[Refactor] Moved litecraft back to halotroop AGAIN
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@ -1,4 +1,4 @@
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package com.github.hydos.litecraft;
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package com.github.halotroop.litecraft;
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import com.github.hydos.ginger.engine.elements.objects.RenderObject;
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import com.github.hydos.ginger.engine.math.vectors.Vector3f;
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@ -1,4 +1,4 @@
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package com.github.hydos.litecraft;
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package com.github.halotroop.litecraft;
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import com.github.hydos.ginger.engine.elements.objects.RenderObject;
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import com.github.hydos.ginger.engine.math.vectors.Vector3f;
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@ -2,6 +2,7 @@ package com.github.hydos.ginger;
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import java.util.*;
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import com.github.halotroop.litecraft.Block;
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import com.github.hydos.ginger.engine.api.*;
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import com.github.hydos.ginger.engine.cameras.Camera;
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import com.github.hydos.ginger.engine.elements.GuiTexture;
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@ -18,7 +19,6 @@ import com.github.hydos.ginger.engine.render.models.TexturedModel;
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import com.github.hydos.ginger.engine.utils.Loader;
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import com.github.hydos.ginger.main.GingerMain;
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import com.github.hydos.ginger.main.settings.Constants;
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import com.github.hydos.litecraft.Block;
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public class Example extends Game{
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