From bba75c15f1f7a6878db730fdb3930d6b7a823da7 Mon Sep 17 00:00:00 2001 From: kibigo! Date: Wed, 5 Jul 2017 18:51:03 -0700 Subject: [PATCH] Statuses redux! - Better unified reblogs, statuses, and notifications - Polished up collapsed toots greatly - Apologies to bea if this makes everything more difficult --- app/javascript/mastodon/components/status.js | 826 +++++++++++++----- .../mastodon/components/status_content.js | 89 +- .../mastodon/components/status_header.js | 229 +++++ .../mastodon/components/status_prepend.js | 164 ++++ .../mastodon/containers/status_container.js | 158 +++- .../notifications/components/notification.js | 65 +- .../status/components/detailed_status.js | 6 +- app/javascript/styles/components.scss | 35 +- 8 files changed, 1234 insertions(+), 338 deletions(-) create mode 100644 app/javascript/mastodon/components/status_header.js create mode 100644 app/javascript/mastodon/components/status_prepend.js diff --git a/app/javascript/mastodon/components/status.js b/app/javascript/mastodon/components/status.js index 28f89a7836..027aa8a8fa 100644 --- a/app/javascript/mastodon/components/status.js +++ b/app/javascript/mastodon/components/status.js @@ -1,136 +1,215 @@ +/* + +`` +========== + +Original file by @gargron@mastodon.social et al as part of +tootsuite/mastodon. *Heavily* rewritten (and documented!) by +@kibi@glitch.social as a part of glitch-soc/mastodon. The following +features have been added: + + - Better separating the "guts" of statuses from their wrapper(s) + - Collapsing statuses + - Moving images inside of CWs + +A number of aspects of this original file have been split off into +their own components for better maintainance; for these, see: + + - + - + +…And, of course, the other -related components as well. + +*/ + + /* * * * */ + +/* + +Imports: +-------- + +*/ + +// Our standard React imports: import React from 'react'; -import ImmutablePropTypes from 'react-immutable-proptypes'; import PropTypes from 'prop-types'; -import Avatar from './avatar'; -import AvatarOverlay from './avatar_overlay'; -import DisplayName from './display_name'; +import ImmutablePropTypes from 'react-immutable-proptypes'; + +// `ImmutablePureComponent` gives us `updateOnProps` and +// `updateOnStates`: +import ImmutablePureComponent from 'react-immutable-pure-component'; + +// These are our various media types: import MediaGallery from './media_gallery'; import VideoPlayer from './video_player'; + +// These are our core status components: +import StatusPrepend from './status_prepend'; +import StatusHeader from './status_header'; import StatusContent from './status_content'; import StatusActionBar from './status_action_bar'; -import IconButton from './icon_button'; -import { defineMessages, FormattedMessage } from 'react-intl'; -import emojify from '../emoji'; -import escapeTextContentForBrowser from 'escape-html'; -import ImmutablePureComponent from 'react-immutable-pure-component'; + +// This is used to schedule tasks at the browser's convenience: import scheduleIdleTask from '../features/ui/util/schedule_idle_task'; -const messages = defineMessages({ - collapse: { id: 'status.collapse', defaultMessage: 'Collapse' }, - uncollapse: { id: 'status.uncollapse', defaultMessage: 'Uncollapse' }, -}); + /* * * * */ -export default class StatusOrReblog extends ImmutablePureComponent { +/* - static propTypes = { - status: ImmutablePropTypes.map, - account: ImmutablePropTypes.map, - settings: ImmutablePropTypes.map, - wrapped: PropTypes.bool, - onReply: PropTypes.func, - onFavourite: PropTypes.func, - onReblog: PropTypes.func, - onDelete: PropTypes.func, - onOpenMedia: PropTypes.func, - onOpenVideo: PropTypes.func, - onBlock: PropTypes.func, - me: PropTypes.number, - boostModal: PropTypes.bool, - autoPlayGif: PropTypes.bool, - muted: PropTypes.bool, - collapse: PropTypes.bool, - intersectionObserverWrapper: PropTypes.object, - intl: PropTypes.object.isRequired, - }; +The `` component: +------------------------- - // Avoid checking props that are functions (and whose equality will always - // evaluate to false. See react-immutable-pure-component for usage. - updateOnProps = [ - 'status', - 'account', - 'settings', - 'wrapped', - 'me', - 'boostModal', - 'autoPlayGif', - 'muted', - 'collapse', - ] +The `` component is a container for statuses. It consists of a +few parts: - render () { - // Exclude intersectionObserverWrapper from `other` variable - // because intersection is managed in here. - const { status, account, ...other } = this.props; + - The ``, which contains tangential information about + the status, such as who reblogged it. + - The ``, which contains the avatar and username of the + status author, as well as a media icon and the "collapse" toggle. + - The ``, which contains the content of the status. + - The ``, which provides actions to be performed + on statuses, like reblogging or sending a reply. - if (status === null) { - return null; - } +### Context - if (status.get('reblog', null) !