cog/Frameworks/HighlyAdvanced/HighlyAdvanced/vbam/apu/Multi_Buffer.cpp

286 lines
6.8 KiB
C++

// Blip_Buffer 0.4.1. http://www.slack.net/~ant/
#include "Multi_Buffer.h"
/* Copyright (C) 2003-2007 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
namespace GBA {
#ifdef BLARGG_ENABLE_OPTIMIZER
#include BLARGG_ENABLE_OPTIMIZER
#endif
Multi_Buffer::Multi_Buffer( int spf ) : samples_per_frame_( spf )
{
length_ = 0;
sample_rate_ = 0;
channels_changed_count_ = 1;
channel_types_ = 0;
channel_count_ = 0;
immediate_removal_ = true;
}
Multi_Buffer::channel_t Multi_Buffer::channel( int /*index*/ )
{
static channel_t const ch = { 0, 0, 0 };
return ch;
}
// Silent_Buffer
Silent_Buffer::Silent_Buffer() : Multi_Buffer( 1 ) // 0 channels would probably confuse
{
// TODO: better to use empty Blip_Buffer so caller never has to check for NULL?
chan.left = 0;
chan.center = 0;
chan.right = 0;
}
// Mono_Buffer
Mono_Buffer::Mono_Buffer() : Multi_Buffer( 1 )
{
chan.center = &buf;
chan.left = &buf;
chan.right = &buf;
}
Mono_Buffer::~Mono_Buffer() { }
blargg_err_t Mono_Buffer::set_sample_rate( long rate, long msec )
{
RETURN_ERR( buf.set_sample_rate( rate, msec ) );
return Multi_Buffer::set_sample_rate( buf.sample_rate(), buf.length() );
}
// Tracked_Blip_Buffer
Tracked_Blip_Buffer::Tracked_Blip_Buffer()
{
last_non_silence = 0;
}
void Tracked_Blip_Buffer::clear()
{
last_non_silence = 0;
Blip_Buffer::clear();
}
void Tracked_Blip_Buffer::end_frame( blip_time_t t )
{
Blip_Buffer::end_frame( t );
if ( clear_modified() )
last_non_silence = samples_avail() + blip_buffer_extra_;
}
blip_ulong Tracked_Blip_Buffer::non_silent() const
{
return last_non_silence | unsettled();
}
inline void Tracked_Blip_Buffer::remove_( long n )
{
if ( (last_non_silence -= n) < 0 )
last_non_silence = 0;
}
void Tracked_Blip_Buffer::remove_silence( long n )
{
remove_( n );
Blip_Buffer::remove_silence( n );
}
void Tracked_Blip_Buffer::remove_samples( long n )
{
remove_( n );
Blip_Buffer::remove_samples( n );
}
void Tracked_Blip_Buffer::remove_all_samples()
{
long avail = samples_avail();
if ( !non_silent() )
remove_silence( avail );
else
remove_samples( avail );
}
long Tracked_Blip_Buffer::read_samples( blip_sample_t* out, long count )
{
count = Blip_Buffer::read_samples( out, count );
remove_( count );
return count;
}
// Stereo_Buffer
int const stereo = 2;
Stereo_Buffer::Stereo_Buffer() : Multi_Buffer( 2 )
{
chan.center = mixer.bufs [2] = &bufs [2];
chan.left = mixer.bufs [0] = &bufs [0];
chan.right = mixer.bufs [1] = &bufs [1];
mixer.samples_read = 0;
}
Stereo_Buffer::~Stereo_Buffer() { }
blargg_err_t Stereo_Buffer::set_sample_rate( long rate, long msec )
{
mixer.samples_read = 0;
for ( int i = bufs_size; --i >= 0; )
RETURN_ERR( bufs [i].set_sample_rate( rate, msec ) );
return Multi_Buffer::set_sample_rate( bufs [0].sample_rate(), bufs [0].length() );
}
void Stereo_Buffer::clock_rate( long rate )
{
for ( int i = bufs_size; --i >= 0; )
bufs [i].clock_rate( rate );
}
void Stereo_Buffer::bass_freq( int bass )
{
for ( int i = bufs_size; --i >= 0; )
