Fix reduced motion breaking public galleries (#5423)
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34118169ac
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8980aa804f
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@ -1,22 +1,38 @@
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// Like react-motion's Motion, but checks to see if the user prefers
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// reduced motion and uses a cross-fade in those cases.
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import React from 'react';
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import Motion from 'react-motion/lib/Motion';
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import { connect } from 'react-redux';
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import PropTypes from 'prop-types';
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const stylesToKeep = ['opacity', 'backgroundOpacity'];
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let reduceMotion;
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const extractValue = (value) => {
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// This is either an object with a "val" property or it's a number
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return (typeof value === 'object' && value && 'val' in value) ? value.val : value;
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};
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const mapStateToProps = (state, ownProps) => {
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const reduceMotion = state.getIn(['meta', 'reduce_motion']);
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class OptionalMotion extends React.Component {
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static propTypes = {
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defaultStyle: PropTypes.object,
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style: PropTypes.object,
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children: PropTypes.func,
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}
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render() {
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const { style, defaultStyle, children } = this.props;
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if (typeof reduceMotion !== 'boolean') {
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// This never changes without a page reload, so we can just grab it
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// once from the body classes as opposed to using Redux's connect(),
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// which would unnecessarily update every state change
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reduceMotion = document.body.classList.contains('reduce-motion');
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}
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if (reduceMotion) {
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const { style, defaultStyle } = ownProps;
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Object.keys(style).forEach(key => {
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if (stylesToKeep.includes(key)) {
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return;
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@ -25,10 +41,16 @@ const mapStateToProps = (state, ownProps) => {
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// to preserve the end-state value without actually animating it
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style[key] = defaultStyle[key] = extractValue(style[key]);
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});
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return { style, defaultStyle };
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}
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return {};
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};
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export default connect(mapStateToProps)(Motion);
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return (
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<Motion style={style} defaultStyle={defaultStyle}>
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{children}
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</Motion>
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);
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}
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}
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export default OptionalMotion;
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@ -27,6 +27,7 @@
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= yield :header_tags
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- body_classes ||= @body_classes || ''
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- body_classes += ' reduce-motion' if current_account&.user&.setting_reduce_motion
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- body_classes += ' system-font' if current_account&.user&.setting_system_font_ui
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%body{ class: add_rtl_body_class(body_classes) }
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