Add IntersectionObserverWrapper to cut down on re-renders (#3406)
parent
922fb74197
commit
34a93ccf57
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@ -32,16 +32,16 @@ class Status extends ImmutablePureComponent {
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onOpenMedia: PropTypes.func,
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onOpenMedia: PropTypes.func,
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onOpenVideo: PropTypes.func,
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onOpenVideo: PropTypes.func,
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onBlock: PropTypes.func,
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onBlock: PropTypes.func,
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onRef: PropTypes.func,
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isIntersecting: PropTypes.bool,
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me: PropTypes.number,
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me: PropTypes.number,
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boostModal: PropTypes.bool,
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boostModal: PropTypes.bool,
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autoPlayGif: PropTypes.bool,
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autoPlayGif: PropTypes.bool,
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muted: PropTypes.bool,
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muted: PropTypes.bool,
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intersectionObserverWrapper: PropTypes.object,
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};
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};
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state = {
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state = {
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isHidden: false,
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isIntersecting: true, // assume intersecting until told otherwise
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isHidden: false, // set to true in requestIdleCallback to trigger un-render
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}
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}
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// Avoid checking props that are functions (and whose equality will always
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// Avoid checking props that are functions (and whose equality will always
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@ -59,12 +59,12 @@ class Status extends ImmutablePureComponent {
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updateOnStates = []
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updateOnStates = []
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shouldComponentUpdate (nextProps, nextState) {
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shouldComponentUpdate (nextProps, nextState) {
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if (nextProps.isIntersecting === false && nextState.isHidden) {
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if (!nextState.isIntersecting && nextState.isHidden) {
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// It's only if we're not intersecting (i.e. offscreen) and isHidden is true
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// It's only if we're not intersecting (i.e. offscreen) and isHidden is true
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// that either "isIntersecting" or "isHidden" matter, and then they're
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// that either "isIntersecting" or "isHidden" matter, and then they're
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// the only things that matter.
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// the only things that matter.
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return this.props.isIntersecting !== false || !this.state.isHidden;
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return this.state.isIntersecting || !this.state.isHidden;
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} else if (nextProps.isIntersecting !== false && this.props.isIntersecting === false) {
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} else if (nextState.isIntersecting && !this.state.isIntersecting) {
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// If we're going from a non-intersecting state to an intersecting state,
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// If we're going from a non-intersecting state to an intersecting state,
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// (i.e. offscreen to onscreen), then we definitely need to re-render
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// (i.e. offscreen to onscreen), then we definitely need to re-render
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return true;
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return true;
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@ -73,23 +73,49 @@ class Status extends ImmutablePureComponent {
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return super.shouldComponentUpdate(nextProps, nextState);
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return super.shouldComponentUpdate(nextProps, nextState);
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}
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}
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componentWillReceiveProps (nextProps) {
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componentDidMount () {
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if (nextProps.isIntersecting === false && this.props.isIntersecting !== false) {
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if (!this.props.intersectionObserverWrapper) {
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requestIdleCallback(() => this.setState({ isHidden: true }));
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// TODO: enable IntersectionObserver optimization for notification statuses.
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} else {
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// These are managed in notifications/index.js rather than status_list.js
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this.setState({ isHidden: !nextProps.isIntersecting });
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return;
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}
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}
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this.props.intersectionObserverWrapper.observe(
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this.props.id,
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this.node,
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this.handleIntersection
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);
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}
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}
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handleIntersection = (entry) => {
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// Edge 15 doesn't support isIntersecting, but we can infer it from intersectionRatio
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// https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/12156111/
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const isIntersecting = entry.intersectionRatio > 0;
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this.setState((prevState) => {
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if (prevState.isIntersecting && !isIntersecting) {
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requestIdleCallback(this.hideIfNotIntersecting);
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}
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return {
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isIntersecting: isIntersecting,
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isHidden: false,
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};
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});
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}
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hideIfNotIntersecting = () => {
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// When the browser gets a chance, test if we're still not intersecting,
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// and if so, set our isHidden to true to trigger an unrender. The point of
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// this is to save DOM nodes and avoid using up too much memory.
