resizing and stuff
parent
313191aaa1
commit
9b674ea333
48
field.c
48
field.c
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@ -1,5 +1,6 @@
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#include "field.h"
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#include "picture.h"
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#include <SDL3/SDL.h>
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#define SWAP(a, b) ({ \
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@ -8,54 +9,67 @@
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(b) = tmp; \
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})
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void Field_init(Field *f, SDL_Renderer *rend, int w, int h) {
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f->tl = Picture_new(rend, 0, 0, w, h, 0xffffffff /*0xff7fffff*/);
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f->tr = Picture_new(rend, w, 0, w, h, 0xffffffff /*0xffff7fff*/);
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f->bl = Picture_new(rend, 0, h, w, h, 0xffffffff /*0xffffff7f*/);
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f->br = Picture_new(rend, w, h, w, h, 0xffffffff /*0xff7fff7f*/);
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f->offset = (struct int2){ 0, 0 };
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void Field_init(Field *f, int w, int h) {
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f->tl = Picture_new(0, 0, w, h, 0xffffffff /*0xff7fffff*/);
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f->tr = Picture_new(w, 0, w, h, 0xffffffff /*0xffff7fff*/);
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f->bl = Picture_new(0, h, w, h, 0xffffffff /*0xffffff7f*/);
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f->br = Picture_new(w, h, w, h, 0xffffffff /*0xff7fff7f*/);
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f->offset = (struct int2) { 0, 0 };
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f->size = (struct int2) { w, h };
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}
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void Field_scroll(Field *f, SDL_Renderer *rend) {
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int w = f->pics[0]->w;
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int h = f->pics[0]->h;
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void Field_scroll(Field *f) {
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int w = f->size.x;
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int h = f->size.y;
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if (f->offset.y < f->tl->y) {
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SWAP(f->tl, f->bl);
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SWAP(f->tr, f->br);
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Picture_move(f->tl, 0, -2*h);
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Picture_move(f->tr, 0, -2*h);
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Picture_render(f->tl, rend);
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Picture_render(f->tr, rend);
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}
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if (f->offset.x < f->tl->x) {
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SWAP(f->tl, f->tr);
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SWAP(f->bl, f->br);
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Picture_move(f->tl, -2*w, 0);
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Picture_move(f->bl, -2*w, 0);
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Picture_render(f->tl, rend);
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Picture_render(f->bl, rend);
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}
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if (f->offset.y >= f->br->y) {
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SWAP(f->tl, f->bl);
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SWAP(f->tr, f->br);
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Picture_move(f->bl, 0, 2*h);
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Picture_move(f->br, 0, 2*h);
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Picture_render(f->bl, rend);
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Picture_render(f->br, rend);
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}
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if (f->offset.x >= f->br->x) {
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SWAP(f->tl, f->tr);
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SWAP(f->bl, f->br);
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Picture_move(f->tr, 2*w, 0);
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Picture_move(f->br, 2*w, 0);
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Picture_render(f->tr, rend);
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Picture_render(f->br, rend);
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}
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}
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void Field_resize(Field *f, int w, int h) {
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w = (w + 7) / 8 * 8;
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h = (h + 7) / 8 * 8;
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Picture_delete(f->tl);
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Picture_delete(f->tr);
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Picture_delete(f->bl);
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Picture_delete(f->br);
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f->tl = Picture_new(0, 0, w, h, 0xffffffff /*0xff7fffff*/);
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f->tr = Picture_new(w, 0, w, h, 0xffffffff /*0xffff7fff*/);
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f->bl = Picture_new(0, h, w, h, 0xffffffff /*0xffffff7f*/);
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f->br = Picture_new(w, h, w, h, 0xffffffff /*0xff7fff7f*/);
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f->size = (struct int2) { w, h };
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}
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void Field_draw(Field *f, SDL_Renderer *rend) {
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for (int i = 0; i < 4; i++) {
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Picture *p = f->pics[i];
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Picture_render(p, rend);
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SDL_FRect dst = {
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p->x - f->offset.x, p->y - f->offset.y, p->w, p->h,
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};
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7
field.h
7
field.h
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@ -14,10 +14,13 @@ typedef struct {
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Picture *pics[4];
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};
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struct int2 offset;
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struct int2 size;
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} Field;
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void Field_init(Field *f, SDL_Renderer *rend, int w, int h);
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void Field_init(Field *f, int w, int h);
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void Field_scroll(Field *f, SDL_Renderer *rend);
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void Field_scroll(Field *f);
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void Field_resize(Field *f, int w, int h);
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void Field_draw(Field *f, SDL_Renderer *rend);
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17
picture.c
17
picture.c
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@ -2,9 +2,9 @@
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#include <stdlib.h>
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#include "picture.h"
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#include "SDL3/SDL_render.h"
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Picture *Picture_new(SDL_Renderer *rend,
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int x, int y, int w, int h, uint32_t color) {
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Picture *Picture_new(int x, int y, int w, int h, uint32_t color) {
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Picture *p = calloc(1, sizeof(Picture));
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p->h = h;
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p->color = color;
