cog/Frameworks/GME/gme/Bml_Parser.cpp

378 lines
8.8 KiB
C++

// Game_Music_Emu https://bitbucket.org/mpyne/game-music-emu/
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "Bml_Parser.h"
/* Copyright (C) 2013-2023 Christopher Snowhill. This module is free
software; you can redistribute it and/or modify it under the terms of
the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2.1 of the License, or (at your option) any
later version. This module is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
General Public License for more details. You should have received a copy
of the GNU Lesser General Public License along with this module; if not,
write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
Floor, Boston, MA 02110-1301 USA */
const char * strchr_limited( const char * in, const char * end, char c )
{
while ( in < end && *in != c ) ++in;
if ( in < end ) return in;
else return 0;
}
Bml_Node Bml_Node::emptyNode;
Bml_Node::Bml_Node()
{
name = 0;
value = 0;
}
Bml_Node::Bml_Node(char const* name, size_t max_length)
{
size_t length = 0;
char const* ptr = name;
while (*ptr && length < max_length) { ++ptr; ++length; }
this->name = new char[ length + 1 ];
memcpy( this->name, name, length );
this->name[ length ] = '\0';
value = 0;
}
Bml_Node::Bml_Node(const Bml_Node &in)
{
size_t length;
name = 0;
if (in.name)
{
length = strlen(in.name);
name = new char[length + 1];
memcpy(name, in.name, length + 1);
}
value = 0;
if (in.value)
{
length = strlen(in.value);
value = new char[length + 1];
memcpy(value, in.value, length + 1);
}
children = in.children;
}
Bml_Node::~Bml_Node()
{
delete [] name;
delete [] value;
}
void Bml_Node::clear()
{
delete [] name;
delete [] value;
name = 0;
value = 0;
children.resize( 0 );
}
void Bml_Node::setLine(const char *line, size_t max_length)
{
delete [] name;
delete [] value;
name = 0;
value = 0;
size_t length = 0;
const char * end = line;
while (*end && length < max_length) ++end;
const char * line_end = strchr_limited(line, end, '\n');
if ( !line_end ) line_end = end;
const char * first_letter = line;
while ( first_letter < line_end && *first_letter <= 0x20 ) first_letter++;
const char * colon = strchr_limited(first_letter, line_end, ':');
const char * last_letter = line_end - 1;
if (colon)
{
const char * first_value_letter = colon + 1;
while (first_value_letter < line_end && *first_value_letter <= 0x20) first_value_letter++;
last_letter = line_end - 1;
while (last_letter > first_value_letter && *last_letter <= 0x20) last_letter--;
value = new char[last_letter - first_value_letter + 2];
memcpy(value, first_value_letter, last_letter - first_value_letter + 1);
value[last_letter - first_value_letter + 1] = '\0';
last_letter = colon - 1;
}
while (last_letter > first_letter && *last_letter <= 0x20) last_letter--;
name = new char[last_letter - first_letter + 2];
memcpy(name, first_letter, last_letter - first_letter + 1);
name[last_letter - first_letter + 1] = '\0';
}
Bml_Node& Bml_Node::addChild(const Bml_Node &child)
{
children.push_back(child);
return *(children.end() - 1);
}
const char * Bml_Node::getName() const
{
return name;
}
const char * Bml_Node::getValue() const
{
return value;
}
void Bml_Node::setValue(char const* value)
{
delete [] this->value;
size_t length = strlen( value ) + 1;
this->value = new char[ length ];
memcpy( this->value, value, length );
}
size_t Bml_Node::getChildCount() const
{
return children.size();
}
Bml_Node const& Bml_Node::getChild(size_t index) const
{
return children[index];
}
Bml_Node & Bml_Node::walkToNode(const char *path, bool use_indexes)
{
Bml_Node * next_node;
Bml_Node * node = this;
while ( *path )
{
bool item_found = false;
size_t array_index = 0;
const char * array_index_start = strchr( path, '[' );
const char * next_separator = strchr( path, ':' );
if ( !next_separator ) next_separator = path + strlen(path);
if ( use_indexes && array_index_start && array_index_start < next_separator )
{
char * temp;
array_index = strtoul( array_index_start + 1, &temp, 10 );
}
else
{
array_index_start = next_separator;
}
if ( use_indexes )
{
for ( std::vector<Bml_Node>::iterator it = node->children.begin(); it != node->children.end(); ++it )
