cog/Frameworks/vgmstream/vgmstream/src/meta/smp.c

139 lines
4.5 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* .smp - Terminal Reality's Infernal Engine 'samples' [Ghostbusters: The Video Game (PS2/PS3/X360/PC/PSP), Chandragupta (PS2/PSP)] */
VGMSTREAM* init_vgmstream_smp(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset, extra_offset;
int loop_flag, channels, sample_rate, codec, version, num_samples, bps;
size_t data_size;
/* checks */
version = read_u32le(0x00,sf);
if (version != 0x05 && /* Ghostbusters (PS2), Mushroom Men (Wii) */
version != 0x06 && /* Ghostbusters (PS3/X360/PC) */
version != 0x07 && /* Ghostbusters (PSP) */
version != 0x08) /* Def Jam Rapstar (X360), Chandragupta (PS2/PSP), Street Cricket Champions 1/2 (PSP), Guilty Party (Wii) */
goto fail;
/* .smp: common
* .snb: Def Jam Rapstar (X360)-few files */
if (!check_extensions(sf, "smp,snb"))
goto fail;
/* 0x04~14: guid? */
if (read_u32le(0x14,sf) != 0) /* reserved? */
goto fail;
num_samples = read_s32le(0x18,sf);
start_offset = read_u32le(0x1c,sf);
data_size = read_u32le(0x20,sf);
codec = read_u32le(0x24,sf);
if (start_offset + data_size != get_streamfile_size(sf))
goto fail;
/* smaller header found in Guilty Party (Wii) */
if (version == 0x08 && start_offset == 0x80) {
channels = read_u8(0x28,sf);
bps = read_u8(0x29,sf);
sample_rate = read_u16le(0x2a,sf);
extra_offset = 0x2c; /* coefs only */
}
else {
channels = read_u32le(0x28,sf);
bps = read_u32le(0x2c,sf);
sample_rate = read_u32le(0x30,sf);
extra_offset = 0x34 + 0x1c; /* standard DSP header, but LE */
}
loop_flag = 0;
if (start_offset + data_size != get_streamfile_size(sf))
goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_SMP;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = num_samples;
switch(codec) {
#ifdef VGM_USE_FFMPEG
case 0x01: {
int block_align, encoder_delay;
if (bps != 16) goto fail;
block_align = 0x98 * vgmstream->channels;
encoder_delay = 0; /* 1024 looks ok, but num_samples needs to be adjusted too */
vgmstream->codec_data = init_ffmpeg_atrac3_raw(sf, start_offset,data_size, vgmstream->num_samples,vgmstream->channels,vgmstream->sample_rate, block_align, encoder_delay);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
break;
}
#endif
case 0x02:
if (bps != 4) goto fail;
if (channels > 1) goto fail; /* not known */
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none;
dsp_read_coefs_le(vgmstream, sf, extra_offset, 0x00);
//todo adpcm hist
break;
case 0x04:
if (bps != 4) goto fail;
if (!msadpcm_check_coefs(sf, 0x36))
goto fail;
vgmstream->coding_type = coding_MSADPCM;
vgmstream->layout_type = layout_none;
vgmstream->frame_size = 0x86*channels;
break;
case 0x06:
if (bps != 4) goto fail;
if (channels > 1) goto fail; /* not known */
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_none;
break;
#ifdef VGM_USE_FFMPEG
case 0x07: {
int block_size, block_count;
if (bps != 16) goto fail;
/* 0x34(0x28): XMA config/table? (unknown format) */
block_size = read_u16le(0x3e,sf);
block_count = read_u16le(0x54,sf);
vgmstream->codec_data = init_ffmpeg_xma2_raw(sf, start_offset, data_size, vgmstream->num_samples, vgmstream->channels, vgmstream->sample_rate, block_size, block_count);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
//xma_fix_raw_samples(vgmstream, sf, start_offset,data_size, 0, ); //todo
break;
}
#endif
default:
goto fail;
}
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}