bufs [i].bass_freq( bass );
}
void Stereo_Buffer::clear()
{
mixer.samples_read = 0;
for ( int i = bufs_size; --i >= 0; )
bufs [i].clear();
}
void Stereo_Buffer::end_frame( blip_time_t time )
{
for ( int i = bufs_size; --i >= 0; )
bufs [i].end_frame( time );
}
long Stereo_Buffer::read_samples( blip_sample_t* out, long out_size )
{
require( (out_size & 1) == 0 ); // must read an even number of samples
out_size = min( out_size, samples_avail() );
int pair_count = int (out_size >> 1);
if ( pair_count )
{
mixer.read_pairs( out, pair_count );
if ( samples_avail() <= 0 || immediate_removal() )
{
for ( int i = bufs_size; --i >= 0; )
{
buf_t& b = bufs [i];
// TODO: might miss non-silence settling since it checks END of last read
if ( !b.non_silent() )
b.remove_silence( mixer.samples_read );
else
b.remove_samples( mixer.samples_read );
}
mixer.samples_read = 0;
}
}
return out_size;
}
// Stereo_Mixer
// mixers use a single index value to improve performance on register-challenged processors
// offset goes from negative to zero
void Stereo_Mixer::read_pairs( blip_sample_t* out, int count )
{
// TODO: if caller never marks buffers as modified, uses mono
// except that buffer isn't cleared, so caller can encounter
// subtle problems and not realize the cause.
samples_read += count;
if ( bufs [0]->non_silent() | bufs [1]->non_silent() )
mix_stereo( out, count );
else
mix_mono( out, count );
}
void Stereo_Mixer::mix_mono( blip_sample_t* out_, int count )
{
int const bass = BLIP_READER_BASS( *bufs [2] );
BLIP_READER_BEGIN( center, *bufs [2] );
BLIP_READER_ADJ_( center, samples_read );
typedef blip_sample_t stereo_blip_sample_t [stereo];
stereo_blip_sample_t* BLIP_RESTRICT out = (stereo_blip_sample_t*) out_ + count;
int offset = -count;
do
{
blargg_long s = BLIP_READER_READ( center );
BLIP_READER_NEXT_IDX_( center, bass, offset );
BLIP_CLAMP( s, s );
out [offset] [0] = (blip_sample_t) s;
out [offset] [1] = (blip_sample_t) s;
}
while ( ++offset );
BLIP_READER_END( center, *bufs [2] );
}
void Stereo_Mixer::mix_stereo( blip_sample_t* out_, int count )
{
blip_sample_t* BLIP_RESTRICT out = out_ + count * stereo;
// do left + center and right + center separately to reduce register load
Tracked_Blip_Buffer* const* buf = &bufs [2];
while ( true ) // loop runs twice
{
--buf;
--out;
int const bass = BLIP_READER_BASS( *bufs [2] );
BLIP_READER_BEGIN( side, **buf );
BLIP_READER_BEGIN( center, *bufs [2] );
BLIP_READER_ADJ_( side, samples_read );
BLIP_READER_ADJ_( center, samples_read );
int offset = -count;
do
{
blargg_long s = BLIP_READER_READ_RAW( center ) + BLIP_READER_READ_RAW( side );
s >>= blip_sample_bits - 16;
BLIP_READER_NEXT_IDX_( side, bass, offset );
BLIP_READER_NEXT_IDX_( center, bass, offset );
BLIP_CLAMP( s, s );
++offset; // before write since out is decremented to slightly before end
out [offset * stereo] = (blip_sample_t) s;
}
while ( offset );
BLIP_READER_END( side, **buf );
if ( buf != bufs )
continue;
// only end center once
BLIP_READER_END( center, *bufs [2] );
break;
}
}
}