703 lines
23 KiB
C
703 lines
23 KiB
C
////////////////////////////////////////////////////////////////////////////
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// **** WAVPACK **** //
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// Hybrid Lossless Wavefile Compressor //
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// Copyright (c) 1998 - 2013 Conifer Software. //
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// All Rights Reserved. //
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// Distributed under the BSD Software License (see license.txt) //
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////////////////////////////////////////////////////////////////////////////
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// common_utils.c
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// This module provides a lot of the trivial WavPack API functions and several
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// functions that are common to both reading and writing WavPack files (like
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// WavpackCloseFile()). Functions here are restricted to those that have few
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// external dependancies and this is done so that applications that statically
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// link to the WavPack library (like the command-line utilities on Windows)
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// do not need to include the entire library image if they only use a subset
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// of it. This module will be loaded for ANY WavPack application.
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "wavpack_local.h"
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#ifndef LIBWAVPACK_VERSION_STRING
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#include "wavpack_version.h"
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#endif
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///////////////////////////// local table storage ////////////////////////////
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const uint32_t sample_rates [] = { 6000, 8000, 9600, 11025, 12000, 16000, 22050,
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24000, 32000, 44100, 48000, 64000, 88200, 96000, 192000 };
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///////////////////////////// executable code ////////////////////////////////
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// This function obtains general information about an open input file and
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// returns a mask with the following bit values:
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// MODE_WVC: a .wvc file has been found and will be used for lossless
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// MODE_LOSSLESS: file is lossless (either pure or hybrid)
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// MODE_HYBRID: file is hybrid mode (either lossy or lossless)
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// MODE_FLOAT: audio data is 32-bit ieee floating point
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// MODE_VALID_TAG: file conatins a valid ID3v1 or APEv2 tag
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// MODE_HIGH: file was created in "high" mode (information only)
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// MODE_FAST: file was created in "fast" mode (information only)
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// MODE_EXTRA: file was created using "extra" mode (information only)
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// MODE_APETAG: file contains a valid APEv2 tag
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// MODE_SFX: file was created as a "self-extracting" executable
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// MODE_VERY_HIGH: file was created in the "very high" mode (or in
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// the "high" mode prior to 4.4)
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// MODE_MD5: file contains an MD5 checksum
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// MODE_XMODE: level used for extra mode (1-6, 0=unknown)
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// MODE_DNS: dynamic noise shaping
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int WavpackGetMode (WavpackContext *wpc)
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{
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int mode = 0;
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if (wpc) {
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if (wpc->config.flags & CONFIG_HYBRID_FLAG)
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mode |= MODE_HYBRID;
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else if (!(wpc->config.flags & CONFIG_LOSSY_MODE))
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mode |= MODE_LOSSLESS;
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if (wpc->wvc_flag)
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mode |= (MODE_LOSSLESS | MODE_WVC);
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if (wpc->lossy_blocks)
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mode &= ~MODE_LOSSLESS;
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if (wpc->config.flags & CONFIG_FLOAT_DATA)
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mode |= MODE_FLOAT;
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if (wpc->config.flags & (CONFIG_HIGH_FLAG | CONFIG_VERY_HIGH_FLAG)) {
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mode |= MODE_HIGH;
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if ((wpc->config.flags & CONFIG_VERY_HIGH_FLAG) ||
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(wpc->streams && wpc->streams [0] && wpc->streams [0]->wphdr.version < 0x405))
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mode |= MODE_VERY_HIGH;
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}
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if (wpc->config.flags & CONFIG_FAST_FLAG)
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mode |= MODE_FAST;
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if (wpc->config.flags & CONFIG_EXTRA_MODE)
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mode |= (MODE_EXTRA | (wpc->config.xmode << 12));
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if (wpc->config.flags & CONFIG_CREATE_EXE)
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mode |= MODE_SFX;
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if (wpc->config.flags & CONFIG_MD5_CHECKSUM)
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mode |= MODE_MD5;
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if ((wpc->config.flags & CONFIG_HYBRID_FLAG) && (wpc->config.flags & CONFIG_DYNAMIC_SHAPING) &&
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wpc->streams && wpc->streams [0] && wpc->streams [0]->wphdr.version >= 0x407)
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mode |= MODE_DNS;
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#ifndef NO_TAGS
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if (valid_tag (&wpc->m_tag)) {
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mode |= MODE_VALID_TAG;
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if (valid_tag (&wpc->m_tag) == 'A')
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mode |= MODE_APETAG;
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}
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#endif
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mode |= (wpc->config.qmode << 16) & 0xFF0000;
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}
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return mode;
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}
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// This function obtains information about specific file features that were
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// added for version 5.0, specifically qualifications added to support CAF
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// and DSD files. Except for indicating the presence of DSD data, these
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// bits are meant to simply indicate the format of the data in the original
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// source file and do NOT indicate how the library will return the data to
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// the appication (which is always the same). This means that in general an
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// application that simply wants to play or process the audio data need not
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// be concerned about these. If the file is DSD audio, then either of the
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// QMDOE_DSD_LSB_FIRST or QMODE_DSD_MSB_FIRST bits will be set (but the
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// DSD audio is always returned to the caller MSB first).
