qmk_keymaps/cmd/qmkasciigen/draw.go

216 lines
4.6 KiB
Go

package main
import (
"fmt"
"strings"
)
const (
scaleX = 8
scaleY = 3
)
// https://github.com/qmk/qmk_firmware/blob/master/docs/keycodes.md
var mapSpecialKey = map[string]string{
"KC_TRNS": " ",
"KC_NO": " ",
"KC_ENT": "ENTER",
"KC_BSPC": "BACKSPACE",
"KC_SPC": "SPACE",
"KC_MINS": "-",
"KC_EQL": "=",
"KC_LBRC": "[",
"KC_RBRC": "]",
"KC_BSLS": "\\",
"KC_SCLN": ";",
"KC_QUOT": "'",
"KC_GRV": "`",
"KC_COMM": ",",
"KC_DOT": ".",
"KC_SLSH": "/",
"KC_CAPS": "CAPSLOCK",
"KC_LALT": "ALT",
"KC_RALT": "ALT",
"KC_LGUI": "CMD",
"KC_RGUI": "CMD",
"KC_LSFT": "SHIFT",
"KC_RSFT": "SHIFT",
"RGB_TOG": "RGBTO",
"RGB_MOD": "RGBMO",
"RGB_HUI": "RGBH",
"RGB_SAI": "RGBS",
"RGB_VAI": "RGBV",
// Custom
"CTL_T(KC_ESC)": "CTRL ESC",
"RSFT_T(KC_ENT)": "SHIFT ENTER",
"TD_SAFEBOOT": "BOOT",
}
func Draw(
layouts map[string]map[string][]QMKKeyDictionary,
keymap QMKKeymap,
) string {
layoutsStr := make([]string, 0, len(layouts))
// Each keyboard has many layouts
for layout := range layouts {
if keymap.Layout != layout {
continue
}
keys, ok := layouts[layout]["layout"]
if !ok {
continue
}
layoutStr := fmt.Sprintf("Layout %s\n", layout)
// Preprocess keys
// Y aka row -> X aka col
var newMaxX, newMaxY int
for i := range keys {
if int(keys[i].W) == 0 {
keys[i].W = 1
}
if int(keys[i].H) == 0 {
keys[i].H = 1
}
// Because 0.25
keys[i].NewX = int(keys[i].X * scaleX)
keys[i].NewY = int(keys[i].Y * scaleY)
keys[i].NewW = int(keys[i].W * scaleX)
keys[i].NewH = int(keys[i].H * scaleY)
if keys[i].NewX+keys[i].NewW > newMaxX {
newMaxX = keys[i].NewX + keys[i].NewW
}
if keys[i].NewY+keys[i].NewH > newMaxY {
newMaxY = keys[i].NewY + keys[i].NewH
}
}
// Each keymap has many layers
layersStr := make([]string, 0, len(keymap.Layers))
for iLayer, layer := range keymap.Layers {
// Preprocess table
table := make([][]string, newMaxY)
for i := 0; i < newMaxY; i++ {
table[i] = make([]string, newMaxX)
}
// Fill layout
count := 0
for _, key := range keys {
keyStr := layer[count]
// Process keyStr
if newKeyStr, ok := mapSpecialKey[keyStr]; ok {
keyStr = newKeyStr
} else if strings.HasPrefix(keyStr, "KC_") {
keyStr = strings.TrimPrefix(keyStr, "KC_")
} else if strings.HasPrefix(keyStr, "QK_") {
keyStr = strings.TrimPrefix(keyStr, "QK_")
} else if strings.HasPrefix(keyStr, "TD_") {
keyStr = strings.TrimPrefix(keyStr, "TD_")
}
// Padding to center key
// Why / 2, why - 1 ?
// Base on my feeling of course
padding := (key.NewW-len(keyStr))/2 - 1
if padding <= 0 {
padding = 1
}
for i := key.NewY; i < key.NewY+key.NewH; i++ {
for j := key.NewX; j < key.NewX+key.NewW; j++ {
if i == key.NewY {
if j == key.NewX {
table[i][j] = "+"
} else {
table[i][j] = "-"
}
} else if i == key.NewY+key.NewH/2 {
// Write key in the middle
if j == key.NewX {
table[i][j] = "|"
} else if j > key.NewX+padding && j < key.NewX+len(keyStr)+padding+1 && j <= key.NewX+key.NewW-padding {
table[i][j] = string(keyStr[j-key.NewX-padding-1])
} else {
table[i][j] = " "
}
} else {
table[i][j] = " "
}
}
}
count++
}
// Process new table
newTable := make([][]string, 0, newMaxY+1)
for i := 0; i < len(table); i++ {
// Remove empty row
isEmptyRow := true
for j := 0; j < len(table[i]); j++ {
if table[i][j] != " " {
isEmptyRow = false
break
}
}
if isEmptyRow {
continue
}
// Padding on most right
paddingRight := "|"
if table[i][len(table[i])-1] == "-" {
paddingRight = "+"
}
newTable = append(newTable, append(table[i], paddingRight))
}
// Padding on bottom
paddingRow := make([]string, 0, newMaxX)
for j := 0; j < newMaxX; j++ {
paddingBottom := "-"
if newTable[len(newTable)-1][j] == "|" {
paddingBottom = "+"
}
paddingRow = append(paddingRow, paddingBottom)
}
newTable = append(newTable, append(paddingRow, "+"))
// Postprocess new table
for i := 1; i < len(newTable); i++ {
for j := 0; j < len(newTable[i]); j++ {
if newTable[i-1][j] == "|" {
newTable[i][j] = "+"
}
}
}
layerStr := fmt.Sprintf("Layer %d\n", iLayer)
for i := range newTable {
for j := range newTable[i] {
layerStr += newTable[i][j]
}
layerStr += "\n"
}
layersStr = append(layersStr, layerStr)
}
layoutStr += strings.Join(layersStr, "\n")
layoutsStr = append(layoutsStr, layoutStr)
}
return strings.Join(layoutsStr, "\n")
}