Goodbye Litecraft!

liteCraft
Caroline Bell 2020-03-08 21:06:35 -07:00
parent 4b36a78a4d
commit 5a0825115a
7 changed files with 20 additions and 156 deletions

View File

@ -2,6 +2,7 @@ package com.github.halotroop.litecraft;
import org.joml.*;
import com.github.halotroop.litecraft.render.BlockRenderer;
import com.github.halotroop.litecraft.save.LitecraftSave;
import com.github.halotroop.litecraft.screens.*;
import com.github.halotroop.litecraft.types.block.Blocks;
@ -19,7 +20,7 @@ import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.common.obj.ModelLoader;
import com.github.hydos.ginger.engine.opengl.api.GingerGL;
import com.github.hydos.ginger.engine.opengl.postprocessing.PostProcessing;
import com.github.hydos.ginger.engine.opengl.render.GLRenderManager;
import com.github.hydos.ginger.engine.opengl.render.*;
import com.github.hydos.ginger.engine.opengl.render.models.GLTexturedModel;
import com.github.hydos.ginger.engine.opengl.utils.*;
@ -35,6 +36,7 @@ public class Litecraft extends Game
public int fps, ups, tps;
public Vector4i dbgStats = new Vector4i();
private long frameTimer;
private BlockRenderer blockRenderer;
public Litecraft(int windowWidth, int windowHeight, float frameLimit)
{
@ -141,6 +143,7 @@ public class Litecraft extends Game
//Set the player model
GLTexturedModel playerModel = ModelLoader.loadGenericCube("block/cubes/stone/brick/stonebrick.png");
FontType font = new FontType(GLLoader.loadFontAtlas("candara.png"), "candara.fnt");
this.blockRenderer = new BlockRenderer(GingerRegister.getInstance().masterRenderer.getEntityShader(), GingerRegister.getInstance().masterRenderer.getProjectionMatrix());
this.player = new PlayerEntity(playerModel, new Vector3f(0, 0, -3), 0, 180f, 0, new Vector3f(0.2f, 0.2f, 0.2f));
this.camera = new FirstPersonCamera(player);
this.data = new GameData(this.player, this.camera, 20);
@ -210,5 +213,5 @@ public class Litecraft extends Game
@Override
public void renderScene()
{ world.render(GingerRegister.getInstance().masterRenderer.blockRenderer); }
{ world.render(this.blockRenderer); }
}

View File

@ -12,7 +12,6 @@ import com.github.hydos.ginger.engine.common.math.Maths;
import com.github.hydos.ginger.engine.opengl.render.Renderer;
import com.github.hydos.ginger.engine.opengl.render.models.GLTexturedModel;
import com.github.hydos.ginger.engine.opengl.render.shaders.StaticShader;
import com.github.hydos.ginger.engine.opengl.utils.GLLoader;
public class BlockRenderer extends Renderer implements WorldGenConstants
{
@ -25,7 +24,7 @@ public class BlockRenderer extends Renderer implements WorldGenConstants
shader.start();
shader.loadProjectionMatrix(projectionMatrix);
shader.stop();
this.atlasID = GLLoader.createBlockAtlas();
this.atlasID = VoxelLoader.createBlockAtlas();
}
private void prepBlockInstance(RenderObject entity)

View File

@ -1406,6 +1406,7 @@ public class VulkanExample
return indices.isComplete() && extensionsSupported && swapChainAdequate && anisotropySupported;
}
@SuppressWarnings("unlikely-arg-type")
private boolean checkDeviceExtensionSupport(VkPhysicalDevice device)
{
try (MemoryStack stack = stackPush())

View File

@ -1,100 +0,0 @@
package com.github.hydos.ginger.engine.common.elements.objects;
import org.joml.Vector3f;
import com.github.halotroop.litecraft.Litecraft;
import com.github.halotroop.litecraft.util.RelativeDirection;
import com.github.halotroop.litecraft.world.gen.WorldGenConstants;
import com.github.hydos.ginger.engine.common.Constants;
import com.github.hydos.ginger.engine.common.api.GingerRegister;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.opengl.render.models.GLTexturedModel;
public class Player extends RenderObject implements WorldGenConstants
{
private boolean isInAir = false;
private double upwardsSpeed;
private boolean noWeight = true; // because the force of gravity on an object's mass is called WEIGHT, not gravity
private int chunkX, chunkY, chunkZ;
public Player(GLTexturedModel model, Vector3f position, float rotX, float rotY, float rotZ, Vector3f scale)
{
super(model, position, rotX, rotY, rotZ, scale);
this.chunkX = (int) position.x >> POS_SHIFT;
this.chunkY = (int) position.y >> POS_SHIFT;
this.chunkZ = (int) position.z >> POS_SHIFT;
}
public void move(RelativeDirection direction)
{
float ry = (float) Math.toRadians(GingerRegister.getInstance().game.data.camera.getYaw());
switch (direction)
{
case FORWARD:
default:
position.z -= Math.cos(ry) * Constants.movementSpeed;
position.x += Math.sin(ry) * Constants.movementSpeed;
break;
case BACKWARD:
position.z += Math.cos(ry) * Constants.movementSpeed;
position.x -= Math.sin(ry) * Constants.movementSpeed;
break;
case LEFT:
ry -= RIGHT_ANGLE;
position.z -= Math.cos(ry) * Constants.movementSpeed;
position.x += Math.sin(ry) * Constants.movementSpeed;
break;
case RIGHT:
ry += RIGHT_ANGLE;
position.z -= Math.cos(ry) * Constants.movementSpeed;
position.x += Math.sin(ry) * Constants.movementSpeed;
break;
case UP:
if (this.noWeight)
position.y += Constants.movementSpeed;
else this.jump();
break;
case DOWN:
position.y -= Constants.movementSpeed;
break;
}
}
private static final float RIGHT_ANGLE = (float) (Math.PI / 2f);
private void jump()
{
if (!isInAir)
{
isInAir = true;
this.upwardsSpeed = Constants.jumpPower;
}
}
public int getChunkX()
{ return this.chunkX; }
public int getChunkY()
{ return this.chunkY; }
public int getChunkZ()
{ return this.chunkZ; }
public void updateMovement()
{
super.increasePosition(0, (float) (upwardsSpeed * (Window.getTime())), 0);
upwardsSpeed += Constants.gravity.y() * Window.getTime(); // TODO: Implement 3D gravity
isInAir = false;
upwardsSpeed = 0;
int newChunkX = (int) position.x >> POS_SHIFT;
int newChunkY = (int) position.y >> POS_SHIFT;
int newChunkZ = (int) position.z >> POS_SHIFT;
if (newChunkX != this.chunkX || newChunkY != this.chunkY || newChunkZ != this.chunkZ)
{
Litecraft.getInstance().getWorld().updateLoadedChunks(newChunkX, newChunkY, newChunkZ);
this.chunkX = newChunkX;
this.chunkY = newChunkY;
this.chunkZ = newChunkZ;
}
}
}

