wip fbo refactor
parent
338d6c02bc
commit
a64ba98e51
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@ -63,7 +63,7 @@ public class Ginger
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masterRenderer.renderScene(game.data.entities, game.data.normalMapEntities, game.data.flatTerrains, game.data.lights, game.data.camera, game.data.clippingPlane);
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masterRenderer.renderScene(game.data.entities, game.data.normalMapEntities, game.data.flatTerrains, game.data.lights, game.data.camera, game.data.clippingPlane);
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ParticleMaster.renderParticles(game.data.camera);
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ParticleMaster.renderParticles(game.data.camera);
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contrastFbo.unbindFBO();
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contrastFbo.unbindFBO();
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PostProcessing.doPostProcessing(contrastFbo.colorTexture);
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contrastFbo.handler.render(contrastFbo.colorTexture);
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if (game.data.handleGuis)
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if (game.data.handleGuis)
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{ renderOverlays(game); }
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{ renderOverlays(game); }
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}
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}
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@ -20,7 +20,7 @@ public class Fbo
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boolean destroyed;
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boolean destroyed;
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Object lock = new Object();
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Object lock = new Object();
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/* cool ginger feature which handles fbos once they need to be rendered */
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/* cool ginger feature which handles fbos once they need to be rendered */
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FboCallbackHandler handler;
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public FboCallbackHandler handler;
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/* Multisampled FBO objects */
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/* Multisampled FBO objects */
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public int multisampledColorRenderBuffer;
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public int multisampledColorRenderBuffer;
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int multisampledDepthRenderBuffer;
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int multisampledDepthRenderBuffer;
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