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// QMODE_BIG_ENDIAN 0x1 // big-endian data format (opposite of WAV format)
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// QMODE_SIGNED_BYTES 0x2 // 8-bit audio data is signed (opposite of WAV format)
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// QMODE_UNSIGNED_WORDS 0x4 // audio data (other than 8-bit) is unsigned (opposite of WAV format)
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// QMODE_REORDERED_CHANS 0x8 // source channels were not Microsoft order, so they were reordered
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// QMODE_DSD_LSB_FIRST 0x10 // DSD bytes, LSB first (most Sony .dsf files)
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// QMODE_DSD_MSB_FIRST 0x20 // DSD bytes, MSB first (Philips .dff files)
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// QMODE_DSD_IN_BLOCKS 0x40 // DSD data is blocked by channels (Sony .dsf only)
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int WavpackGetQualifyMode (WavpackContext *wpc)
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{
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return wpc->config.qmode & 0xFF;
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}
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// This function returns a pointer to a string describing the last error
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// generated by WavPack.
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char *WavpackGetErrorMessage (WavpackContext *wpc)
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{
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return wpc->error_message;
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}
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// Get total number of samples contained in the WavPack file, or -1 if unknown
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uint32_t WavpackGetNumSamples (WavpackContext *wpc)
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{
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return (uint32_t) WavpackGetNumSamples64 (wpc);
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}
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int64_t WavpackGetNumSamples64 (WavpackContext *wpc)
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{
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return wpc ? wpc->total_samples : -1;
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}
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// Get the current sample index position, or -1 if unknown
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uint32_t WavpackGetSampleIndex (WavpackContext *wpc)
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{
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return (uint32_t) WavpackGetSampleIndex64 (wpc);
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}
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int64_t WavpackGetSampleIndex64 (WavpackContext *wpc)
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{
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if (wpc) {
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#ifndef VER4_ONLY
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if (wpc->stream3)
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return get_sample_index3 (wpc);
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else if (wpc->streams && wpc->streams [0])
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return wpc->streams [0]->sample_index;
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#else
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if (wpc->streams && wpc->streams [0])
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return wpc->streams [0]->sample_index;
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#endif
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}
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return -1;
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}
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// Get the number of errors encountered so far
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int WavpackGetNumErrors (WavpackContext *wpc)
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{
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return wpc ? wpc->crc_errors : 0;
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}
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// return TRUE if any uncorrected lossy blocks were actually written or read
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int WavpackLossyBlocks (WavpackContext *wpc)
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{
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return wpc ? wpc->lossy_blocks : 0;
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}
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// Calculate the progress through the file as a double from 0.0 (for begin)
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// to 1.0 (for done). A return value of -1.0 indicates that the progress is
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// unknown.
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double WavpackGetProgress (WavpackContext *wpc)
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{
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if (wpc && wpc->total_samples != -1 && wpc->total_samples != 0)
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return (double) WavpackGetSampleIndex64 (wpc) / wpc->total_samples;
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else
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return -1.0;
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}
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// Return the total size of the WavPack file(s) in bytes.
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uint32_t WavpackGetFileSize (WavpackContext *wpc)
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{
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return (uint32_t) (wpc ? wpc->filelen + wpc->file2len : 0);
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}
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int64_t WavpackGetFileSize64 (WavpackContext *wpc)
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{
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return wpc ? wpc->filelen + wpc->file2len : 0;
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}
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// Calculate the ratio of the specified WavPack file size to the size of the
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// original audio data as a double greater than 0.0 and (usually) smaller than
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// 1.0. A value greater than 1.0 represents "negative" compression and a
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// return value of 0.0 indicates that the ratio cannot be determined.
