57 lines
1.2 KiB
Objective-C
57 lines
1.2 KiB
Objective-C
//
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// AUPlayerView.h
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// Output
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//
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// Created by Christopher Snowhill on 1/29/16.
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// Copyright © 2016-2022 Christopher Snowhill. All rights reserved.
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//
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#ifndef __AUPlayerView_h__
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#define __AUPlayerView_h__
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#import <AppKit/AppKit.h>
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#import <AudioUnit/AudioUnitCarbonView.h>
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#import <AudioUnit/AudioUnit.h>
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#import <AudioToolbox/AudioToolbox.h>
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void equalizerApplyGenre(AudioUnit au, NSString *genre);
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void equalizerLoadPreset(AudioUnit au);
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void equalizerApplyPreset(AudioUnit au, NSDictionary * preset);
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@interface AUPluginUI : NSObject
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{
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AudioUnit au;
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BOOL windowOpen;
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/* Cocoa */
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NSWindow* cocoa_window;
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NSView* au_view;
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NSRect last_au_frame;
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}
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- (id) initWithSampler:(AudioUnit)_au bringToFront:(BOOL)front orWindowNumber:(NSInteger)window;
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- (void) dealloc;
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- (BOOL) isOpen;
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- (void) bringToFront;
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@end
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@interface AUPluginWindow : NSWindow<NSSplitViewDelegate> {
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AudioUnit au;
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AUParameterListenerRef listenerRef;
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NSView *topView;
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NSView *auView;
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NSSplitView *splitView;
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NSPopUpButton * presetButton;
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}
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- (id) initWithAuView:(NSView *)_auView withAu:(AudioUnit)au bringToFront:(BOOL)front relativeToWindow:(NSInteger)window;
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@end
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#endif
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