cog/Frameworks/vgmstream/vgmstream/src/meta/imuse.c

154 lines
5.5 KiB
C

#include "meta.h"
#include "../coding/coding.h"
#include "../util/chunks.h"
/* LucasArts iMUSE (Interactive Music Streaming Engine) formats */
VGMSTREAM* init_vgmstream_imuse(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset, name_offset = 0;
off_t head_offset, map_offset, offset;
size_t map_size, data_bytes;
int loop_flag, channels, sample_rate, num_samples;
/* checks */
/* base decoder block table */
if (is_id32be(0x00, sf, "COMP")) { /* The Curse of Monkey Island (PC), The Dig (PC) */
int entries = read_u32be(0x04,sf);
head_offset = 0x10 + entries * 0x10 + 0x02; /* base header + table + header size */
}
else if (is_id32be(0x00, sf, "MCMP")) { /* Grim Fandango (multi), Star Wars: X-Wing Alliance (PC) */
int entries = read_u16be(0x04,sf);
head_offset = 0x06 + entries * 0x09; /* base header + table */
head_offset += 0x02 + read_u16be(head_offset, sf); /* + mini text header */
}
else {
goto fail;
}
/* .imx: The Curse of Monkey Island (PC)
* .imc: Grim Fandango (multi)
* .wav: Grim Fandango (multi) RIFF sfx */
if (!check_extensions(sf, "imx,imc,wav,lwav"))
goto fail;
/* "offsets" below seem to count decoded data. Data is divided into variable-sized blocks that usually
* return 0x2000 bytes (starting from and including header). File starts with a block table to make
* this manageable. Most offsets don't seem to match block or data boundaries so not really sure. */
/* main header after table */
if (is_id32be(head_offset, sf, "iMUS")) { /* COMP/MCMP */
int header_found = 0;
/* 0x04: decompressed size (header size + pcm bytes) */
if (!is_id32be(head_offset + 0x08, sf, "MAP "))
goto fail;
map_size = read_u32be(head_offset + 0x0c, sf);
map_offset = head_offset + 0x10;
/* MAP table (commands for interactive use) */
offset = map_offset;
while (offset < map_offset + map_size) {
uint32_t type = read_u32be(offset + 0x00, sf);
uint32_t size = read_u32be(offset + 0x04, sf);
offset += 0x08;
switch(type) {
case 0x46524D54: /* "FRMT" (header, always first) */
if (header_found)
goto fail;
header_found = 1;
/* 00: data offset */
/* 04: 0? */
/* 08: sample size (16b) */
sample_rate = read_u32be(offset + 0x0c,sf);
channels = read_u32be(offset + 0x10,sf);
break;
case 0x54455854: /* "TEXT" (info) */
/* optional info usually before some REGN: "****"=start, "loop"=loop,
* use first TEXT as name, usually filename for music */
/* 00: offset */
if (!name_offset) /* */
name_offset = offset + 0x04; /* null terminated */
break;
/* - SYNC: 'lip' sync info
* 00 offset
* 04 sync commands until end?
* - REGN: section config (at least one?)
* 00 offset
* 04 size
* - JUMP: usually defines a loop, sometimes after a REGN
* 00 offset (from iMUS)
* 04 size?
* 08 number?
* 0c size?
* - STOP: last command (always?)
* 00 offset
*/
default: /* maybe set REGN as subsongs? + imuse_set_region(vgmstream->data, offset, size) */
break;
}
offset += size;
}
if (!header_found)
goto fail;
if (!is_id32be(head_offset + 0x10 + map_size + 0x00, sf, "DATA"))
goto fail;
data_bytes = read_u32be(head_offset + 0x10 + map_size + 0x04, sf);
num_samples = data_bytes / channels / sizeof(int16_t);
}
else if (is_id32be(head_offset, sf, "RIFF")) { /* MCMP voices */
/* standard (LE), with fake codec 1 and sizes also in decoded bytes (see above),
* has standard RIFF chunks (may include extra), start offset in MCSC */
if (!find_chunk_le(sf, 0x666D7420, head_offset + 0x0c, 0, &offset, NULL)) /* "fmt " */
goto fail;
channels = read_u16le(offset + 0x02,sf);
sample_rate = read_u32le(offset + 0x04,sf);
if (!find_chunk_le(sf, 0x64617461, head_offset + 0x0c, 0, NULL, &data_bytes)) /*"data"*/
goto fail;
num_samples = data_bytes / channels / sizeof(int16_t);
}
else {
vgm_logi("IMUSE: unsupported format\n");
goto fail; /* The Dig (PC) has no header, detect? (needs a bunch of sub-codecs) */
}
loop_flag = 0;
start_offset = 0;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_IMUSE;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = num_samples;
vgmstream->coding_type = coding_IMUSE;
vgmstream->layout_type = layout_none;
vgmstream->codec_data = init_imuse(sf, channels);
if (!vgmstream->codec_data) goto fail;
if (name_offset > 0)
read_string(vgmstream->stream_name, STREAM_NAME_SIZE, name_offset, sf);
if (!vgmstream_open_stream(vgmstream,sf,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}