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double WavpackGetRatio (WavpackContext *wpc)
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{
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if (wpc && wpc->total_samples != -1 && wpc->filelen) {
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double output_size = (double) wpc->total_samples * wpc->config.num_channels *
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wpc->config.bytes_per_sample;
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double input_size = (double) wpc->filelen + wpc->file2len;
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if (output_size >= 1.0 && input_size >= 1.0)
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return input_size / output_size;
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}
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return 0.0;
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}
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// Calculate the average bitrate of the WavPack file in bits per second. A
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// return of 0.0 indicates that the bitrate cannot be determined. An option is
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// provided to use (or not use) any attendant .wvc file.
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double WavpackGetAverageBitrate (WavpackContext *wpc, int count_wvc)
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{
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if (wpc && wpc->total_samples != -1 && wpc->filelen) {
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double output_time = (double) wpc->total_samples / WavpackGetSampleRate (wpc);
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double input_size = (double) wpc->filelen + (count_wvc ? wpc->file2len : 0);
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if (output_time >= 0.1 && input_size >= 1.0)
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return input_size * 8.0 / output_time;
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}
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return 0.0;
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}
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// Calculate the bitrate of the current WavPack file block in bits per second.
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// This can be used for an "instant" bit display and gets updated from about
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// 1 to 4 times per second. A return of 0.0 indicates that the bitrate cannot
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// be determined.
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double WavpackGetInstantBitrate (WavpackContext *wpc)
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{
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if (wpc && wpc->stream3)
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return WavpackGetAverageBitrate (wpc, TRUE);
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if (wpc && wpc->streams && wpc->streams [0] && wpc->streams [0]->wphdr.block_samples) {
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double output_time = (double) wpc->streams [0]->wphdr.block_samples / WavpackGetSampleRate (wpc);
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double input_size = 0;
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int si;
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for (si = 0; si < wpc->num_streams; ++si) {
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if (wpc->streams [si]->blockbuff)
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input_size += ((WavpackHeader *) wpc->streams [si]->blockbuff)->ckSize;
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if (wpc->streams [si]->block2buff)
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input_size += ((WavpackHeader *) wpc->streams [si]->block2buff)->ckSize;
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}
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if (output_time > 0.0 && input_size >= 1.0)
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return input_size * 8.0 / output_time;
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}
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return 0.0;
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}
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// This function allows retrieving the Core Audio File channel layout, many of which do not
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// conform to the Microsoft ordering standard that WavPack requires internally (at least for
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// those channels present in the "channel mask"). In addition to the layout tag, this function
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// returns the reordering string (if stored in the file) to allow the unpacker to reorder the
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// channels back to the specified layout (if it wants to restore the CAF order). The number of
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// channels in the layout is determined from the lower nybble of the layout word (and should
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// probably match the number of channels in the file), and if a reorder string is requested
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// then that much space must be allocated. Note that all the reordering is actually done
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// outside of this library, and that if reordering is done then the appropriate qmode bit
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// will be set.
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uint32_t WavpackGetChannelLayout (WavpackContext *wpc, unsigned char *reorder)
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{
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if ((wpc->channel_layout & 0xff) && wpc->channel_reordering && reorder)
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memcpy (reorder, wpc->channel_reordering, wpc->channel_layout & 0xff);
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return wpc->channel_layout;
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}
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// Close the specified WavPack file and release all resources used by it.
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// Returns NULL.
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WavpackContext *WavpackCloseFile (WavpackContext *wpc)
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{
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if (wpc->streams) {
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free_streams (wpc);
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if (wpc->streams [0])
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free (wpc->streams [0]);
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free (wpc->streams);
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}
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#ifndef VER4_ONLY
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if (wpc->stream3)
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free_stream3 (wpc);
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#endif
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if (wpc->reader && wpc->reader->close && wpc->wv_in)
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wpc->reader->close (wpc->wv_in);
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if (wpc->reader && wpc->reader->close && wpc->wvc_in)
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wpc->reader->close (wpc->wvc_in);
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WavpackFreeWrapper (wpc);
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if (wpc->channel_reordering)
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free (wpc->channel_reordering);
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#ifndef NO_TAGS
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free_tag (&wpc->m_tag);
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#endif
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if (wpc->decimation_context)
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decimate_dsd_destroy (wpc->decimation_context);
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free (wpc);
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return NULL;
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}
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// These routines are used to access (and free) header and trailer data that
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// was retrieved from the Wavpack file. The header will be available before
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// the samples are decoded and the trailer will be available after all samples
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// have been read.
