xormod/font.h

10 lines
255 B
C

#pragma once
#include <SDL.h>
#define RC(r, c) (c)*font_w, (r)*font_h
SDL_Texture *load_font(SDL_Renderer *renderer);
void draw_text(SDL_Renderer *renderer, SDL_Texture *font,
char *text, size_t len, int x, int y, uint8_t r, uint8_t g, uint8_t b);