{
if ( size_t (array_index_start - path) == strlen(it->name) &&
strncmp( it->name, path, array_index_start - path ) == 0 )
{
next_node = &(*it);
if ( array_index == 0 )
{
item_found = true;
break;
}
--array_index;
}
if (array_index)
item_found = false;
}
}
else
{
for ( std::vector<Bml_Node>::iterator it = node->children.end(); it != node->children.begin(); )
{
--it;
if ( size_t (next_separator - path) == strlen(it->name) &&
strncmp( it->name, path, next_separator - path ) == 0 )
{
next_node = &(*it);
item_found = true;
break;
}
}
}
if ( !item_found )
{
Bml_Node child( path, next_separator - path );
node = &(node->addChild( child ));
}
else
node = next_node;
if ( *next_separator )
{
path = next_separator + 1;
}
else break;
}
return *node;
}
Bml_Node const& Bml_Node::walkToNode(const char *path) const
{
Bml_Node const* next_node;
Bml_Node const* node = this;
while ( *path )
{
bool item_found = false;
size_t array_index = 0;
const char * array_index_start = strchr( path, '[' );
const char * next_separator = strchr( path, ':' );
if ( !next_separator ) next_separator = path + strlen(path);
if ( array_index_start && array_index_start < next_separator )
{
char * temp;
array_index = strtoul( array_index_start + 1, &temp, 10 );
}
else
{
array_index_start = next_separator;
}
for ( std::vector<Bml_Node>::const_iterator it = node->children.begin(), ite = node->children.end(); it != ite; ++it )
{
if ( size_t (array_index_start - path) == strlen(it->name) &&
strncmp( it->name, path, array_index_start - path ) == 0 )
{
next_node = &(*it);
if ( array_index == 0 )
{
item_found = true;
break;
}
--array_index;
}
}
if ( !item_found ) return emptyNode;
node = next_node;
if ( *next_separator )
{
path = next_separator + 1;
}
else break;
}
return *node;
}
void Bml_Parser::parseDocument( const char * source, size_t max_length )
{
std::vector<size_t> indents;
std::string last_name;
std::string current_path;
document.clear();
size_t last_indent = ~0ULL;
Bml_Node node;
size_t length = 0;
const char * end = source;
while ( *end && length < max_length ) { ++end; ++length; }
while ( source < end )
{
const char * line_end = strchr_limited( source, end, '\n' );
if ( !line_end ) line_end = end;
if ( node.getName() ) last_name = node.getName();
node.setLine( source, line_end - source );
size_t indent = 0;
while ( source < line_end && *source <= 0x20 )
{
source++;
indent++;
}
if ( last_indent == ~0ULL ) last_indent = indent;
if ( indent > last_indent )
{
indents.push_back( last_indent );
last_indent = indent;
if ( current_path.length() ) current_path += ":";
current_path += last_name;
}
else if ( indent < last_indent )
{
while ( last_indent > indent && indents.size() )
{
last_indent = *(indents.end() - 1);
indents.pop_back();
size_t colon = current_path.find_last_of( ':' );
if ( colon != std::string::npos ) current_path.resize( colon );
else current_path.resize( 0 );
}
last_indent = indent;
}
document.walkToNode( current_path.c_str() ).addChild( node );
source = line_end;
while ( *source && *source == '\n' ) source++;
}
}
const char * Bml_Parser::enumValue(std::string const& path) const
{
return document.walkToNode(path.c_str()).getValue();
}
void Bml_Parser::setValue(std::string const& path, const char *value)
{
document.walkToNode(path.c_str(), true).setValue(value);
}
void Bml_Parser::setValue(std::string const& path, long value)
{
std::ostringstream str;
str << value;
setValue( path, str.str().c_str() );
}
void Bml_Parser::serialize(std::string & out) const
{
std::ostringstream strOut;
serialize(strOut, &document, 0);
out = strOut.str();
}
void Bml_Parser::serialize(std::ostringstream & out, Bml_Node const* node, unsigned int indent) const
{
for (unsigned i = 1; i < indent; ++i) out << " ";
if ( indent )
{
out << node->getName();
if (node->getValue() && strlen(node->getValue())) out << ":" << node->getValue();
out << std::endl;
}
for (size_t i = 0, j = node->getChildCount(); i < j; ++i)
{
Bml_Node const& child = node->getChild(i);
if ( (!child.getValue() || !strlen(child.getValue())) && !child.getChildCount() )
continue;
serialize( out, &child, indent + 1 );
if ( indent == 0 ) out << std::endl;
}
}