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// See: https://github.com/tootsuite/mastodon/issues/2900
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this.setState((prevState) => ({ isHidden: !prevState.isIntersecting }));
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}
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handleRef = (node) => {
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handleRef = (node) => {
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if (this.props.onRef) {
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this.node = node;
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this.props.onRef(node);
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if (node && node.children.length !== 0) {
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if (node && node.children.length !== 0) {
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this.height = node.clientHeight;
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this.height = node.clientHeight;
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}
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}
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}
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}
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}
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handleClick = () => {
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handleClick = () => {
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const { status } = this.props;
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const { status } = this.props;
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@ -107,14 +133,14 @@ class Status extends ImmutablePureComponent {
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render () {
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render () {
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let media = null;
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let media = null;
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let statusAvatar;
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let statusAvatar;
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const { status, account, isIntersecting, onRef, ...other } = this.props;
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const { status, account, ...other } = this.props;
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const { isHidden } = this.state;
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const { isIntersecting, isHidden } = this.state;
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if (status === null) {
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if (status === null) {
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return null;
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return null;
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}
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}
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if (isIntersecting === false && isHidden) {
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if (!isIntersecting && isHidden) {
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return (
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return (
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<div ref={this.handleRef} data-id={status.get('id')} style={{ height: `${this.height}px`, opacity: 0, overflow: 'hidden' }}>
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<div ref={this.handleRef} data-id={status.get('id')} style={{ height: `${this.height}px`, opacity: 0, overflow: 'hidden' }}>
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{status.getIn(['account', 'display_name']) || status.getIn(['account', 'username'])}
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{status.getIn(['account', 'display_name']) || status.getIn(['account', 'username'])}
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@ -5,6 +5,7 @@ import PropTypes from 'prop-types';
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import StatusContainer from '../containers/status_container';
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import StatusContainer from '../containers/status_container';
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import LoadMore from './load_more';
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import LoadMore from './load_more';
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import ImmutablePureComponent from 'react-immutable-pure-component';
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import ImmutablePureComponent from 'react-immutable-pure-component';
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import IntersectionObserverWrapper from '../features/ui/util/intersection_observer_wrapper';
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class StatusList extends ImmutablePureComponent {
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class StatusList extends ImmutablePureComponent {
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@ -26,12 +27,7 @@ class StatusList extends ImmutablePureComponent {
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trackScroll: true,
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trackScroll: true,
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};
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};
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state = {
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intersectionObserverWrapper = new IntersectionObserverWrapper();
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isIntersecting: {},
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intersectionCount: 0,
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}
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statusRefQueue = []
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handleScroll = (e) => {
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handleScroll = (e) => {
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const { scrollTop, scrollHeight, clientHeight } = e.target;
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const { scrollTop, scrollHeight, clientHeight } = e.target;
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@ -64,53 +60,14 @@ class StatusList extends ImmutablePureComponent {
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}
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}
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attachIntersectionObserver () {
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attachIntersectionObserver () {
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const onIntersection = (entries) => {
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this.intersectionObserverWrapper.connect({
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this.setState(state => {
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entries.forEach(entry => {
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const statusId = entry.target.getAttribute('data-id');
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// Edge 15 doesn't support isIntersecting, but we can infer it from intersectionRatio
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// https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/12156111/
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state.isIntersecting[statusId] = entry.intersectionRatio > 0;
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});
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// isIntersecting is a map of DOM data-id's to booleans (true for
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// intersecting, false for non-intersecting).
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//
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// We always want to return true in shouldComponentUpdate() if
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// this object changes, because onIntersection() is only called if
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// something has changed.
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//
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// Now, we *could* use an immutable map or some other structure to
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// diff the full map, but that would be pointless because the browser
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// has already informed us that something has changed. So we can just
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// use a regular object, which will be diffed by ImmutablePureComponent
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// based on reference equality (i.e. it's always "unchanged") and
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// then we just increment intersectionCount to force a change.
