light mode
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4bc0c5d398
commit
5b53dcdd9f
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@ -49,9 +49,8 @@ void Picture_render(Picture *p, SDL_Renderer *rend) {
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uint32_8 x = x0 + p->x;
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uint32_8 x = x0 + p->x;
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for (int i = 0; i < w; i += 8, r += 8, x += 8) {
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for (int i = 0; i < w; i += 8, r += 8, x += 8) {
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uint32_8 z = (x ^ y) % 9;
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uint32_8 z = (x ^ y) % 9;
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uint32_8 f = (z==0) & c;
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//uint32_8 z = (-((~(x & y)) + (~(-y)))) % 7;
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//uint32_8 z = (-((~(x & y)) + (~(-y)))) % 7;
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//uint32_8 f = (z==0) ^ c;
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uint32_8 f = (z!=0) & c;
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memcpy(&p->pixels[r], (uint32_t*)&f, sizeof(f));
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memcpy(&p->pixels[r], (uint32_t*)&f, sizeof(f));
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}
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}
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}
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}
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