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p->s = (w * sizeof(uint32_t) + 7) / 8 * 8;
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p->dirty = 1;
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p->pixels = malloc(p->s * h);
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p->surface = SDL_CreateSurfaceFrom(w, h, SDL_PIXELFORMAT_RGBA32, p->pixels, p->s);
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fprintf(stderr, "Can't create surface: %s\n", SDL_GetError());
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exit(-1);
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}
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Picture_render(p, rend);
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return p;
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}
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void Picture_delete(Picture *p) {
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if (p->texture != NULL) SDL_DestroyTexture(p->texture);
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SDL_DestroySurface(p->surface);
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free(p->pixels);
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free(p);
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}
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typedef uint32_t uint32_8 __attribute__ ((vector_size (8 * sizeof(uint32_t))));
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void Picture_render(Picture *p, SDL_Renderer *rend) {
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if (!p->dirty) return;
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int w = p->w, h = p->h;
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uint32_8 c = {
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p->color, p->color, p->color, p->color,
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exit(-1);
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}
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SDL_SetTextureBlendMode(p->texture, SDL_BLENDMODE_NONE);
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p->dirty = 0;
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}
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void Picture_move(Picture *p, int x, int y) {
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p->x += x;
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p->y += y;
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p->dirty = 1;
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}
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@ -13,11 +13,12 @@ typedef struct {
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SDL_Texture *texture;
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uint32_t *pixels;
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uint32_t color;
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int dirty;
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} Picture;
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void Picture_render(Picture *p, SDL_Renderer *rend);
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Picture *Picture_new(SDL_Renderer *rend,
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int x, int y, int w, int h, uint32_t color);
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Picture *Picture_new(int x, int y, int w, int h, uint32_t color);
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void Picture_delete(Picture *p);
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void Picture_render(Picture *p, SDL_Renderer *rend);
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void Picture_move(Picture *p, int x, int y);
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24
xormod.c
24
xormod.c
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@ -18,7 +18,7 @@ int main() {
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return -1;
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}
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SDL_Window *window = SDL_CreateWindow("xormod", w, h, ACCEL_PLATFORM);
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SDL_Window *window = SDL_CreateWindow("xormod", w, h, ACCEL_PLATFORM | SDL_WINDOW_RESIZABLE);
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if (window == NULL) {
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fprintf(stderr, "Can't open window: %s\n", SDL_GetError());
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return -1;
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SDL_Renderer *rend = SDL_CreateRenderer(window, NULL);
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Field f;
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Field_init(&f, rend, w, h);
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Field_init(&f, w, h);
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struct float2 mouse_prev = { -1, -1 };
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Uint64 last = SDL_GetTicks();
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mouse_prev = (struct float2) { -1, -1 };
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}
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Field_scroll(&f, rend);
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SDL_SetRenderDrawColor(rend, 0, 0, 0, 255);
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SDL_RenderFillRect(rend, &(SDL_FRect) { 0, 0, w, h});
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Field_scroll(&f);
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Field_draw(&f, rend);
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if (debug) {
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char buf[52];
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char buf[72];
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SDL_SetRenderDrawColor(rend, 0, 0, 0, 255);
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SDL_RenderFillRect(rend, &(SDL_FRect) {
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0, 0, sizeof(buf)*font_w, 8*font_h
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draw_text(rend, ACCEL_PLATFORM_STR, sizeof(ACCEL_PLATFORM_STR), RC(1,1), 255, 255, 255);
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size_t len = snprintf(buf, sizeof(buf),
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"off.x: %d, off.y: %d, \xEBT: %" PRIu64, f.offset.x, f.offset.y, delta);
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"off.x: %d, off.y: %d, \xEBT: %02" PRIu64, f.offset.x, f.offset.y, delta);
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draw_text(rend, buf, len, RC(2, 1), 255, 255, 255);
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char *q[] = {"TL", "TR", "BL", "BR"};
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for (int i = 0; i < 4; i++) {
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Picture *p = f.pics[i];
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len = snprintf(buf, sizeof(buf), "%s \xB3 x: %05d, y: %05d, p: %p", q[i], p->x, p->y, p);
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len = snprintf(buf, sizeof(buf), "%s \xB3 x: %05d, y: %05d, w: %d, h: %d, p: %p",
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q[i], p->x, p->y, p->w, p->h, p);
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draw_text(rend, buf, len, RC(3+i, 1), 255, 255, 255);
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}
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}
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switch (event.type) {
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case SDL_EVENT_QUIT: running = 0; break;
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case SDL_EVENT_WINDOW_RESIZED: {
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} break;
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w = event.window.data1;
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h = event.window.data2;
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Field_resize(&f, w, h);
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break;
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}
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case SDL_EVENT_KEY_DOWN: {
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if (event.key.repeat) break;
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switch (event.key.key) {
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case SDLK_Q: running = 0; break;
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case SDLK_G: debug ^= 1; break;
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}
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} break;
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}
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}
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}
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