Commit Graph

120 Commits (main)

Author SHA1 Message Date
Nefo Fortressia 6dcbc7117d feat: set default title, width, and height for window 2021-10-20 11:53:45 +07:00
Nefo Fortressia 3408ad2830 refactor: rewrite in Rust 2021-10-18 15:02:41 +07:00
Nefo Fortressia 737027151a feat: remove some Qt files 2021-10-15 13:40:06 +07:00
Nefo Fortressia c88f019285 feat: add untracked Qt files
To be removed immediately as we are moving to GTK.
2021-10-15 13:39:13 +07:00
Nefo Fortressia 4e87067cc4 feat: remove C++/Qt code
We are migrating to Rust rn.
2021-10-15 13:38:29 +07:00
Nefo Fortressia 628bfd13ac feat: add some Qt C++ codes
Just archived code to be removed immediately.
2021-10-15 13:36:26 +07:00
Nefo Fortressia 1586a798d9 ref(echidna.ui): Rename tabWidget to activityTab 2021-09-13 20:01:46 +07:00
Nefo Fortressia aa9ab4216b
chore: Remove uneeded comments
As VS Code does not properly display long error messages. I had to copy and paste the error messages to somewhere. And I forgot to not commit them.

Bruh.
2021-09-13 14:44:12 +07:00
Nefo Fortressia cec1dc7388
Merge pull request #1 from EchidnaHQ/feat/ui
Implement UI file
2021-09-13 14:40:59 +07:00
Nefo Fortressia bf51d4dd9f feat: Add the needed boilerplate code needed to run the program
This moves ui/echidna.ui and src/resources.qrs  to src/echidna.ui and src/resources.qrs respectively.
I couldn't find any way to have these files on a separate ui folder,
as CMake's AUTOUIC feature will only look for .ui files in the importing code's directory.

I have compiled and ran this and the UI feels great. I mean I have the Dracula theme configured on my machine, not sure what will it looked like without it. Next up we will work on our Monaco replacement. Will discuss on whether making it a Qt Designer plugin or not.
2021-09-13 14:32:06 +07:00
Nefo Fortressia 9db81886ef chore: Add gitignore for CMake files 2021-09-13 14:24:44 +07:00
Nefo Fortressia 863f2713cc chore: Change compiler to GCC
As we use GCC obviously.
2021-09-13 14:22:39 +07:00
Nefo Fortressia e21c45b444 chore: set "cmake.configureOnOpen" to true 2021-09-13 14:22:07 +07:00
Nefo Fortressia d6462907f1 fix(.ui): Rename MainWindow class to EchidnaEditor and fix the sidebar tab that isn't a proper tab.
The code in my local machine (to be commited later) refers to the main window UI class as EchidnaEditor, although the ui file still uses MainWindow, Qt Designer's default class name.
I was confused so much by the error message, until I realized the issue was this.

Anyways, this includes the "fix the sidebar tab that isn't a proper tab". Should have commited this in a separate commit, but Git won't let me.
Should have commited this earlier. Same thing with e0ba34d.
2021-09-12 15:14:53 +07:00
Nefo Fortressia e0ba34d360 ref(.ui): Rename ui/form.ui to ui/echidna.ui
Ugh, should have commited this before making the next commit.
Why I still do this sort of stuff. Echidna is supposed to be more maturely developed than BLThunderstorm.
God help me.

Anyways, the diff for the new file ui/echidna.ui is not included here because of that.
2021-09-12 15:07:39 +07:00
Nefo Fortressia 47c0b4b151 feat(form.ui): Add 'New', 'Open' and 'Save' actions for File action 2021-09-11 17:03:34 +07:00
Nefo Fortressia bf0946c8e4 feat: Add widgets for Language Feature Tab. 2021-09-11 16:10:54 +07:00
Nefo Fortressia e747e06219 Merge branch 'main' of https://github.com/OpCodebreaker/Codebreaker 2021-09-11 14:39:16 +07:00
Nefo Fortressia 97e18b8479 feat: Create starting point UI file 2021-09-11 14:34:12 +07:00
Nefo Fortressia 073444f5b1
Initial commit 2021-08-26 21:31:53 +07:00