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uint32_t WavpackGetWrapperBytes (WavpackContext *wpc)
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{
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return wpc ? wpc->wrapper_bytes : 0;
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}
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unsigned char *WavpackGetWrapperData (WavpackContext *wpc)
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{
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return wpc ? wpc->wrapper_data : NULL;
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}
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void WavpackFreeWrapper (WavpackContext *wpc)
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{
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if (wpc && wpc->wrapper_data) {
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free (wpc->wrapper_data);
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wpc->wrapper_data = NULL;
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wpc->wrapper_bytes = 0;
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}
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}
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// Returns the sample rate of the specified WavPack file
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uint32_t WavpackGetSampleRate (WavpackContext *wpc)
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{
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return wpc ? (wpc->dsd_multiplier ? wpc->config.sample_rate * wpc->dsd_multiplier : wpc->config.sample_rate) : 44100;
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}
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// Returns the number of channels of the specified WavPack file. Note that
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// this is the actual number of channels contained in the file even if the
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// OPEN_2CH_MAX flag was specified when the file was opened.
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int WavpackGetNumChannels (WavpackContext *wpc)
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{
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return wpc ? wpc->config.num_channels : 2;
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}
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// Returns the standard Microsoft channel mask for the specified WavPack
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// file. A value of zero indicates that there is no speaker assignment
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// information.
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int WavpackGetChannelMask (WavpackContext *wpc)
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{
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return wpc ? wpc->config.channel_mask : 0;
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}
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// Return the normalization value for floating point data (valid only
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// if floating point data is present). A value of 127 indicates that
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// the floating point range is +/- 1.0. Higher values indicate a
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// larger floating point range.
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int WavpackGetFloatNormExp (WavpackContext *wpc)
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{
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return wpc->config.float_norm_exp;
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}
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// Returns the actual number of valid bits per sample contained in the
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// original file, which may or may not be a multiple of 8. Floating data
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// always has 32 bits, integers may be from 1 to 32 bits each. When this
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// value is not a multiple of 8, then the "extra" bits are located in the
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// LSBs of the results. That is, values are right justified when unpacked
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// into ints, but are left justified in the number of bytes used by the
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// original data.
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int WavpackGetBitsPerSample (WavpackContext *wpc)
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{
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return wpc ? wpc->config.bits_per_sample : 16;
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}
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// Returns the number of bytes used for each sample (1 to 4) in the original
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// file. This is required information for the user of this module because the
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// audio data is returned in the LOWER bytes of the long buffer and must be
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// left-shifted 8, 16, or 24 bits if normalized longs are required.
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int WavpackGetBytesPerSample (WavpackContext *wpc)
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{
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return wpc ? wpc->config.bytes_per_sample : 2;
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}
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// If the OPEN_2CH_MAX flag is specified when opening the file, this function
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// will return the actual number of channels decoded from the file (which may
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// or may not be less than the actual number of channels, but will always be
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// 1 or 2). Normally, this will be the front left and right channels of a
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// multichannel file.
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int WavpackGetReducedChannels (WavpackContext *wpc)
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{
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if (wpc)
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return wpc->reduced_channels ? wpc->reduced_channels : wpc->config.num_channels;
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else
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return 2;
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}
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// Free all memory allocated for raw WavPack blocks (for all allocated streams)
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// and free all additonal streams. This does not free the default stream ([0])
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// which is always kept around.