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return {
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isIntersecting: state.isIntersecting,
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intersectionCount: state.intersectionCount + 1,
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};
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});
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};
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const options = {
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root: this.node,
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root: this.node,
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rootMargin: '300% 0px',
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rootMargin: '300% 0px',
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};
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});
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this.intersectionObserver = new IntersectionObserver(onIntersection, options);
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if (this.statusRefQueue.length) {
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this.statusRefQueue.forEach(node => this.intersectionObserver.observe(node));
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this.statusRefQueue = [];
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}
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}
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}
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detachIntersectionObserver () {
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detachIntersectionObserver () {
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this.intersectionObserver.disconnect();
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this.intersectionObserverWrapper.disconnect();
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}
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}
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attachScrollListener () {
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attachScrollListener () {
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@ -125,15 +82,6 @@ class StatusList extends ImmutablePureComponent {
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this.node = c;
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this.node = c;
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}
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}
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handleStatusRef = (node) => {
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if (node && this.intersectionObserver) {
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const statusId = node.getAttribute('data-id');
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this.intersectionObserver.observe(node);
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} else {
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this.statusRefQueue.push(node);
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}
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}
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handleLoadMore = (e) => {
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handleLoadMore = (e) => {
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e.preventDefault();
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e.preventDefault();
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this.props.onScrollToBottom();
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this.props.onScrollToBottom();
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@ -141,7 +89,6 @@ class StatusList extends ImmutablePureComponent {
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render () {
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render () {
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const { statusIds, onScrollToBottom, scrollKey, shouldUpdateScroll, isLoading, isUnread, hasMore, prepend, emptyMessage } = this.props;
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const { statusIds, onScrollToBottom, scrollKey, shouldUpdateScroll, isLoading, isUnread, hasMore, prepend, emptyMessage } = this.props;
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const { isIntersecting } = this.state;
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let loadMore = null;
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let loadMore = null;
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let scrollableArea = null;
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let scrollableArea = null;
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@ -164,7 +111,7 @@ class StatusList extends ImmutablePureComponent {
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{prepend}
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{prepend}
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{statusIds.map((statusId) => {
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{statusIds.map((statusId) => {
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return <StatusContainer key={statusId} id={statusId} isIntersecting={isIntersecting[statusId]} onRef={this.handleStatusRef} />;
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return <StatusContainer key={statusId} id={statusId} intersectionObserverWrapper={this.intersectionObserverWrapper} />;
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})}
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})}
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{loadMore}
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{loadMore}
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@ -0,0 +1,48 @@
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// Wrapper for IntersectionObserver in order to make working with it
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// a bit easier. We also follow this performance advice:
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// "If you need to observe multiple elements, it is both possible and
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// advised to observe multiple elements using the same IntersectionObserver
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// instance by calling observe() multiple times."
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// https://developers.google.com/web/updates/2016/04/intersectionobserver
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class IntersectionObserverWrapper {
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callbacks = {};
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observerBacklog = [];
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observer = null;
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connect (options) {
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const onIntersection = (entries) => {
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entries.forEach(entry => {
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const id = entry.target.getAttribute('data-id');
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if (this.callbacks[id]) {
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this.callbacks[id](entry);
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}
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});
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};
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this.observer = new IntersectionObserver(onIntersection, options);
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this.observerBacklog.forEach(([ id, node, callback ]) => {
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this.observe(id, node, callback);
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});
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this.observerBacklog = null;
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}
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observe (id, node, callback) {
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if (!this.observer) {
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this.observerBacklog.push([ id, node, callback ]);
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} else {
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this.callbacks[id] = callback;
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this.observer.observe(node);
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}
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}
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disconnect () {
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if (this.observer) {
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this.observer.disconnect();
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}
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}
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}
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export default IntersectionObserverWrapper;
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