pulsar/src/Faith.hs

12 lines
640 B
Haskell

module Faith where
{--| The Faith system uses a system of stringing together prayers to create effects. Miracles differ from magic in that
-- a prayer can be ended at any time, and deployed at a moment's notice. This allows for dynamic adjustment of effects
-- if the caster's situation changes. On the flip side, the prayers may require somatic or verbal components or other
-- active costs during execution.
-- Prayers themselves have slightly randomised effects per playthrough, while keeping to a theme.
-- In the future, prayer usage should be tracked on a server to provide dynamic resonance and dissonance effects.
|--}