Fix race condition causing shallow status with only a "favourited" attribute (#9272)

Fixes #9231
lolsob-rspec
ThibG 2018-11-13 14:58:14 +01:00 committed by Eugen Rochko
parent c735638483
commit 7083838a54
1 changed files with 2 additions and 2 deletions

View File

@ -38,11 +38,11 @@ export default function statuses(state = initialState, action) {
case FAVOURITE_REQUEST: case FAVOURITE_REQUEST:
return state.setIn([action.status.get('id'), 'favourited'], true); return state.setIn([action.status.get('id'), 'favourited'], true);
case FAVOURITE_FAIL: case FAVOURITE_FAIL:
return state.setIn([action.status.get('id'), 'favourited'], false); return state.get(action.status.get('id')) === undefined ? state : state.setIn([action.status.get('id'), 'favourited'], false);
case REBLOG_REQUEST: case REBLOG_REQUEST:
return state.setIn([action.status.get('id'), 'reblogged'], true); return state.setIn([action.status.get('id'), 'reblogged'], true);
case REBLOG_FAIL: case REBLOG_FAIL:
return state.setIn([action.status.get('id'), 'reblogged'], false); return state.get(action.status.get('id')) === undefined ? state : state.setIn([action.status.get('id'), 'reblogged'], false);
case STATUS_MUTE_SUCCESS: case STATUS_MUTE_SUCCESS:
return state.setIn([action.id, 'muted'], true); return state.setIn([action.id, 'muted'], true);
case STATUS_UNMUTE_SUCCESS: case STATUS_UNMUTE_SUCCESS: