<p>Exdeath is a patch compactor, a tool that applies multiple patches to a single target file. You will need the US version of the Gameboy Advance release, which you can find through your favourite search engine. </p>
<p>The program should have the following file layout:</p>
<ul>
<li><tt>Exdeath.exe</tt> — the program itself.</li>
<li><tt>libgcc_s_seh-1.dll</tt> — base library for programs built with GCC for Windows.</li>
<li><tt>libstdc++-6.dll</tt> — base library for C++ programs.</li>
<li><tt>libwinpthread-1.dll</tt> — library for threaded execution.</li>
<li><tt>modes/</tt> — This directory contains patches which alter Final Fantasy V Advance gameplay significantly.</li>
<li><tt>ned/</tt> — This directory contains patches which replace Neo Exdeath graphics.</li>
<li><tt>platforms/qwindows.dll</tt> — Qt 6 platform library for Windows.</li>
<p>The real meat of the program: the patches. As of 0.10.0, only the base game is built in to Exdeath. You can add more modes by placing them in the <tt>modes/</tt> directory. Some mods do not work with NED replacers because they expand the ROM image in the same way that the NED replacers do.</p>
<li><ahref="https://www.dropbox.com/s/rvf9l3pwbkelu42/ffvamod-doc.txt?dl=0">Balance</a>— A remixed version which adds the Hero Job and changes things up.</li>
<li><ahref="readme.waddle.html">Waddler Rebalance</a>— Yet another remixed version which aims to pump up some underwhelming Jobs without altering overall balance too much.</li>
<li><b>Unlocked Jobs</b>: Unlocks all jobs directly out of the gate. Half of <ahref="https://www.dropbox.com/s/ldlmpoepxk5nxgl/fiesta.ups?dl=0">wormsofcan's Fiesta patch</a>.</li>
<li><b>FFT-style Portraits</b>: As the name implies, this option replaces the portraits with edited Final Fantasy Tactics portraits. (missing attribution, sorry.)</li>
<li><b>Sound Restoration</b>: The <ahref="http://www.romhacking.net/hacks/563/">Sound Restoration</a> hack modifies the soundfont and corrects some slow-down issues. It can cause artifacting, however. Older versions of VisualBoyAdvance will require the GBA BIOS file in order to run normally with this option.</li>
<li><b>Save Config</b>: Saves your current configuration, including the ROM location. This configuration will be automatically loaded on next run.</li>
<li><b>Seed</b>: A number used to set the random number generator to a known state. The range accepted is 0 through 2<sup>31</sup>– 1, inclusive. Default value is the current time in seconds since 1 January 1970 00:00 UTC, divided by 3600.</li>
<p>Each checkbox applies the listed innate ability to all Jobs.</p>
<h3>Multipliers</h3>
<p>Multiply experience, ability point, or gil awards from battle. Experience and gil are hard-capped at 65,535 and ability points are hard-capped at 255, regardless of multiplier.</p>
<p>The 'Unlocked Jobs' patch includes a patch that allows <b>!Combine</b> ammo to drop prior to unlocking the sealed weapons. This alters the drop tables for the following enemies:</p>
<h3>How to create your own Neo Exdeath graphics</h3>
<p>You will need two things:</p>
<ul>
<li>An image editor that supports PNG. I suggest Krita, Aseprite, or similar.</li>
<li><ahref="https://github.com/VulpineAmethyst/png2ned">png2ned</a>; read the instructions there.</li>
</ul>
<p><tt>png2ned</tt> does the hard work, but once the graphics are inserted in to the ROM, you will need to use a program like <ahref="https://www.romhacking.net/utilities/240/">LunarIPS</a> or <ahref="https://www.romhacking.net/patch/">RHDN's online patcher</a> to create a patch by providing the unmodified ROM and the patched ROM.</p>