A fork of the 3D game engine created by @hYdos@github.com, used in LiteCraft version 1. https://halotroop.com/projects/dead/ginger3d
 
 
Go to file
Caroline Bell 42e71cf514
Update README.md
2020-04-29 00:50:46 -07:00
.github Update maven.yml 2020-03-06 15:10:02 +10:00
src/main Removed Litecraft 2020-03-08 21:09:07 -07:00
.classpath Nice capitalization. 2020-03-04 12:17:52 -08:00
.gitattributes Initial commit 2019-05-26 13:48:28 +10:00
.gitignore Cleaned up the gitignore 2020-03-02 18:46:26 -08:00
Caroline's Java Formatting Preference.xml Use formatting tags and get rid of redundant formatting profile 2020-03-01 21:50:27 -08:00
Ginger3D.iml idea 2020-02-27 18:33:16 -05:00
LICENSE Update LICENSE 2020-02-24 17:29:16 +10:00
README.md Update README.md 2020-04-29 00:50:46 -07:00
pom.xml 1/4 vulkan implementation 2020-03-04 20:35:53 +10:00

README.md

Discord Commit activity Issues

Ginger3D

A 3D game engine based on Java created by hYdos
This game engine, with a little modification, is great for anything in Java. Not just voxel games.
It has been fully abstracted away from Litecraft (See below.)

Litecraft

A voxel game implementation of Ginger3D with goals laid out in this document and several others.
This game can be found on its own repo.

LICENSE

This project is licensed under the GNU General Public License Version 3.0
For details see LICENSE
GPLv3 or later