[Glitch] Make <Audio> to handle volume change
Port 3cf60ba267
to glitch-soc
Signed-off-by: Claire <claire.github-309c@sitedethib.com>
pull/2094/head
parent
cf3ad10e75
commit
78b822c61d
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@ -59,7 +59,7 @@ class Audio extends React.PureComponent {
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duration: null,
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paused: true,
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muted: false,
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volume: 0.5,
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volume: 1,
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dragging: false,
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revealed: this.props.visible !== undefined ? this.props.visible : (displayMedia !== 'hide_all' && !this.props.sensitive || displayMedia === 'show_all'),
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};
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@ -80,8 +80,8 @@ class Audio extends React.PureComponent {
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_pack() {
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return {
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src: this.props.src,
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volume: this.audio.volume,
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muted: this.audio.muted,
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volume: this.state.volume,
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muted: this.state.muted,
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currentTime: this.audio.currentTime,
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poster: this.props.poster,
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backgroundColor: this.props.backgroundColor,
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@ -117,7 +117,8 @@ class Audio extends React.PureComponent {
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this.audio = c;
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if (this.audio) {
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this.setState({ volume: this.audio.volume, muted: this.audio.muted });
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this.audio.volume = 1;
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this.audio.muted = false;
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}
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}
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@ -208,7 +209,9 @@ class Audio extends React.PureComponent {
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const muted = !this.state.muted;
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this.setState({ muted }, () => {
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this.audio.muted = muted;
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if (this.gainNode) {
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this.gainNode.gain.value = muted ? 0 : this.state.volume;
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}
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});
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}
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@ -286,7 +289,9 @@ class Audio extends React.PureComponent {
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if(!isNaN(x)) {
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this.setState({ volume: x }, () => {
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this.audio.volume = x;
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if (this.gainNode) {
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this.gainNode.gain.value = this.state.muted ? 0 : x;
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}
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});
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}
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}, 15);
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@ -319,20 +324,12 @@ class Audio extends React.PureComponent {
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}
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handleLoadedData = () => {
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const { autoPlay, currentTime, volume, muted } = this.props;
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const { autoPlay, currentTime } = this.props;
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if (currentTime) {
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this.audio.currentTime = currentTime;
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}
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if (volume !== undefined) {
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this.audio.volume = volume;
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}
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if (muted !== undefined) {
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this.audio.muted = muted;
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}
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if (autoPlay) {
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this.togglePlay();
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}
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@ -342,11 +339,16 @@ class Audio extends React.PureComponent {
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const AudioContext = window.AudioContext || window.webkitAudioContext;
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const context = new AudioContext();
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const source = context.createMediaElementSource(this.audio);
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const gainNode = context.createGain();
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gainNode.gain.value = this.state.muted ? 0 : this.state.volume;
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this.visualizer.setAudioContext(context, source);
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source.connect(context.destination);
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source.connect(gainNode);
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gainNode.connect(context.destination);
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this.audioContext = context;
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this.gainNode = gainNode;
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}
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handleDownload = () => {
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