== null && typeof status.get('reblog') === 'object') { - let displayName = status.getIn(['account', 'display_name']); + - __`router` (`PropTypes.object`) :__ + We need to get our router from the surrounding React context. - if (displayName.length === 0) { - displayName = status.getIn(['account', 'username']); - } +### Props - const displayNameHTML = { __html: emojify(escapeTextContentForBrowser(displayName)) }; + - __`id` (`PropTypes.number`) :__ + The id of the status. - return ( -
-
-
- }} /> -
+ - __`status` (`ImmutablePropTypes.map`) :__ + The status object, straight from the store. - -
- ); - } else return ; - } + - __`account` (`ImmutablePropTypes.map`) :__ + Don't be confused by this one! This is **not** the account which + posted the status, but the associated account with any further + action (eg, a reblog or a favourite). -} + - __`settings` (`ImmutablePropTypes.map`) :__ + These are our local settings, fetched from our store. We need this + to determine how best to collapse our statuses, among other things. -class Status extends ImmutablePureComponent { + - __`me` (`PropTypes.number`) :__ + This is the id of the currently-signed-in user. + + - __`onFavourite`, `onReblog`, `onModalReblog`, `onDelete`, + `onMention`, `onMute`, `onMuteConversation`, onBlock`, `onReport`, + `onOpenMedia`, `onOpenVideo` (`PropTypes.func`) :__ + These are all functions passed through from the + ``. We don't deal with them directly here. + + - __`reblogModal`, `deleteModal` (`PropTypes.bool`) :__ + These tell whether or not the user has modals activated for + reblogging and deleting statuses. They are used by the `onReblog` + and `onDelete` functions, but we don't deal with them here. + + - __`autoPlayGif` (`PropTypes.bool`) :__ + This tells the frontend whether or not to autoplay gifs! + + - __`muted` (`PropTypes.bool`) :__ + This has nothing to do with a user or conversation mute! "Muted" is + what Mastodon internally calls the subdued look of statuses in the + notifications column. This should be `true` for notifications, and + `false` otherwise. + + - __`collapse` (`PropTypes.bool`) :__ + This prop signals a directive from a higher power to (un)collapse + a status. Most of the time it should be `undefined`, in which case + we do nothing. + + - __`prepend` (`PropTypes.string`) :__ + The type of prepend: `'reblogged_by'`, `'reblog'`, or + `'favourite'`. + + - __`withDismiss` (`PropTypes.bool`) :__ + Whether or not the status can be dismissed. Used for notifications. + + - __`intersectionObserverWrapper` (`PropTypes.object`) :__ + This holds our intersection observer. In Mastodon parlance, + an "intersection" is just when the status is viewable onscreen. + +### State + + - __`isExpanded` :__ + Should be either `true`, `false`, or `null`. The meanings of + these values are as follows: + + - __`true` :__ The status contains a CW and the CW is expanded. + - __`false` :__ The status is collapsed. + - __`null` :__ The status is not collapsed or expanded. + + - __`isIntersecting` :__ + This boolean tells us whether or not the status is currently + onscreen. + + - __`isHidden` :__ + This boolean tells us if the status has been unrendered to save + CPUs. + +*/ + +export default class Status extends ImmutablePureComponent { static contextTypes = { - router: PropTypes.object, + router : PropTypes.object, }; static propTypes = { - status: ImmutablePropTypes.map, - account: ImmutablePropTypes.map, - settings: ImmutablePropTypes.map, - wrapped: PropTypes.bool, - onReply: PropTypes.func, - onFavourite: PropTypes.func, - onReblog: PropTypes.func, - onDelete: PropTypes.func, - onOpenMedia: PropTypes.func, - onOpenVideo: PropTypes.func, - onBlock: