110 lines
5.3 KiB
C++
110 lines
5.3 KiB
C++
/***************************************************************************
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copyright : (C) 2002 - 2008 by Scott Wheeler
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email : wheeler@kde.org
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***************************************************************************/
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/***************************************************************************
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* This library is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License version *
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* 2.1 as published by the Free Software Foundation. *
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* *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
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* 02110-1301 USA *
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* *
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* Alternatively, this file is available under the Mozilla Public *
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* License Version 1.1. You may obtain a copy of the License at *
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* http://www.mozilla.org/MPL/ *
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***************************************************************************/
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#include <taglib/toolkit/tbytevector.h>
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#include <taglib/riff/aiff/aiffproperties.h>
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#include <taglib/ape/apeproperties.h>
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#include <taglib/asf/asfproperties.h>
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#include <taglib/flac/flacproperties.h>
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#include <taglib/mp4/mp4properties.h>
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#include <taglib/mpc/mpcproperties.h>
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#include <taglib/mpeg/mpegproperties.h>
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#include <taglib/ogg/opus/opusproperties.h>
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#include <taglib/ogg/speex/speexproperties.h>
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#include <taglib/trueaudio/trueaudioproperties.h>
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#include <taglib/ogg/vorbis/vorbisproperties.h>
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#include <taglib/riff/wav/wavproperties.h>
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#include <taglib/wavpack/wavpackproperties.h>
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#include <taglib/audioproperties.h>
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using namespace TagLib;
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// This macro is a workaround for the fact that we can't add virtual functions.
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// Should be true virtual functions in taglib2.
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#define VIRTUAL_FUNCTION_WORKAROUND(function_name, default_value) \
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if(dynamic_cast<const APE::Properties*>(this)) \
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return dynamic_cast<const APE::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const ASF::Properties*>(this)) \
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return dynamic_cast<const ASF::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const FLAC::Properties*>(this)) \
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return dynamic_cast<const FLAC::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const MPC::Properties*>(this)) \
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return dynamic_cast<const MPC::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const MPEG::Properties*>(this)) \
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return dynamic_cast<const MPEG::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const Ogg::Opus::Properties*>(this)) \
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return dynamic_cast<const Ogg::Opus::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const Ogg::Speex::Properties*>(this)) \
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return dynamic_cast<const Ogg::Speex::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const TrueAudio::Properties*>(this)) \
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return dynamic_cast<const TrueAudio::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const RIFF::AIFF::Properties*>(this)) \
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return dynamic_cast<const RIFF::AIFF::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const RIFF::WAV::Properties*>(this)) \
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return dynamic_cast<const RIFF::WAV::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const Vorbis::Properties*>(this)) \
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return dynamic_cast<const Vorbis::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const WavPack::Properties*>(this)) \
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return dynamic_cast<const WavPack::Properties*>(this)->function_name(); \
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else \
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return (default_value);
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class AudioProperties::AudioPropertiesPrivate
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{
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};
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////////////////////////////////////////////////////////////////////////////////
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// public methods
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////////////////////////////////////////////////////////////////////////////////
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AudioProperties::~AudioProperties()
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{
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}
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int AudioProperties::lengthInSeconds() const
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{
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VIRTUAL_FUNCTION_WORKAROUND(lengthInSeconds, 0)
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}
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int AudioProperties::lengthInMilliseconds() const
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{
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VIRTUAL_FUNCTION_WORKAROUND(lengthInMilliseconds, 0)
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}
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////////////////////////////////////////////////////////////////////////////////
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// protected methods
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////////////////////////////////////////////////////////////////////////////////
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AudioProperties::AudioProperties(ReadStyle) :
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d(0)
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{
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}
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