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void free_streams (WavpackContext *wpc)
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{
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int si = wpc->num_streams;
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while (si--) {
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if (wpc->streams [si]->blockbuff) {
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free (wpc->streams [si]->blockbuff);
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wpc->streams [si]->blockbuff = NULL;
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}
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if (wpc->streams [si]->block2buff) {
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free (wpc->streams [si]->block2buff);
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wpc->streams [si]->block2buff = NULL;
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}
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if (wpc->streams [si]->sample_buffer) {
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free (wpc->streams [si]->sample_buffer);
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wpc->streams [si]->sample_buffer = NULL;
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}
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if (wpc->streams [si]->dc.shaping_data) {
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free (wpc->streams [si]->dc.shaping_data);
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wpc->streams [si]->dc.shaping_data = NULL;
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}
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if (wpc->streams [si]->dsd.probabilities) {
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free (wpc->streams [si]->dsd.probabilities);
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wpc->streams [si]->dsd.probabilities = NULL;
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}
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if (wpc->streams [si]->dsd.summed_probabilities) {
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free (wpc->streams [si]->dsd.summed_probabilities);
|
|
wpc->streams [si]->dsd.summed_probabilities = NULL;
|
|
}
|
|
|
|
if (wpc->streams [si]->dsd.value_lookup) {
|
|
int i;
|
|
|
|
for (i = 0; i < wpc->streams [si]->dsd.history_bins; ++i)
|
|
if (wpc->streams [si]->dsd.value_lookup [i])
|
|
free (wpc->streams [si]->dsd.value_lookup [i]);
|
|
|
|
free (wpc->streams [si]->dsd.value_lookup);
|
|
wpc->streams [si]->dsd.value_lookup = NULL;
|
|
}
|
|
|
|
if (wpc->streams [si]->dsd.ptable) {
|
|
free (wpc->streams [si]->dsd.ptable);
|
|
wpc->streams [si]->dsd.ptable = NULL;
|
|
}
|
|
|
|
if (si) {
|
|
wpc->num_streams--;
|
|
free (wpc->streams [si]);
|
|
wpc->streams [si] = NULL;
|
|
}
|
|
}
|
|
|
|
wpc->current_stream = 0;
|
|
}
|
|
|
|
void WavpackFloatNormalize (int32_t *values, int32_t num_values, int delta_exp)
|
|
{
|
|
f32 *fvalues = (f32 *) values;
|
|
int exp;
|
|
|
|
if (!delta_exp)
|
|
return;
|
|
|
|
while (num_values--) {
|
|
if ((exp = get_exponent (*fvalues)) == 0 || exp + delta_exp <= 0)
|
|
*fvalues = 0;
|
|
else if (exp == 255 || (exp += delta_exp) >= 255) {
|
|
set_exponent (*fvalues, 255);
|
|
set_mantissa (*fvalues, 0);
|
|
}
|
|
else
|
|
set_exponent (*fvalues, exp);
|
|
|
|
fvalues++;
|
|
}
|
|
}
|
|
|
|
void WavpackLittleEndianToNative (void *data, char *format)
|
|
{
|
|
unsigned char *cp = (unsigned char *) data;
|
|
int64_t temp;
|
|
|
|
while (*format) {
|
|
switch (*format) {
|
|
case 'D':
|
|
temp = cp [0] + ((int64_t) cp [1] << 8) + ((int64_t) cp [2] << 16) + ((int64_t) cp [3] << 24) +
|
|
((int64_t) cp [4] << 32) + ((int64_t) cp [5] << 40) + ((int64_t) cp [6] << 48) + ((int64_t) cp [7] << 56);
