/TagLib/taglib/taglib/audioproperties.cpp

110 lines
5.3 KiB
C++

/***************************************************************************
copyright : (C) 2002 - 2008 by Scott Wheeler
email : wheeler@kde.org
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
* 02110-1301 USA *
* *
* Alternatively, this file is available under the Mozilla Public *
* License Version 1.1. You may obtain a copy of the License at *
* http://www.mozilla.org/MPL/ *
***************************************************************************/
#include <taglib/toolkit/tbytevector.h>
#include <taglib/riff/aiff/aiffproperties.h>
#include <taglib/ape/apeproperties.h>
#include <taglib/asf/asfproperties.h>
#include <taglib/flac/flacproperties.h>
#include <taglib/mp4/mp4properties.h>
#include <taglib/mpc/mpcproperties.h>
#include <taglib/mpeg/mpegproperties.h>
#include <taglib/ogg/opus/opusproperties.h>
#include <taglib/ogg/speex/speexproperties.h>
#include <taglib/trueaudio/trueaudioproperties.h>
#include <taglib/ogg/vorbis/vorbisproperties.h>
#include <taglib/riff/wav/wavproperties.h>
#include <taglib/wavpack/wavpackproperties.h>
#include <taglib/audioproperties.h>
using namespace TagLib;
// This macro is a workaround for the fact that we can't add virtual functions.
// Should be true virtual functions in taglib2.
#define VIRTUAL_FUNCTION_WORKAROUND(function_name, default_value) \
if(dynamic_cast<const APE::Properties*>(this)) \
return dynamic_cast<const APE::Properties*>(this)->function_name(); \
else if(dynamic_cast<const ASF::Properties*>(this)) \
return dynamic_cast<const ASF::Properties*>(this)->function_name(); \
else if(dynamic_cast<const FLAC::Properties*>(this)) \
return dynamic_cast<const FLAC::Properties*>(this)->function_name(); \
else if(dynamic_cast<const MPC::Properties*>(this)) \
return dynamic_cast<const MPC::Properties*>(this)->function_name(); \
else if(dynamic_cast<const MPEG::Properties*>(this)) \
return dynamic_cast<const MPEG::Properties*>(this)->function_name(); \
else if(dynamic_cast<const Ogg::Opus::Properties*>(this)) \
return dynamic_cast<const Ogg::Opus::Properties*>(this)->function_name(); \
else if(dynamic_cast<const Ogg::Speex::Properties*>(this)) \
return dynamic_cast<const Ogg::Speex::Properties*>(this)->function_name(); \
else if(dynamic_cast<const TrueAudio::Properties*>(this)) \
return dynamic_cast<const TrueAudio::Properties*>(this)->function_name(); \
else if(dynamic_cast<const RIFF::AIFF::Properties*>(this)) \
return dynamic_cast<const RIFF::AIFF::Properties*>(this)->function_name(); \
else if(dynamic_cast<const RIFF::WAV::Properties*>(this)) \
return dynamic_cast<const RIFF::WAV::Properties*>(this)->function_name(); \
else if(dynamic_cast<const Vorbis::Properties*>(this)) \
return dynamic_cast<const Vorbis::Properties*>(this)->function_name(); \
else if(dynamic_cast<const WavPack::Properties*>(this)) \
return dynamic_cast<const WavPack::Properties*>(this)->function_name(); \
else \
return (default_value);
class AudioProperties::AudioPropertiesPrivate
{
};
////////////////////////////////////////////////////////////////////////////////
// public methods
////////////////////////////////////////////////////////////////////////////////
AudioProperties::~AudioProperties()
{
}
int AudioProperties::lengthInSeconds() const
{
VIRTUAL_FUNCTION_WORKAROUND(lengthInSeconds, 0)
}
int AudioProperties::lengthInMilliseconds() const
{
VIRTUAL_FUNCTION_WORKAROUND(lengthInMilliseconds, 0)
}
////////////////////////////////////////////////////////////////////////////////
// protected methods
////////////////////////////////////////////////////////////////////////////////
AudioProperties::AudioProperties(ReadStyle) :
d(0)
{
}