PropTypes.func, - me: PropTypes.number, - boostModal: PropTypes.bool, - autoPlayGif: PropTypes.bool, - muted: PropTypes.bool, - collapse: PropTypes.bool, - intersectionObserverWrapper: PropTypes.object, - intl: PropTypes.object.isRequired, + id : PropTypes.number, + status : ImmutablePropTypes.map, + account : ImmutablePropTypes.map, + settings : ImmutablePropTypes.map, + me : PropTypes.number, + onFavourite : PropTypes.func, + onReblog : PropTypes.func, + onModalReblog : PropTypes.func, + onDelete : PropTypes.func, + onMention : PropTypes.func, + onMute : PropTypes.func, + onMuteConversation : PropTypes.func, + onBlock : PropTypes.func, + onReport : PropTypes.func, + onOpenMedia : PropTypes.func, + onOpenVideo : PropTypes.func, + reblogModal : PropTypes.bool, + deleteModal : PropTypes.bool, + autoPlayGif : PropTypes.bool, + muted : PropTypes.bool, + collapse : PropTypes.bool, + prepend : PropTypes.string, + withDismiss : PropTypes.bool, + intersectionObserverWrapper : PropTypes.object, }; state = { - isExpanded: false, - isIntersecting: true, // assume intersecting until told otherwise - isHidden: false, // set to true in requestIdleCallback to trigger un-render - isCollapsed: false, + isExpanded : null, + isIntersecting : true, + isHidden : false, } - // Avoid checking props that are functions (and whose equality will always - // evaluate to false. See react-immutable-pure-component for usage. +/* + +### Implementation + +#### `updateOnProps` and `updateOnStates`. + +`updateOnProps` and `updateOnStates` tell the component when to update. +We specify them explicitly because some of our props are dynamically= +generated functions, which would otherwise always trigger an update. +Of course, this means that if we add an important prop, we will need +to remember to specify it here. + +*/ + updateOnProps = [ 'status', 'account', 'settings', - 'wrapped', + 'prepend', 'me', 'boostModal', 'autoPlayGif', @@ -140,230 +219,503 @@ class Status extends ImmutablePureComponent { updateOnStates = [ 'isExpanded', - 'isCollapsed', ] +/* + +#### `componentWillReceiveProps()`. + +If our settings have changed to disable collapsed statuses, then we +need to make sure that we uncollapse every one. We do that by watching +for changes to `settings.collapsed.enabled` in +`componentWillReceiveProps()`. + +We also need to watch for changes on the `collapse` prop---if this +changes to anything other than `undefined`, then we need to collapse or +uncollapse our status accordingly. + +*/ + componentWillReceiveProps (nextProps) { - if (!nextProps.settings.getIn(['collapsed', 'enabled'])) this.collapse(false); - else if (nextProps.collapse !== this.props.collapse && nextProps.collapse !== undefined) this.collapse(this.props.collapse); + if (!nextProps.settings.getIn(['collapsed', 'enabled'])) { + this.setExpansion(false); + } else if ( + nextProps.collapse !== this.props.collapse && + nextProps.collapse !== undefined + ) this.setExpansion(nextProps.collapse ? false : null); } - shouldComponentUpdate (nextProps, nextState) { - if (!nextState.isIntersecting && nextState.isHidden) { - // It's only if we're not intersecting (i.e. offscreen) and isHidden is true - // that either "isIntersecting" or "isHidden" matter, and then they're - // the only things that matter. - return this.state.isIntersecting || !this.state.isHidden; - } else if (nextState.isIntersecting && !this.state.isIntersecting) { - // If we're going from a non-intersecting state to an intersecting state, - // (i.e. offscreen to onscreen), then we definitely need to re-render - return true; - } - // Otherwise, diff based on "updateOnProps" and "updateOnStates" - return super.shouldComponentUpdate(nextProps, nextState); - } +/* - componentDidUpdate () { - if (this.state.isIntersecting || !this.state.isHidden) this.saveHeight(); - } +#### `componentDidMount()`. + +When mounting, we just check to see if our status should be collapsed, +and collapse it if so. We don't need to worry about whether collapsing +is enabled here, because `setExpansion()` already takes that into +account. + +The cases where a status should be collapsed are: + + - The `collapse` prop has been set to `true` + - The user has decided in local settings to collapse all statuses. + - The user has decided to collapse all notifications ('muted' + statuses). + - The user has