diff --git a/site/docs/install/playstation.md b/site/docs/install/playstation.md index 1aeea7e..5872774 100644 --- a/site/docs/install/playstation.md +++ b/site/docs/install/playstation.md @@ -175,7 +175,7 @@ subcarrier/colorburst signal; this is needed in composite video for example. The NTSC GPU clock is 53.693175MHz, and divides by 15 to create the 3.58MHz NTSC subcarrier/colorburst signal; ditto, this is used for NTSC composite video. -On a PAL playstation, Sony woride 53.2MHz to both inputs, and on NTSC, wired +On a PAL playstation, Sony hardwired 53.2MHz to both inputs, and on NTSC, wired 53.69MHz to both inputs; that means on NTSC machines, PAL games will run with a 3.579545MHz colorburst signal, and on PAL consoles running NTSC games, the colorburst would be 3.55MHz. *Some* people suggest hardwiring a 4.43MHz