Use variations at runtime instead of overriding data
Fixes a bug for emojis having both variations and skin variationsrelease
parent
ff0cc12fbc
commit
f5ae64d07c
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@ -32,10 +32,6 @@ emojiData.forEach((datum) => {
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datum.name || (datum.name = datum.short_name.replace(/\-/g, ' '))
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datum.name || (datum.name = datum.short_name.replace(/\-/g, ' '))
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datum.name = inflection.titleize(datum.name || '')
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datum.name = inflection.titleize(datum.name || '')
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if (datum.variations && datum.variations.length) {
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datum.unified = datum.variations.shift()
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}
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if (datum.category == 'Flags') {
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if (datum.category == 'Flags') {
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datum.name = datum.name.replace(/\s(\w+)$/, (letters) => letters.toUpperCase())
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datum.name = datum.name.replace(/\s(\w+)$/, (letters) => letters.toUpperCase())
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}
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}
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@ -75,6 +75,10 @@ function getData(emoji, skin, set) {
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variationKey = `${emojiData.unified}-${skinKey}`,
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variationKey = `${emojiData.unified}-${skinKey}`,
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variationData = emojiData.skin_variations[variationKey]
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variationData = emojiData.skin_variations[variationKey]
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if (!variationData.variations && emojiData.variations) {
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delete emojiData.variations
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}
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if (variationData[`has_img_${set}`]) {
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if (variationData[`has_img_${set}`]) {
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emojiData.skin_tone = skin
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emojiData.skin_tone = skin
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@ -85,6 +89,11 @@ function getData(emoji, skin, set) {
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}
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}
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}
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}
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if (emojiData.variations && emojiData.variations.length) {
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emojiData = JSON.parse(JSON.stringify(emojiData))
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emojiData.unified = emojiData.variations.shift()
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}
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return emojiData
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return emojiData
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}
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}
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