decided to collapse long statuses and the status is + over 400px (without media, or 650px with). + - The status is a reply and the user has decided to collapse all + replies. + - The status contains media and the user has decided to collapse all + statuses with media. + +We also start up our intersection observer to monitor our statuses. +`componentMounted` lets us know that everything has been set up +properly and our intersection observer is good to go. + +*/ componentDidMount () { - const node = this.node; + const { node, handleIntersection } = this; + const { + status, + settings, + collapse, + muted, + id, + intersectionObserverWrapper, + } = this.props; + const autoCollapseSettings = settings.getIn(['collapsed', 'auto']); - const { collapse, settings, status } = this.props; + if ( + collapse || + autoCollapseSettings.get('all') || ( + autoCollapseSettings.get('notifications') && muted + ) || ( + autoCollapseSettings.get('lengthy') && + node.clientHeight > ( + status.get('media_attachments').size && !muted ? 650 : 400 + ) + ) || ( + autoCollapseSettings.get('replies') && + status.get('in_reply_to_id', null) !== null + ) || ( + autoCollapseSettings.get('media') && + !(status.get('spoiler_text').length) && + status.get('media_attachments').size + ) + ) this.setExpansion(false); - if (collapse !== undefined) this.collapse(collapse); - else if (settings.getIn(['collapsed', 'auto', 'all'])) this.collapse(); - else if (settings.getIn(['collapsed', 'auto', 'lengthy']) && node.clientHeight > (status.get('media_attachments').size > 0 && !this.props.muted ? 650 : 400)) this.collapse(); - else if (settings.getIn(['collapsed', 'auto', 'replies']) && status.get('in_reply_to_id', null) !== null) this.collapse(); - else if (settings.getIn(['collapsed', 'auto', 'media']) && !(status.get('spoiler_text').length > 0) && status.get('media_attachments').size > 0) this.collapse(); - - if (!this.props.intersectionObserverWrapper) { - // TODO: enable IntersectionObserver optimization for notification statuses. - // These are managed in notifications/index.js rather than status_list.js - return; - } - this.props.intersectionObserverWrapper.observe( - this.props.id, - this.node, - this.handleIntersection + if (!intersectionObserverWrapper) return; + else intersectionObserverWrapper.observe( + id, + node, + handleIntersection ); this.componentMounted = true; } +/* + +#### `shouldComponentUpdate()`. + +If the status is about to be both offscreen (not intersecting) and +hidden, then we only need to update it if it's not that way currently. +If the status is moving from offscreen to onscreen, then we *have* to +re-render, so that we can unhide the element if necessary. + +If neither of these cases are true, we can leave it up to our +`updateOnProps` and `updateOnStates` arrays. + +*/ + + shouldComponentUpdate (nextProps, nextState) { + switch (true) { + case !nextState.isIntersecting && nextState.isHidden: + return this.state.isIntersecting || !this.state.isHidden; + case nextState.isIntersecting && !this.state.isIntersecting: + return true; + default: + return super.shouldComponentUpdate(nextProps, nextState); + } + } + +/* + +#### `componentDidUpdate()`. + +If our component is being rendered for any reason and an update has +triggered, this will save its height. + +This is, frankly, a bit overkill, as the only instance when we +actually *need* to update the height right now should be when the +value of `isExpanded` has changed. But it makes for more readable +code and prevents bugs in the future where the height isn't set +properly after some change. + +*/ + + componentDidUpdate () { + if ( + this.state.isIntersecting || !this.state.isHidden + ) this.saveHeight(); + } + +/* + +#### `componentWillUnmount()`. + +If our component is about to unmount, then we'd better unset +`this.componentMounted`. + +*/ + componentWillUnmount () { this.componentMounted = false; } - collapse = (collapsedOrNot) => { - if (collapsedOrNot === undefined) collapsedOrNot = true; - if (this.props.settings.getIn(['collapsed', 'enabled'])) this.setState({ isCollapsed: !!collapsedOrNot }); - } +/* + +#### `handleIntersection()`. + +`handleIntersection()` either hides the status (if it is offscreen) or +unhides it (if it is onscreen). It's called by +`intersectionObserverWrapper.observe()`. + +If our status isn't