|
|
* (int64_t *) cp = temp;
|
|
cp += 8;
|
|
break;
|
|
|
|
case 'L':
|
|
temp = cp [0] + ((int32_t) cp [1] << 8) + ((int32_t) cp [2] << 16) + ((int32_t) cp [3] << 24);
|
|
* (int32_t *) cp = (int32_t) temp;
|
|
cp += 4;
|
|
break;
|
|
|
|
case 'S':
|
|
temp = cp [0] + (cp [1] << 8);
|
|
* (int16_t *) cp = (int16_t) temp;
|
|
cp += 2;
|
|
break;
|
|
|
|
default:
|
|
if (isdigit (*format))
|
|
cp += *format - '0';
|
|
|
|
break;
|
|
}
|
|
|
|
format++;
|
|
}
|
|
}
|
|
|
|
void WavpackNativeToLittleEndian (void *data, char *format)
|
|
{
|
|
unsigned char *cp = (unsigned char *) data;
|
|
int64_t temp;
|
|
|
|
while (*format) {
|
|
switch (*format) {
|
|
case 'D':
|
|
temp = * (int64_t *) cp;
|
|
*cp++ = (unsigned char) temp;
|
|
*cp++ = (unsigned char) (temp >> 8);
|
|
*cp++ = (unsigned char) (temp >> 16);
|
|
*cp++ = (unsigned char) (temp >> 24);
|
|
*cp++ = (unsigned char) (temp >> 32);
|
|
*cp++ = (unsigned char) (temp >> 40);
|
|
*cp++ = (unsigned char) (temp >> 48);
|
|
*cp++ = (unsigned char) (temp >> 56);
|
|
break;
|
|
|
|
case 'L':
|
|
temp = * (int32_t *) cp;
|
|
*cp++ = (unsigned char) temp;
|
|
*cp++ = (unsigned char) (temp >> 8);
|
|
*cp++ = (unsigned char) (temp >> 16);
|
|
*cp++ = (unsigned char) (temp >> 24);
|
|
break;
|
|
|
|
case 'S':
|
|
temp = * (int16_t *) cp;
|
|
*cp++ = (unsigned char) temp;
|
|
*cp++ = (unsigned char) (temp >> 8);
|
|
break;
|
|
|
|
default:
|
|
if (isdigit (*format))
|
|
cp += *format - '0';
|
|
|
|
break;
|
|
}
|
|
|
|
format++;
|
|
}
|
|
}
|
|
|
|
void WavpackBigEndianToNative (void *data, char *format)
|
|
{
|
|
unsigned char *cp = (unsigned char *) data;
|
|
int64_t temp;
|
|
|
|
while (*format) {
|
|
switch (*format) {
|
|
case 'D':
|
|
temp = cp [7] + ((int64_t) cp [6] << 8) + ((int64_t) cp [5] << 16) + ((int64_t) cp [4] << 24) +
|
|
((int64_t) cp [3] << 32) + ((int64_t) cp [2] << 40) + ((int64_t) cp [1] << 48) + ((int64_t) cp [0] << 56);
|
|
* (int64_t *) cp = temp;
|
|
cp += 8;
|
|
break;
|
|
|
|
case 'L':
|
|
temp = cp [3] + ((int32_t) cp [2] << 8) + ((int32_t) cp [1] << 16) + ((int32_t) cp [0] << 24);
|
|
* (int32_t *) cp = (int32_t) temp;
|
|
cp += 4;
|
|
break;
|
|
|
|
case 'S':
|
|
temp = cp [1] + (cp [0] << 8);
|
|
* (int16_t *) cp = (int16_t) temp;
|
|
cp += 2;
|
|
break;
|
|
|
|
default:
|
|
if (isdigit (*format))
|
|
cp += *format - '0';
|
|
|
|
break;
|
|
}
|
|
|
|
format++;
|
|
}
|
|
}
|
|
|
|
void WavpackNativeToBigEndian (void *data, char *format)
|
|
{
|
|
unsigned char *cp = (unsigned char *) data;
|
|
int64_t temp;
|
|
|
|
while (*format) {
|
|
switch (*format) {
|
|
case 'D':
|
|
temp = * (int64_t *) cp;
|
|
*cp++ = (unsigned char) (temp >> 56);
|
|
*cp++ = (unsigned char) (temp >> 48);
|
|
*cp++ = (unsigned char) (temp >> 40);
|
|
*cp++ = (unsigned char) (temp >> 32);
|
|
*cp++ = (unsigned char) (temp >> 24);
|
|
*cp++ = (unsigned char) (temp >> 16);
|
|
*cp++ = (unsigned char) (temp >> 8);
|
|
*cp++ = (unsigned char) temp;
|
|
break;
|
|
|
|
case 'L':
|
|
temp = * (int32_t *) cp;
|
|
*cp++ = (unsigned char) (temp >> 24);
|
|
*cp++ = (unsigned char) (temp >> 16);
|
|
*cp++ = (unsigned char) (temp >> 8);
|
|
*cp++ = (unsigned char) temp;
|
|
break;
|
|
|
|
case 'S':
|
|
temp = * (int16_t *) cp;
|
|
*cp++ = (unsigned char) (temp >> 8);
|
|
*cp++ = (unsigned char) temp;
|
|
break;
|
|
|
|
default:
|
|
if (isdigit (*format))
|
|
cp += *format - '0';
|
|
|
|
break;
|
|
}
|
|
|
|
format++;
|
|
}
|
|
}
|
|
|
|
uint32_t WavpackGetLibraryVersion (void)
|
|
{
|
|
return (LIBWAVPACK_MAJOR<<16)
|
|
|(LIBWAVPACK_MINOR<<8)
|
|
|(LIBWAVPACK_MICRO<<0);
|
|
}
|
|
|
|
const char *WavpackGetLibraryVersionString (void)
|
|
{
|
|
return LIBWAVPACK_VERSION_STRING;
|
|
}
|
|
|