View File

@ -6,7 +6,6 @@ import java.util.*;
import org.joml.*;
import org.lwjgl.opengl.*;
import com.github.halotroop.litecraft.render.BlockRenderer;
import com.github.hydos.ginger.engine.common.api.GingerRegister;
import com.github.hydos.ginger.engine.common.cameras.Camera;
import com.github.hydos.ginger.engine.common.elements.GuiTexture;
@ -32,7 +31,6 @@ public class GLRenderManager
// GL11.glCullFace(GL11.GL_BACK);
}
public BlockRenderer blockRenderer;
private StaticShader entityShader;
public GLObjectRenderer entityRenderer;
private GuiShader guiShader;
@ -48,8 +46,7 @@ public class GLRenderManager
{
createProjectionMatrix();
entityShader = new StaticShader();
blockRenderer = new BlockRenderer(entityShader, projectionMatrix);
entityRenderer = new GLObjectRenderer(entityShader, projectionMatrix);
entityRenderer = new GLObjectRenderer(getEntityShader(), projectionMatrix);
guiShader = new GuiShader();
guiRenderer = new GLGuiRenderer(guiShader);
normalRenderer = new GLNormalMappingRenderer(projectionMatrix);
@ -58,7 +55,7 @@ public class GLRenderManager
public void cleanUp()
{
entityShader.cleanUp();
getEntityShader().cleanUp();
guiRenderer.cleanUp();
shadowMapRenderer.cleanUp();
normalRenderer.cleanUp();
@ -130,12 +127,12 @@ public class GLRenderManager
for (RenderObject entity : entities)
{ processEntity(entity); }
entityRenderer.prepare();
entityShader.start();
entityShader.loadSkyColour(Window.getColour());
entityShader.loadLights(lights);
entityShader.loadViewMatrix(camera);
getEntityShader().start();
getEntityShader().loadSkyColour(Window.getColour());
getEntityShader().loadLights(lights);
getEntityShader().loadViewMatrix(camera);
entityRenderer.render(this.entities);
entityShader.stop();
getEntityShader().stop();
this.entities.clear();
}
@ -172,4 +169,9 @@ public class GLRenderManager
shadowMapRenderer.render(entities, sun);
entities.clear();
}
public StaticShader getEntityShader()
{
return entityShader;
}
}

View File

@ -5,7 +5,6 @@ import java.util.*;
import org.joml.Matrix4f;
import org.lwjgl.opengl.*;
import com.github.halotroop.litecraft.types.block.BlockInstance;
import com.github.hydos.ginger.engine.common.api.GingerRegister;
import com.github.hydos.ginger.engine.common.elements.objects.RenderObject;
import com.github.hydos.ginger.engine.common.io.Window;
@ -84,7 +83,7 @@ public class GLObjectRenderer extends Renderer
GL30.glBindVertexArray(0);
}
public void render(List<BlockInstance> renderList)
public void render(List<RenderObject> renderList)
{
prepare();
shader.start();

View File

@ -6,7 +6,6 @@ import java.util.*;
import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.*;
import com.github.halotroop.litecraft.types.block.*;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.opengl.render.models.RawModel;
import com.github.hydos.ginger.engine.opengl.render.texture.Image;
@ -105,45 +104,6 @@ public class GLLoader
public static int loadTexture(String path)
{ return loadTextureDirectly("/textures/" + path); }
public static int createBlockAtlas()
{
int width = 16;
int height = 16;
//Prepare the atlas texture and gen it
int atlasId = GL11.glGenTextures();
//Bind it to openGL
GL11.glBindTexture(GL11.GL_TEXTURE_2D, atlasId);
//Apply the settings for the texture
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST);
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
//Fill the image with blank image data
GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA, width * 2, height * 2, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, (ByteBuffer) null);
long maxX = Math.round(Math.sqrt(Blocks.blocks.size()));
int currentX = 0;
int currentY = 0;
for (Block block : Blocks.blocks)
{
//just in case
if (!block.texture.equals("DONTLOAD"))
{
System.out.println(block.texture);
block.updateBlockModelData();
if (currentX > maxX)
{
currentX = 0;
currentY--;
}
GL11.glTexSubImage2D(GL11.GL_TEXTURE_2D, 0,
currentX * width, currentY * height,
width, height,
GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE,
block.model.getTexture().getTexture().getImage());
currentX++;
}
}
return atlasId;
}
public static int loadTextureDirectly(String path)
{
int textureID = GL11.glGenTextures();