intersecting, we schedule an idle task (using the +aptly-named `scheduleIdleTask()`) to hide the status at the next +available opportunity. + +tootsuite/mastodon left us with the following enlightening comment +regarding this function: + +> Edge 15 doesn't support isIntersecting, but we can infer it + +It then implements a polyfill (intersectionRect.height > 0) which isn't +actually sufficient. The short answer is, this behaviour isn't really +supported on Edge but we can get kinda close. + +*/ handleIntersection = (entry) => { - // Edge 15 doesn't support isIntersecting, but we can infer it - // https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/12156111/ - // https://github.com/WICG/IntersectionObserver/issues/211 - const isIntersecting = (typeof entry.isIntersecting === 'boolean') ? - entry.isIntersecting : entry.intersectionRect.height > 0; - this.setState((prevState) => { - if (prevState.isIntersecting && !isIntersecting) { - scheduleIdleTask(this.hideIfNotIntersecting); + const isIntersecting = ( + typeof entry.isIntersecting === 'boolean' ? + entry.isIntersecting : + entry.intersectionRect.height > 0 + ); + this.setState( + (prevState) => { + if (prevState.isIntersecting && !isIntersecting) { + scheduleIdleTask(this.hideIfNotIntersecting); + } + return { + isIntersecting : isIntersecting, + isHidden : false, + }; } - return { - isIntersecting: isIntersecting, - isHidden: false, - }; - }); + ); } +/* + +#### `hideIfNotIntersecting()`. + +This function will hide the status if we're still not intersecting. +Hiding the status means that it will just render an empty div instead +of actual content, which saves RAMS and CPUs or some such. + +*/ + hideIfNotIntersecting = () => { - if (!this.componentMounted) { - return; - } - - // When the browser gets a chance, test if we're still not intersecting, - // and if so, set our isHidden to true to trigger an unrender. The point of - // this is to save DOM nodes and avoid using up too much memory. - // See: https://github.com/tootsuite/mastodon/issues/2900 - this.setState((prevState) => ({ isHidden: !prevState.isIntersecting })); + if (!this.componentMounted) return; + this.setState( + (prevState) => ({ isHidden: !prevState.isIntersecting }) + ); } +/* + +#### `saveHeight()`. + +`saveHeight()` saves the height of our status so that when whe hide it +we preserve its dimensions. We only want to store our height, though, +if our status has content (otherwise, it would imply that it is +already hidden). + +*/ + saveHeight = () => { - if (this.node && this.node.children.length !== 0) { + if (this.node && this.node.children.length) { this.height = this.node.getBoundingClientRect().height; } } +/* + +#### `setExpansion()`. + +`setExpansion()` sets the value of `isExpanded` in our state. It takes +one argument, `value`, which gives the desired value for `isExpanded`. +The default for this argument is `null`. + +`setExpansion()` automatically checks for us whether toot collapsing +is enabled, so we don't have to. + +We use a `switch` statement to simplify our code. + +*/ + + setExpansion = (value) => { + switch (true) { + case value === undefined || value === null: + this.setState({ isExpanded: null }); + break; + case !value && this.props.settings.getIn(['collapsed', 'enabled']): + this.setState({ isExpanded: false }); + break; + case !!value: + this.setState({ isExpanded: true }); + break; + } + } + +/* + +#### `handleRef()`. + +`handleRef()` just saves a reference to our status node to `this.node`. +It also saves our height, in case the height of our node has changed. + +*/ + handleRef = (node) => { this.node = node; this.saveHeight(); } - handleClick = () => { - const { status } = this.props; - const { isCollapsed } = this.state; - if (isCollapsed) this.handleCollapsedClick(); - else this.context.router.history.push(`/statuses/${status.getIn(['reblog', 'id'], status.get('id'))}`); - } +/* - handleAccountClick = (e) => { +#### `parseClick()`. + +`parseClick()` takes a click event and responds appropriately. +If our status is collapsed, then clicking on it should uncollapse it. +If `Shift` is held, then clicking on it should collapse it. +Otherwise, we open the url handed to us in `destination`, if +applicable. + +*/ + + parseClick = (e, destination) => { + const { router } = this.context; + const { status } = this.props; + const { isExpanded } = this.state; + if (destination === undefined) { + destination = `/statuses/${ + status.getIn(['reblog', 'id'], status.get('id')) + }`; + } if (e.button === 0) { - const id = Number(e.currentTarget.getAttribute('data-id')); + if (isExpanded === false) this.setExpansion(null); + else if (e.shiftKey) { + this.setExpansion(false); + document.getSelection().removeAllRanges(); + } else router.history.push(destination); e.preventDefault(); - if (this.state.isCollapsed) this.handleCollapsedClick(); - else this.context.router.history.push(`/accounts/${id}`); } } - handleExpandedToggle = () => { - this.setState({ isExpanded: !this.state.isExpanded, isCollapsed: false }); - }; +/* - handleCollapsedClick = () => { - this.collapse(!this.state.isCollapsed); - this.setState({ isExpanded: false }); - } +#### `render()`. + +`render()` actually puts our element on the screen. The particulars of +this operation are further explained in the code below. + +*/ render () { + const { parseClick, setExpansion, handleRef } = this; + const { + status, + account, + settings, + collapsed, + muted, + prepend, + intersectionObserverWrapper, + onOpenVideo, + onOpenMedia, + autoPlayGif, + ...other + } = this.props; + const { isExpanded, isIntersecting, isHidden } = this.state; + let background = null; + let attachments = null; let media = null; let mediaIcon = null; - let statusAvatar; - // Exclude intersectionObserverWrapper from `other` variable - // because intersection is managed in here. - const { status, account, settings, intersectionObserverWrapper, intl, ...other } = this.props; - const { isExpanded, isIntersecting, isHidden, isCollapsed } = this.state; +/* +If we don't have a status, then we don't render anything. - let background = settings.getIn(['collapsed', 'backgrounds', 'user_backgrounds']) ? status.getIn(['account', 'header']) : null; +*/ if (status === null) { return null; } +/* + +If our status is offscreen and hidden, then we render an empty
in +its place. We fill it with "content" but note that opacity is set to 0. + +*/ + if (!isIntersecting && isHidden) { return ( -
- {status.getIn(['account', 'display_name']) || status.getIn(['account', 'username'])} +
+ { + status.getIn(['account', 'display_name']) || + status.getIn(['account', 'username']) + } {status.get('content')}
); } - if (status.get('media_attachments').size > 0 && !this.props.muted) { - if (status.get('media_attachments').some(item => item.get('type') === 'unknown')) { +/* - } else if (status.getIn(['media_attachments', 0, 'type']) === 'video') { - media = ( +If user backgrounds for collapsed statuses are enabled, then we +initialize our background accordingly. This will only be rendered if +the status is collapsed. + +*/ + + if ( + settings.getIn(['collapsed', 'backgrounds', 'user_backgrounds']) + ) background = status.getIn(['account', 'header']); + +/* + +This handles our media attachments. Note that we don't show media on +muted (notification) statuses. If the media type is unknown, then we +simply ignore it. + +After we have generated our appropriate media element and stored it in +`media`, we snatch the thumbnail to use as our `background` if media +backgrounds for collapsed statuses are enabled. + +*/ + + attachments = status.get('media_attachments'); + if (attachments.size && !muted) { + if (attachments.some((item) => item.get('type') === 'unknown')) { + + } else if ( + attachments.getIn([0, 'type']) === 'video' + ) { + media = ( // Media type is 'video' ); mediaIcon = 'video-camera'; - } else { + } else { // Media type is 'image' or 'gifv' media = ( ); mediaIcon = 'picture-o'; } - if (!status.get('sensitive') && !(status.get('spoiler_text').length > 0) && settings.getIn(['collapsed', 'backgrounds', 'preview_images'])) background = status.getIn(['media_attachments', 0]).get('preview_url'); + if ( + !status.get('sensitive') && + !(status.get('spoiler_text').length > 0) && + settings.getIn(['collapsed', 'backgrounds', 'preview_images']) + ) background = attachments.getIn([0, 'preview_url']); } - if (account === undefined || account === null) { - statusAvatar = ; - }else{ - statusAvatar = ; - } + +/* + +Finally, we can render our status. We just put the pieces together +from above. We only render the action bar if the status isn't +collapsed. + +*/ return ( -
-
- -
- {mediaIcon ?